/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ngi/ngi.h" #include "ngi/objectnames.h" #include "ngi/constants.h" #include "ngi/gameloader.h" #include "ngi/motion.h" #include "ngi/scenes.h" #include "ngi/statics.h" #include "ngi/interaction.h" #include "ngi/behavior.h" #include "ngi/floaters.h" namespace NGI { void scene17_initScene(Scene *sc) { g_vars->scene17_flyState = 1; g_vars->scene17_sugarIsShown = false; g_vars->scene17_sceneOldEdgeX = 0; g_vars->scene17_flyCountdown = 0; g_vars->scene17_hand = sc->getStaticANIObject1ById(ANI_HAND17, -1); } void scene17_restoreState() { if (g_nmi->getObjectState(sO_UsherHand) == g_nmi->getObjectEnumState(sO_UsherHand, sO_WithCoin)) { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_ASK, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_TOCYCLE, 0); g_vars->scene17_handPhase = false; } else { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_ASK, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_TOCYCLE, 1); g_vars->scene17_handPhase = true; } g_nmi->_floaters->init(g_nmi->getGameLoaderGameVar()->getSubVarByName("SC_17")); g_vars->scene17_flyState = g_nmi->getObjectState(sO_Fly_17); if (g_vars->scene17_flyState <= 0 ) { g_vars->scene17_flyCountdown = g_nmi->_rnd.getRandomNumber(600) + 600; g_vars->scene17_flyState = g_nmi->_rnd.getRandomNumber(4) + 1; } g_nmi->setObjectState(sO_Fly_17, g_vars->scene17_flyState - 1); } int scene17_updateCursor() { g_nmi->updateCursorCommon(); if (g_nmi->_objectIdAtCursor != PIC_SC17_RTRUBA2 && g_nmi->_objectIdAtCursor != PIC_SC17_RTRUBA) return g_nmi->_cursorId; if (!g_vars->scene17_handPhase) return g_nmi->_cursorId; int item = g_nmi->_inventory->getSelectedItemId(); if ((g_nmi->_cursorId != PIC_CSR_DEFAULT_INV || item != ANI_INV_COIN) && item != ANI_INV_BOOT && item != ANI_INV_HAMMER) ; // empty else g_nmi->_cursorId = PIC_CSR_ITN_INV; return g_nmi->_cursorId; } void sceneHandler17_drop() { StaticANIObject *mug = g_nmi->_currentScene->getStaticANIObject1ById(ANI_MUG_17, -1); StaticANIObject *jet = g_nmi->_currentScene->getStaticANIObject1ById(ANI_JET_17, -1); if (mug && mug->_flags & 4) { mug->changeStatics2(ST_MUG17_EMPTY); chainQueue(QU_SC17_FILLMUG_DROP, 0); } else if (jet) { jet->queueMessageQueue(nullptr); chainQueue(QU_JET17_DROP, 0); } } void sceneHandler17_fillBottle() { StaticANIObject *bottle = g_nmi->_currentScene->getStaticANIObject1ById(ANI_INV_BOTTLE, -1); StaticANIObject *mug = g_nmi->_currentScene->getStaticANIObject1ById(ANI_MUG_17, -1); StaticANIObject *boot = g_nmi->_currentScene->getStaticANIObject1ById(ANI_BOOT_17, -1); if (bottle && (bottle->_flags & 4)) chainQueue(QU_SC17_FILLBOTTLE, 1); else if (mug && (mug->_flags & 4) && mug->_statics->_staticsId == ST_MUG17_EMPTY) chainQueue(QU_SC17_FILLMUG, 1); else if (boot && (boot->_flags & 4)) chainQueue(QU_SC17_FILLBOOT, 1); else chainQueue(QU_JET17_FLOW, 1); } void sceneHandler17_testTruba() { if (g_vars->scene17_hand->isIdle()) { if (!g_vars->scene17_hand->_movement || g_vars->scene17_hand->_movement->_id != MV_HND17_FIGA) { g_vars->scene17_hand->changeStatics2(ST_HND17_EMPTY); g_vars->scene17_hand->startAnim(MV_HND17_FIGA, 0, -1); } } } void sceneHandler17_showBottle() { chainQueue(QU_SC17_SHOWBOTTLE, 0); } void sceneHandler17_hideSugar() { StaticANIObject *sugar = g_nmi->_currentScene->getStaticANIObject1ById(ANI_INV_SUGAR, -1); if (sugar) sugar->hide(); } void sceneHandler17_showSugar() { chainQueue(QU_SC17_SHOWSUGAR, 0); g_vars->scene17_sugarIsShown = true; } void sceneHandler17_moonshineFill() { StaticANIObject *moonshiner = g_nmi->_currentScene->getStaticANIObject1ById(ANI_SAMOGONSHCHIK, -1); if (!