/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#ifndef NANCY_STATE_MAP_H
#define NANCY_STATE_MAP_H
#include "common/ptr.h"
#include "common/singleton.h"
#include "engines/nancy/sound.h"
#include "engines/nancy/video.h"
#include "engines/nancy/state/state.h"
#include "engines/nancy/ui/animatedbutton.h"
#include "engines/nancy/ui/ornaments.h"
namespace Nancy {
class NancyEngine;
namespace UI {
class Button;
}
namespace State {
class Map : public State, public Common::Singleton