/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/views/interactions/inspectron.h" #include "mm/mm1/maps/map35.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Views { namespace Interactions { #define VAL1 123 #define ANSWER_OFFSET 167 Inspectron::Inspectron() : TextView("Inspectron") { _bounds = getLineBounds(20, 24); } bool Inspectron::msgGame(const GameMessage &msg) { if (msg._name != "DISPLAY") return false; g_globals->_currCharacter = &g_globals->_party[0]; _canAccept = !g_globals->_currCharacter->_quest; if (_canAccept) { // Open the view for display Sound::sound(SOUND_2); addView(); } else { // There's an active quest, so any result will simply be // displayed as a game message MM1::Maps::Map35 &map = *static_cast(g_maps->_currentMap); int questNum = g_globals->_party[0]._quest; Common::String line; if (questNum >= 8 && questNum <= 14) line = map.checkQuestComplete(); else line = STRING["maps.map35.inspectron4"]; g_maps->_mapPos.y++; map.redrawGame(); send(SoundMessage( 0, 1, STRING["maps.map35.inspectron1"], 0, 2, line )); } return true; } void Inspectron::draw() { clearSurface(); writeString(0, 1, STRING["maps.map35.inspectron1"]); writeString(0, 2, STRING["maps.map35.inspectron2"]); } bool Inspectron::msgKeypress(const KeypressMessage &msg) { MM1::Maps::Map35 &map = *static_cast(g_maps->_currentMap); if (msg.keycode == Common::KEYCODE_y) { map.acceptQuest(); close(); send(InfoMessage( 0, 1, STRING["maps.map35.inspectron1"], 0, 2, STRING[Common::String::format( "maps.map35.quests.%d", g_globals->_party[0]._quest - 8 )] )); } else if (msg.keycode == Common::KEYCODE_n) { close(); map.redrawGame(); } return true; } } // namespace Interactions } // namespace Views } // namespace MM1 } // namespace MM