/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef XEEN_PATCHER_H #define XEEN_PATCHER_H namespace MM { namespace Xeen { class Patcher { private: /** * Patches incorrect script lines */ void patchScripts(); /** * Patches incorrect map objects */ void patchObjects(); public: /** * Constructor */ Patcher() { } /** * Called after a map is loaded to patch any problems */ void patch(); }; } // End of namespace Xeen } // End of namespace MM #endif