/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_ACTION_ACTIONMANAGER_H #define NANCY_ACTION_ACTIONMANAGER_H #include "common/array.h" namespace Common { class Serializer; class SeekableReadStream; } namespace Nancy { class NancyEngine; class NancyConsole; struct NancyInput; namespace State { class Scene; } namespace Action { class ActionRecord; struct DependencyRecord; // The class that handles ActionRecords and their execution class ActionManager { friend class Nancy::State::Scene; friend class Nancy::NancyConsole; public: static const byte kCursInvHolding = 0; static const byte kCursInvNotHolding = 1; static const byte kCursStandard = 254; ActionManager() {} virtual ~ActionManager(); void handleInput(NancyInput &input); void processActionRecords(); void processDependency(DependencyRecord &dep, ActionRecord &record, bool doNotCheckCursor); void addNewActionRecord(Common::SeekableReadStream &inputData); Common::Array &getActionRecords() { return _records; } ActionRecord *getActionRecord(uint id) { if (id < _records.size()) return _records[id]; else return nullptr;} void clearActionRecords(); void onPause(bool pause); void synchronize(Common::Serializer &serializer); protected: static ActionRecord *createActionRecord(uint16 type, Common::SeekableReadStream *recordStream = nullptr); static ActionRecord *createAndLoadNewRecord(Common::SeekableReadStream &inputData); void synchronizeMovieWithSound(); void debugDrawHotspots(); Common::Array _records; bool _recordsWereExecuted = false; // Used for kDefaultAR dependency Common::Array _activatedRecordsThisFrame; }; } // End of namespace Action } // End of namespace Nancy #endif // NANCY_ACTION_ACTIONMANAGER_H