/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views_enh/who_will_try.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace ViewsEnh { WhoWillTry::WhoWillTry() : PartyView("WhoWillTry") { _bounds = Common::Rect(234, 144, 320, 200); } void WhoWillTry::display(WhoWillProc callback) { WhoWillTry *view = static_cast(g_events->findView("WhoWillTry")); view->open(callback); } void WhoWillTry::open(WhoWillProc callback) { _callback = callback; if (g_globals->_party.size() > 1) { // Select the character to use addView(); } else { // With only one party member, they're automatically used callback(0); } } bool WhoWillTry::msgGame(const GameMessage &msg) { if (msg._name == "UPDATE") { close(); _callback(g_globals->_party.indexOf(g_globals->_currCharacter)); } return true; } void WhoWillTry::draw() { PartyView::draw(); writeString(0, 0, Common::String::format( STRING["dialogs.misc.who_will_try"].c_str(), '0' + g_globals->_party.size())); } bool WhoWillTry::msgAction(const ActionMessage &msg) { if (msg._action == KEYBIND_ESCAPE) { close(); _callback(-1); return true; } else if (msg._action >= KEYBIND_VIEW_PARTY1 && msg._action <= KEYBIND_VIEW_PARTY6) { int charNum = msg._action - KEYBIND_VIEW_PARTY1; selectChar(charNum); return true; } return PartyView::msgAction(msg); } void WhoWillTry::selectChar(uint charNum) { if (charNum < g_globals->_party.size()) { close(); const Character &c = g_globals->_party[charNum]; if ((c._condition & (BAD_CONDITION | DEAD | STONE | ASLEEP)) != 0) { InfoMessage msg(STRING["dialogs.misc.check_condition"], ALIGN_MIDDLE); msg._delaySeconds = 3; msg._callback = []() { WhoWillTry *view = static_cast(g_events->findView("WhoWillTry")); view->_callback(-1); }; send(msg); } else { // Pass back that a valid character was selected _callback(charNum); } } } } // namespace ViewsEnh } // namespace MM1 } // namespace MM