/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views/interactions/resistances.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Views { namespace Interactions { Resistances::Resistances() : TextView("Resistances") { _bounds = getLineBounds(20, 24); } bool Resistances::msgFocus(const FocusMessage &msg) { _charSelected = false; MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_PARTY_MENUS); return TextView::msgFocus(msg); } bool Resistances::msgUnfocus(const UnfocusMessage &msg) { MetaEngine::setKeybindingMode(KeybindingMode::KBMODE_MENUS); return TextView::msgUnfocus(msg); } void Resistances::draw() { clearSurface(); Sound::sound(SOUND_2); if (!_charSelected) { writeString(0, 1, STRING["maps.map02.morango"]); } else { Character &c = *g_globals->_currCharacter; writeString(0, 1, STRING["maps.map02.resistances1"]); writeString(c._name); newLine(); writeString(0, 1, STRING["maps.map02.resistances2"]); writeNumber(6, 1, c._resistances._s._magic); writeNumber(15, 1, c._resistances._s._fire); writeNumber(26, 1, c._resistances._s._cold); writeNumber(36, 1, c._resistances._s._electricity); writeNumber(6, 2, c._resistances._s._acid); writeNumber(15, 2, c._resistances._s._fear); writeNumber(26, 2, c._resistances._s._poison); writeNumber(36, 2, c._resistances._s._psychic); } } bool Resistances::msgKeypress(const KeypressMessage &msg) { if (_charSelected) close(); return true; } bool Resistances::msgMouseDown(const MouseDownMessage &msg) { if (_charSelected) close(); return true; } bool Resistances::msgAction(const ActionMessage &msg) { if (msg._action == KEYBIND_ESCAPE) { close(); } else if (!_charSelected && msg._action >= KEYBIND_VIEW_PARTY1 && msg._action <= KEYBIND_VIEW_PARTY6) { uint charIndex = (int)(msg._action - KEYBIND_VIEW_PARTY1); if (charIndex < g_globals->_party.size()) { _charSelected = true; g_globals->_currCharacter = &g_globals->_party[charIndex]; redraw(); } } return true; } } // namespace Spells } // namespace Views } // namespace MM1 } // namespace MM