/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ngi/ngi.h" #include "ngi/objectnames.h" #include "ngi/constants.h" #include "ngi/gameloader.h" #include "ngi/motion.h" #include "ngi/scenes.h" #include "ngi/statics.h" #include "ngi/interaction.h" #include "ngi/behavior.h" namespace NGI { void scene22_initScene(Scene *sc) { g_vars->scene22_bag = sc->getStaticANIObject1ById(ANI_MESHOK, -1); Scene *oldsc = g_nmi->_currentScene; g_nmi->_currentScene = sc; g_vars->scene22_giraffeMiddle = sc->getStaticANIObject1ById(ANI_GIRAFFE_MIDDLE, -1); g_vars->scene22_dudeIsOnStool = false; g_vars->scene22_interactionIsDisabled = false; g_vars->scene22_craneIsOut = true; if (g_nmi->getObjectState(sO_Bag_22) == g_nmi->getObjectEnumState(sO_Bag_22, sO_NotFallen)) g_vars->scene22_numBagFalls = 0; else if (g_nmi->getObjectState(sO_Bag_22) == g_nmi->getObjectEnumState(sO_Bag_22, sO_FallenOnce)) g_vars->scene22_numBagFalls = 1; else if ( g_nmi->getObjectState(sO_Bag_22) == g_nmi->getObjectEnumState(sO_Bag_22, sO_FallenTwice)) g_vars->scene22_numBagFalls = 2; else { g_vars->scene22_numBagFalls = 3; g_vars->scene22_craneIsOut = false; } if ( g_nmi->getObjectState(sO_LowerPipe_21) == g_nmi->getObjectEnumState(sO_LowerPipe_21, sO_IsOpened)) g_vars->scene22_giraffeMiddle->changeStatics2(ST_GRFM_AFTER); else g_vars->scene22_giraffeMiddle->changeStatics2(ST_GRFM_NORM); g_nmi->_currentScene = oldsc; g_nmi->initArcadeKeys("SC_22"); } int scene22_updateCursor() { g_nmi->updateCursorCommon(); if (g_nmi->_objectIdAtCursor != ANI_HANDLE_L) return g_nmi->_cursorId; int sel = g_nmi->_inventory->getSelectedItemId(); if (!sel) { g_nmi->_cursorId = PIC_CSR_ITN; return g_nmi->_cursorId; } if (g_vars->scene22_dudeIsOnStool || (sel != ANI_INV_STOOL && sel != ANI_INV_BOX)) ; //empty else g_nmi->_cursorId = PIC_CSR_ITN_INV; return g_nmi->_cursorId; } void scene22_setBagState() { if (g_vars->scene22_craneIsOut) { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 1); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 0); } else { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 1); } } void sceneHandler22_showStool() { chainQueue(QU_SC22_SHOWSTOOL, 0); } void sceneHandler22_hideStool() { g_nmi->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1)->hide(); } void sceneHandler22_handleDown() { if (g_vars->scene22_bag->_statics->_staticsId == ST_MSH_SIT) { chainQueue(QU_MSH_CRANEOUT, 1); g_vars->scene22_interactionIsDisabled = false; } else { ++g_vars->scene22_numBagFalls; int qid; if (g_vars->scene22_numBagFalls == 3) { chainQueue(QU_SC22_FALLSACK_GMA, 1); qid = QU_SC22_FALLBROOM; } else { qid = QU_SC22_FALLSACK; } chainQueue(qid, 1); int state; if (g_vars->scene22_numBagFalls) { if (g_vars->scene22_numBagFalls == 1) { state = g_nmi->getObjectEnumState(sO_Bag_22, sO_FallenOnce); } else if (g_vars->scene22_numBagFalls == 2) { state = g_nmi->getObjectEnumState(sO_Bag_22, sO_FallenTwice); } else { state = g_nmi->getObjectEnumState(sO_Bag_22, sO_BrushHasFallen); } } else { state = g_nmi->getObjectEnumState(sO_Bag_22, sO_NotFallen); } g_nmi->setObjectState(sO_Bag_22, state); } g_vars->scene22_craneIsOut = true; g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_CRANEOUT, 1); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene22_bag, ST_MSH_SIT, QU_MSH_MOVE, 0); } void sceneHandler22_fromStool(ExCommand *cmd) { if (g_nmi->_aniMan->isIdle() && !