(moonshiner->_flags & 0x80)) { moonshiner->changeStatics2(ST_SMG_SIT); chainObjQueue(moonshiner, QU_SMG_FILLBOTTLE, 1); g_vars->scene17_sugarIsShown = false; } } void sceneHandler17_updateFlies() { g_nmi->_floaters->genFlies(g_nmi->_currentScene, 239, -50, 20, 4); g_nmi->_floaters->_array2[0].countdown = g_nmi->_rnd.getRandomNumber(5) + 6; g_nmi->_floaters->_array2[0].val6 = 239; g_nmi->_floaters->_array2[0].val7 = -50; } int sceneHandler17(ExCommand *cmd) { if (cmd->_messageKind != 17) return 0; switch (cmd->_messageNum) { case MSG_SC17_DROP: sceneHandler17_drop(); break; case MSG_SC17_UPDATEHAND: if (g_nmi->getObjectState(sO_UsherHand) == g_nmi->getObjectEnumState(sO_UsherHand, sO_WithCoin)) { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_ASK, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_TOCYCLE, 0); g_vars->scene17_handPhase = false; } else { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_ASK, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_TOCYCLE, 1); g_vars->scene17_handPhase = true; } break; case MSG_SC17_FILLBOTTLE: sceneHandler17_fillBottle(); break; case MSG_SC17_TESTTRUBA: sceneHandler17_testTruba(); break; case MSG_SC17_SHOWBOTTLE: sceneHandler17_showBottle(); break; case MSG_SC17_HIDESUGAR: sceneHandler17_hideSugar(); break; case MSG_SC17_SHOWSUGAR: sceneHandler17_showSugar(); break; case 29: { int pic = g_nmi->_currentScene->getPictureObjectIdAtPos(cmd->_sceneClickX, cmd->_sceneClickY); if (pic == PIC_SC17_RTRUBA2 || pic == PIC_SC17_RTRUBA) { if (cmd->_param == ANI_INV_COIN || cmd->_param == ANI_INV_BOOT || cmd->_param == ANI_INV_HAMMER) { if (g_vars->scene17_handPhase) { if (g_nmi->_aniMan->isIdle()) { if (!(g_nmi->_aniMan->_flags & 0x100)) { handleObjectInteraction(g_nmi->_aniMan, g_vars->scene17_hand, cmd->_param); break; } } } } } } break; case 33: { int x = g_vars->scene17_sceneEdgeX; g_vars->scene17_sceneOldEdgeX = g_vars->scene17_sceneEdgeX; if (g_nmi->_aniMan2) { x = g_nmi->_aniMan2->_ox; g_vars->scene17_sceneEdgeX = x; if (x < g_nmi->_sceneRect.left + 200) { g_nmi->_currentScene->_x = x - 300 - g_nmi->_sceneRect.left; x = g_vars->scene17_sceneEdgeX; } if (x > g_nmi->_sceneRect.right - 200) { g_nmi->_currentScene->_x = x + 300 - g_nmi->_sceneRect.right; x = g_vars->scene17_sceneEdgeX; } } if (g_vars->scene17_sugarIsShown) { sceneHandler17_moonshineFill(); x = g_vars->scene17_sceneEdgeX; } if (g_vars->scene17_handPhase) { if (g_vars->scene17_sceneOldEdgeX < 410 && x >= 410) { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_TOCYCLE, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_ATTRACT, QU_HND17_ATTRACT, 0); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_ASK, 1); } else if (g_vars->scene17_sceneOldEdgeX > 410 && x <= 410) { g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_TOCYCLE, 1); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_ATTRACT, QU_HND17_ATTRACT, 1); g_nmi->_behaviorManager->setBehaviorEnabled(g_vars->scene17_hand, ST_HND17_EMPTY, QU_HND17_ASK, 0); } } --g_vars->scene17_flyCountdown; if (!g_vars->scene17_flyCountdown) sceneHandler17_updateFlies(); g_nmi->_floaters->update(); g_nmi->_behaviorManager->updateBehaviors(); g_nmi->startSceneTrack(); } break; default: break; } return 0; } } // End of namespace NGI