/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/text-to-speech.h" #include "mm/mm1/globals.h" #include "mm/mm1/gfx/gfx.h" #include "mm/mm1/views/text_view.h" #include "mm/mm1/mm1.h" namespace MM { namespace MM1 { namespace Views { TextView::TextView(const Common::String &name) : UIElement(name, g_engine) { } TextView::TextView(const Common::String &name, UIElement *owner) : UIElement(name, owner) { } void TextView::writeChar(unsigned char c) { if (c == '\r' || c == '\n') { _textPos.x = 0; _textPos.y++; } else { Graphics::ManagedSurface s = getSurface(); g_globals->_font.drawChar(&s, c, _textPos.x * FONT_SIZE, _textPos.y * FONT_SIZE, _bgColor); if (++_textPos.x == TEXT_W) { _textPos.x = 0; ++_textPos.y; } } } void TextView::writeChar(int x, int y, unsigned char c) { _textPos.x = x; _textPos.y = y; writeChar(c); } void TextView::writeString(const Common::String &str) { #ifdef USE_TTS Common::TextToSpeechManager *ttsMan = g_system->getTextToSpeechManager(); if (ttsMan && ConfMan.getBool("tts_enabled")) { ttsMan->say(str, Common::CodePage::kDos850); } #endif for (const unsigned char *s = (const unsigned char *)str.c_str(); *s; ++s) { writeChar(*s); if (*s >= ' ' && _textPos.x == 0 && (*(s + 1) == '\r' || *(s + 1) == '\n')) // Ignore carraige returns right after line wraps. The original didn't // have them and just carried on immedaitely with the next word, // but I wanted them to be present to cleanly identify line breaks ++s; } } void TextView::writeString(int x, int y, const Common::String &str) { _textPos.x = x; _textPos.y = y; writeString(str); } void TextView::writeNumber(int val) { writeString(Common::String::format("%d", val)); } void TextView::writeNumber(int x, int y, int val) { _textPos.x = x; _textPos.y = y; writeNumber(val); } void TextView::newLine() { _textPos.x = 0; _textPos.y++; } void TextView::writeSpaces(size_t count) { for (size_t i = 0; i < count; ++i) writeChar(' '); } void TextView::clearSurface() { UIElement::clearSurface(); _textPos.x = _textPos.y = 0; } void TextView::clearLines(int y1, int y2) { Graphics::ManagedSurface s = getSurface(); s.fillRect(getLineBounds(y1, y2), 0); } void TextView::drawTextBorder() { Graphics::ManagedSurface surf = getSurface(); clearSurface(); // Draw boxes in the four corners surf.fillRect(Common::Rect(0, 0, FONT_SIZE * 3, FONT_SIZE * 3), 255); surf.fillRect(Common::Rect(SCREEN_W - FONT_SIZE * 3, 0, SCREEN_W, FONT_SIZE * 3), 255); surf.fillRect(Common::Rect(0, SCREEN_H - FONT_SIZE * 3, FONT_SIZE * 3, SCREEN_H), 255); surf.fillRect(Common::Rect(SCREEN_W - FONT_SIZE * 3, SCREEN_H - FONT_SIZE * 3, SCREEN_W, SCREEN_H), 255); // Draw horizontal vertical lines for (int x = 3; x < TEXT_W - 3; ++x) { writeChar(x, 1, '-'); writeChar(x, TEXT_H - 2, '-'); } for (int y = 3; y < TEXT_H - 3; ++y) { writeChar(1, y, '!'); writeChar(TEXT_W - 2, y, '!'); } } void TextView::escToGoBack(int x, int y) { if (y == -1) y = (_bounds.height() / FONT_SIZE) - 1; writeString(x, y, STRING["dialogs.misc.go_back"]); } void TextView::timeout() { redraw(); } bool TextView::msgDrawGraphic(const DrawGraphicMessage &msg) { // Refresh the background draw(); // Draw the new image drawGraphic(msg._gfxNum); return true; } void TextView::drawGraphic(int gfxNum) { const Graphics::ManagedSurface img = g_globals->_monsters->getMonsterImage(gfxNum); getSurface().blitFrom(img, Common::Point(64, 16)); } } // namespace Views } // namespace MM1 } // namespace MM