(g_nmi->_aniMan->_flags & 0x100)) { MessageQueue *mq = new MessageQueue(g_nmi->_currentScene->getMessageQueueById(QU_SC22_FROMSTOOL), 0, 0); mq->addExCommandToEnd(cmd->createClone()); mq->setFlags(mq->getFlags() | 1); mq->chain(nullptr); } } void sceneHandler22_stoolLogic(ExCommand *cmd) { StaticANIObject *ani; MessageQueue *mq; int xpos; int manId; if (g_nmi->_aniMan->isIdle() && !(g_nmi->_aniMan->_flags & 0x100)) { if (cmd->_param == ANI_INV_STOOL) { if (abs(841 - g_nmi->_aniMan->_ox) <= 1) { if (abs(449 - g_nmi->_aniMan->_oy) <= 1) { chainQueue(QU_SC22_PUTSTOOL, 1); g_vars->scene22_interactionIsDisabled = true; return; } } goto LABEL_13; } if (cmd->_param == ANI_INV_BOX) { ani = g_nmi->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1); if (!ani || !(ani->_flags & 4)) { if (abs(841 - g_nmi->_aniMan->_ox) <= 1) { if (abs(449 - g_nmi->_aniMan->_oy) <= 1) { chainObjQueue(g_nmi->_aniMan, QU_SC22_TRYBOX, 1); return; } } LABEL_13: xpos = 841; manId = ST_MAN_RIGHT; LABEL_31: mq = getCurrSceneSc2MotionController()->startMove(g_nmi->_aniMan, xpos, 449, 1, manId); if (!mq) return; mq->addExCommandToEnd(cmd->createClone()); postExCommand(g_nmi->_aniMan->_id, 2, 841, 449, 0, -1); return; } } else { if (cmd->_param) return; if (g_vars->scene22_dudeIsOnStool) { if (g_nmi->_aniMan->_movement) return; chainQueue(QU_SC22_HANDLEDOWN, 1); g_vars->scene22_interactionIsDisabled = true; return; } ani = g_nmi->_currentScene->getStaticANIObject1ById(ANI_TABURETTE, -1); if (ani && (ani->_flags & 4)) { int x = g_nmi->_aniMan->_ox; int y = g_nmi->_aniMan->_oy; if (sqrt((double)((841 - x) * (841 - x) + (449 - y) * (449 - y))) < sqrt((double)((1075 - x) * (1075 - x) + (449 - y) * (449 - y)))) { if (abs(841 - x) <= 1) { if (abs(449 - y) <= 1) { chainQueue(QU_SC22_TOSTOOL, 1); g_vars->scene22_interactionIsDisabled = true; return; } } goto LABEL_13; } if (abs(1075 - x) > 1 || abs(449 - y) > 1) { xpos = 1075; manId = ST_MAN_RIGHT | 0x4000; goto LABEL_31; } AniHandler mgm; MakeQueueStruct mkQueue; mgm.attachObject(ANI_MAN); mkQueue.ani = g_nmi->_aniMan; mkQueue.staticsId2 = ST_MAN_RIGHT; mkQueue.x1 = 934; mkQueue.y1 = 391; mkQueue.field_1C = 10; mkQueue.staticsId1 = 0x4145; mkQueue.x2 = 981; mkQueue.y2 = 390; mkQueue.field_10 = 1; mkQueue.flags = 127; mkQueue.movementId = rMV_MAN_TURN_SRL; mq = mgm.makeRunQueue(&mkQueue); ExCommand *ex = mq->getExCommandByIndex(0); mq->deleteExCommandByIndex(0, 0); delete mq; mq = new MessageQueue(g_nmi->_currentScene->getMessageQueueById(QU_SC22_TOSTOOL_R), 0, 0); mq->insertExCommandAt(2, ex); mq->setFlags(mq->getFlags() | 