/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NEVERHOOD_SUBTITLES_H #define NEVERHOOD_SUBTITLES_H #include "common/str.h" #include "neverhood/neverhood.h" #include "graphics/surface.h" namespace Neverhood { struct Subtitle { uint32 fromFrame; uint32 toFrame; Common::String text; bool isTop; }; class SubtitlePlayer { public: SubtitlePlayer(NeverhoodEngine *vm, uint32 fileHash, int width); void renderFrame(uint frameNumber, int centerX); const Graphics::Surface *getBottomSubs() const { return _haveBottomSubs ? &_bottomSubs : nullptr; } const Graphics::Surface *getTopSubs() const { return _haveTopSubs ? &_topSubs : nullptr; } bool isValid() const { return _isValid && !_subtitles.empty(); } byte getSubtitleAlpha() const { return _alphaColor; } static const int kSubtitleCharHeight = 16; static const int kSubtitleCharWidth = 8; private: NeverhoodEngine *_vm; bool _isValid; Common::Array _subtitles; Graphics::Surface _bottomSubs; Graphics::Surface _topSubs; bool _haveBottomSubs; bool _haveTopSubs; int64 _currentFrame; byte _alphaColor; }; } // End of namespace Neverhood #endif /* NEVERHOOD_SUBTITLES_H */