/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MTROPOLIS_PLUGIN_MTI_DATA_H #define MTROPOLIS_PLUGIN_MTI_DATA_H #include "mtropolis/data.h" namespace MTropolis { namespace Data { namespace MTI { // Known Muppet Treasure Island custom modifiers: // Shanghai - Shanghai minigame tile randomizer struct ShanghaiModifier : public PlugInModifierData { PlugInTypeTaggedValue resetWhen; // Reset When PlugInTypeTaggedValue tileSetVar; // VarRef protected: DataReadErrorCode load(PlugIn &plugIn, const PlugInModifier &prefix, DataReader &reader) override; }; struct SampleModifier : public PlugInModifierData { PlugInTypeTaggedValue executeWhen; PlugInTypeTaggedValue videoNumber; protected: DataReadErrorCode load(PlugIn &plugIn, const PlugInModifier &prefix, DataReader &reader) override; }; } // End of namespace MTI } // End of namespace Data } // End of namespace MTropolis #endif