/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_UI_BUTTON_H #define NANCY_UI_BUTTON_H #include "engines/nancy/renderobject.h" namespace Nancy { struct NancyInput; namespace UI { class Button : public RenderObject { public: Button(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &clickSrcBounds, const Common::Rect &destBounds, const Common::Rect &hoverSrcBounds = Common::Rect(), const Common::Rect &disabledSrcBounds = Common::Rect(), const Common::Rect &baseSrcBounds = Common::Rect()); virtual ~Button() = default; void handleInput(NancyInput &input); void setDisabled(bool disabled); Graphics::ManagedSurface &surf; Common::Rect _clickSrc; Common::Rect _hoverSrc; Common::Rect _disabledSrc; Common::Rect _baseSrc; bool _isClicked; bool _isDisabled; }; class Toggle : public RenderObject { public: Toggle(uint16 zOrder, Graphics::ManagedSurface &surface, const Common::Rect &srcRect, const Common::Rect &destRect); virtual ~Toggle() = default; void handleInput(NancyInput &input); void setState(bool toggleState); Graphics::ManagedSurface &surf; Common::Rect _clickSrc; bool _stateChanged; bool _toggleState; }; } // End of namespace UI } // End of namespace Nancy #endif // NANCY_UI_BUTTON_H