/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_STATE_LOGO_H #define NANCY_STATE_LOGO_H #include "common/singleton.h" #include "video/avi_decoder.h" #include "engines/nancy/commontypes.h" #include "engines/nancy/state/state.h" #include "engines/nancy/ui/fullscreenimage.h" namespace Nancy { namespace State { class Logo : public State, public Common::Singleton { public: Logo() : _state(kInit), _startTicks(0), _videoObj(1) { } // State API void process() override; void onStateEnter(const NancyState::NancyState prevState) override; bool onStateExit(const NancyState::NancyState nextState) override; private: void init(); void playIntroVideo(); void startSound(); void run(); void stop(); enum State { kInit, kPlayIntroVideo, kStartSound, kRun, kStop }; State _state; uint _startTicks; UI::FullScreenImage _logoImage; UI::FullScreenImage _partnerLogoImage; SoundDescription _msnd; Video::AVIDecoder _tvdVideoDecoder; RenderObject _videoObj; }; #define NancyLogoState Nancy::State::Logo::instance() } // end of namespace State } // End of namespace Nancy #endif // NANCY_STATE_LOGO_H