/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MM1_VIEWS_ENH_SCROLL_VIEW_H #define MM1_VIEWS_ENH_SCROLL_VIEW_H #include "mm/mm1/views_enh/text_view.h" namespace MM { namespace MM1 { namespace ViewsEnh { #define FRAME_BORDER_SIZE 8 #define GLYPH_W 24 #define GLYPH_H 20 #ifdef MM1_NEW_GFX constexpr int SCROLL_BG_COLOR = 0; #else constexpr int SCROLL_BG_COLOR = 153; #endif class ScrollView : public TextView { struct Button { Shared::Xeen::SpriteResource *_sprites; Common::Rect _bounds; int _frame = -1; Common::KeyState _key; KeybindingAction _action = KEYBIND_NONE; bool _enabled = true; bool _halfSize = false; Button(Shared::Xeen::SpriteResource *sprites, const Common::Point &pos, int frame, const Common::KeyState &key, bool halfSize = false) : _sprites(sprites), _frame(frame), _key(key), _halfSize(halfSize), _bounds(Common::Rect(pos.x, pos.y, pos.x + (halfSize ? GLYPH_W / 2 : GLYPH_W), pos.y + (halfSize ? GLYPH_H / 2 : GLYPH_H)) ) { } Button(Shared::Xeen::SpriteResource *sprites, const Common::Point &pos, int frame, KeybindingAction action, bool halfSize = false) : _sprites(sprites), _frame(frame), _action(action), _halfSize(halfSize), _bounds(Common::Rect(pos.x, pos.y, pos.x + (halfSize ? GLYPH_W / 2 : GLYPH_W), pos.y + (halfSize ? GLYPH_H / 2 : GLYPH_H)) ) { } Button(const Common::Rect &r, const Common::KeyState &key) : _sprites(nullptr), _bounds(r), _key(key) { } Button(const Common::Rect &r, const KeybindingAction action) : _sprites(nullptr), _bounds(r), _action(action) { } }; private: Common::Array