/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/xeen/dialogs/dialogs_awards.h" #include "mm/xeen/party.h" #include "mm/xeen/resources.h" #include "mm/xeen/xeen.h" namespace MM { namespace Xeen { enum AwardsButtonTTSTextIndex { kAwardsUp = 0, kAwardsDown = 1, kAwardsExit = 2 }; void Awards::show(XeenEngine *vm, const Character *ch) { Awards *dlg = new Awards(vm); dlg->execute(ch); delete dlg; } void Awards::execute(const Character *ch) { EventsManager &events = *g_vm->_events; Windows &windows = *g_vm->_windows; Common::StringArray awards; int numAwards; Mode oldMode = g_vm->_mode; int topIndex = 0; loadStrings("award.bin", 1); addButtons(); // Open the window and draw contents bool win29Open = windows[29]._enabled; if (!win29Open) { windows[29].open(); windows[30].open(); } Common::String buttonText; windows[29].writeString(Res.AWARDS_TEXT, false, &buttonText); drawButtons(&windows[0]); #ifdef USE_TTS setButtonTexts(buttonText); #endif while (!_vm->shouldExit()) { // Build up a list of awards the character has awards.clear(); awards.resize(AWARDS_TOTAL); numAwards = 0; for (int awardNum = 0; awardNum < AWARDS_TOTAL; ++awardNum) { if (ch->hasAward(awardNum)) { if (awardNum == WARZONE_AWARD) { // # Warzone Wins awards[numAwards] = Common::String::format(_textStrings[9].c_str(), ch->getAwardCount(WARZONE_AWARD)); } else if (awardNum == 17) { // Legendary Race awards[numAwards] = Common::String::format(_textStrings[17].c_str(), Res.RACE_NAMES[ch->_race]); } else { awards[numAwards] = _textStrings[awardNum]; } ++numAwards; } } // If no awards, add in a message indicating so if (numAwards == 0) { awards[1] = Res.NO_AWARDS; } Common::String msg = Common::String::format(Res.AWARDS_FOR, ch->_name.c_str(), Res.CLASS_NAMES[ch->_class], awards[topIndex].c_str(), awards[topIndex + 1].c_str(), awards[topIndex + 2].c_str(), awards[topIndex + 3].c_str(), awards[topIndex + 4].c_str(), awards[topIndex + 5].c_str(), awards[topIndex + 6].c_str(), awards[topIndex + 7].c_str(), awards[topIndex + 8].c_str() ); windows[30].writeString(msg); #ifdef USE_TTS _vm->sayText(buttonText); #endif windows[24].update(); // Wait for keypress do { events.pollEventsAndWait(); checkEvents(_vm); } while (!g_vm->shouldExit() && !_buttonValue); if (_buttonValue == Common::KEYCODE_ESCAPE) { break; } else if (_buttonValue == Common::KEYCODE_u) { topIndex = MAX(topIndex - 1, 0); } else if (_buttonValue == Common::KEYCODE_d) { if ((++topIndex + 9) > numAwards) --topIndex; } } // Close the window if (!win29Open) { windows[30].close(); windows[29].close(); } g_vm->_mode = oldMode; } void Awards::addButtons() { _iconSprites.load("award.icn"); addButton(Common::Rect(216, 109, 240, 129), Common::KEYCODE_u, &_iconSprites, kAwardsUp); addButton(Common::Rect(250, 109, 274, 129), Common::KEYCODE_d, &_iconSprites, kAwardsDown); addButton(Common::Rect(284, 109, 308, 129), Common::KEYCODE_ESCAPE, &_iconSprites, kAwardsExit); } } // End of namespace Xeen } // End of namespace MM