/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MM1_VIEWS_TEXT_VIEW_H #define MM1_VIEWS_TEXT_VIEW_H #include "mm/mm1/events.h" namespace MM { namespace MM1 { namespace Views { #define FONT_SIZE 8 #define TEXT_W 40 #define TEXT_H 25 class TextView : public UIElement { protected: Common::Point _textPos; byte _bgColor = 0xff; /** * Set the text color */ void setTextColor(byte col) { _bgColor = col; } /** * Write a character */ void writeChar(unsigned char c); void writeChar(int x, int y, unsigned char c); /** * Write some text */ void writeString(const Common::String &str); void writeString(int x, int y, const Common::String &str); /** * Write a number */ void writeNumber(int val); void writeNumber(int x, int y, int val); /** * Move the text position to the next line */ void newLine(); /** * Write out spaces */ void writeSpaces(size_t count); /** * Clear the surface */ void clearSurface() override; /** * Clear area covered by the given text lines */ void clearLines(int y1, int y2); /** * Draws a text border */ void drawTextBorder(); /** * Prints a message 'ESC' to go back */ void escToGoBack(int x = 12, int y = -1); /** * Called when an active timeout countdown expired */ virtual void timeout() override; void drawGraphic(int gfxNum); public: TextView(const Common::String &name); TextView(const Common::String &name, UIElement *owner); virtual ~TextView() {} bool msgDrawGraphic(const DrawGraphicMessage &msg) override; }; } // namespace Views } // namespace MM1 } // namespace MM #endif