1); mq->chain(nullptr); g_vars->scene22_interactionIsDisabled = true; } else { if (abs(1010 - g_nmi->_aniMan->_ox) <= 1) { if (abs(443 - g_nmi->_aniMan->_oy) <= 1) { chainQueue(QU_SC22_TRYHANDLE, 1); return; } } mq = getCurrSceneSc2MotionController()->startMove(g_nmi->_aniMan, 1010, 443, 1, ST_MAN_UP); if (mq) { mq->addExCommandToEnd(cmd->createClone()); postExCommand(g_nmi->_aniMan->_id, 2, 1010, 443, 0, -1); return; } } } } } int sceneHandler22(ExCommand *cmd) { if (cmd->_messageKind != 17) return 0; switch (cmd->_messageNum) { case MSG_SC22_CRANEOUT_GMA: chainQueue(QU_MSH_CRANEOUT_GMA, 1); break; case MSG_SC22_CHECKGMABOOT: if (g_nmi->getObjectState(sO_Grandma) == g_nmi->getObjectEnumState(sO_Grandma, sO_In_15)) { g_nmi->setObjectState(sO_Boot_15, g_nmi->getObjectEnumState(sO_Boot_15, sO_IsPresent)); } break; case MSG_SC22_SHOWSTOOL: sceneHandler22_showStool(); break; case MSG_SC22_HIDESTOOL: sceneHandler22_hideStool(); break; case MSG_SC22_FROMSTOOL: g_vars->scene22_dudeIsOnStool = false; g_vars->scene22_interactionIsDisabled = false; getCurrSceneSc2MotionController()->activate(); g_nmi->_behaviorManager->setFlagByStaticAniObject(g_nmi->_aniMan, 1); break; case MSG_SC22_ONSTOOL: g_vars->scene22_dudeIsOnStool = true; getCurrSceneSc2MotionController()->deactivate(); g_nmi->_behaviorManager->setFlagByStaticAniObject(g_nmi->_aniMan, 0); break; case MSG_SC22_HANDLEDOWN: sceneHandler22_handleDown(); break; case 29: if (!g_vars->scene22_interactionIsDisabled) { StaticANIObject *ani = g_nmi->_currentScene->getStaticANIObjectAtPos(cmd->_sceneClickX, cmd->_sceneClickY); if (ani && ani->_id == ANI_HANDLE_L) { sceneHandler22_stoolLogic(cmd); return 0; } if (!g_vars->scene22_dudeIsOnStool) { if (!ani || !canInteractAny(g_nmi->_aniMan, ani, cmd->_param)) { int picId = g_nmi->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); PictureObject *pic = g_nmi->_currentScene->getPictureObjectById(picId, 0); if (!pic || !canInteractAny(g_nmi->_aniMan, pic, cmd->_param)) { if ((g_nmi->_sceneRect.right - cmd->_sceneClickX < 47 && g_nmi->_sceneRect.right < g_nmi->_sceneWidth - 1) || (cmd->_sceneClickX - g_nmi->_sceneRect.left < 47 && g_nmi->_sceneRect.left > 0)) { g_nmi->processArcade(cmd); return 0; } } } return 0; } if (g_nmi->_aniMan->_statics->_staticsId == ST_MAN_RIGHT && !g_nmi->_aniMan->_movement) { sceneHandler22_fromStool(cmd); return 0; } } cmd->_messageKind = 0; break; case 33: if (g_nmi->_aniMan2) { int x = g_nmi->_aniMan2->_ox; if (x <= g_nmi->_sceneWidth - 460) { if (x < g_nmi->_sceneRect.left + 200) g_nmi->_currentScene->_x = x - 300 - g_nmi->_sceneRect.left; } else { g_nmi->_currentScene->_x = g_nmi->_sceneWidth - x; } if (x > g_nmi->_sceneRect.right - 200) g_nmi->_currentScene->_x = x + 300 - g_nmi->_sceneRect.right; g_nmi->sceneAutoScrolling(); g_nmi->_behaviorManager->updateBehaviors(); g_nmi->startSceneTrack(); } break; default: break; } return 0; } } // End of namespace NGI