/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_ACTION_SECONDARYMOVIE_H #define NANCY_ACTION_SECONDARYMOVIE_H #include "common/ptr.h" #include "engines/nancy/action/actionrecord.h" namespace Video { class VideoDecoder; } namespace Nancy { namespace Action { class InteractiveVideo; // Plays an AVF or Bink video. Optionally supports: // - playing a sound; // - reverse playback; // - moving with the scene's background frame; // - hiding of player cursor (and thus, disabling input); // - setting event flags on a specific frame, as well as at the end of the video; // - changing the scene after playback ends // Mostly used for cinematics, with some occasional uses for background animations class PlaySecondaryMovie : public RenderActionRecord { friend class InteractiveVideo; public: static const byte kMovieSceneChange = 5; static const byte kMovieNoSceneChange = 6; static const byte kPlayerCursorAllowed = 1; static const byte kNoPlayerCursorAllowed = 2; static const byte kPlayMovieForward = 1; static const byte kPlayMovieReverse = 2; struct FlagAtFrame { int16 frameID; FlagDescription flagDesc; }; PlaySecondaryMovie() : RenderActionRecord(8) {} virtual ~PlaySecondaryMovie(); void init() override; void onPause(bool pause) override; void readData(Common::SeekableReadStream &stream) override; void execute() override; Common::Path _videoName; Common::Path _paletteName; Common::Path _bitmapOverlayName; uint16 _videoType = kVideoPlaytypeAVF; uint16 _videoFormat = kLargeVideoFormat; uint16 _videoSceneChange = kMovieNoSceneChange; byte _playerCursorAllowed = kPlayerCursorAllowed; byte _playDirection = kPlayMovieForward; uint16 _firstFrame = 0; uint16 _lastFrame = 0; Common::Array _frameFlags; MultiEventFlagDescription _triggerFlags; SoundDescription _sound; SceneChangeDescription _sceneChange; Common::Array _videoDescs; Common::ScopedPtr _decoder; protected: Common::String getRecordTypeName() const override { return "PlaySecondaryMovie"; } bool isViewportRelative() const override { return true; } Graphics::ManagedSurface _fullFrame; int _curViewportFrame = -1; bool _isFinished = false; }; } // End of namespace Action } // End of namespace Nancy #endif // NANCY_ACTION_SECONDARYMOVIE_H