/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "mm/mm1/maps/map09.h"
#include "mm/mm1/maps/maps.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
static const byte MAP_DEST_X[4] = { 8, 15, 15, 7 };
static const byte MAP_DEST_Y[4] = { 5, 1, 0, 0 };
static const uint16 MAP_DEST_ID[4] = { 0x604, 0x51b, 0x601, 0xa00 };
void Map09::special() {
// Scan for special actions on the map cell
for (uint i = 0; i < 28; ++i) {
if (g_maps->_mapOffset == _data[51 + i]) {
// Found a specially handled cell, but it
// only triggers in designated direction(s)
if (g_maps->_forwardMask & _data[79 + i]) {
(this->*SPECIAL_FN[i])();
} else {
checkPartyDead();
}
return;
}
}
// All other cells on the map are encounters
g_maps->clearSpecial();
g_globals->_encounters.execute();
}
void Map09::special00() {
visitedExit();
send(SoundMessage(
STRING["maps.stairs_up"],
[]() {
g_maps->changeMap(0x802, 1);
}
));
}
void Map09::special01() {
visitedExit();
send(SoundMessage(
STRING["maps.map09.passage_outside"],
[]() {
g_maps->_mapPos = Common::Point(0, 0);
g_maps->changeMap(0xf05, 3);
}
));
}
void Map09::special02() {
portal(0);
}
void Map09::special03() {
portal(1);
}
void Map09::special04() {
portal(2);
}
void Map09::special05() {
portal(3);
}
void Map09::special06() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._flags[11] & CHARFLAG11_GOT_ACCURACY)) {
c._flags[11] |= CHARFLAG11_GOT_ACCURACY;
c._might._base = MIN((int)c._accuracy._base + 4, 255);
}
}
g_events->send(SoundMessage(0, 1, STRING["maps.map09.accuracy"]));
}
void Map09::special07() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._flags[11] & CHARFLAG11_GOT_SPEED)) {
c._flags[11] |= CHARFLAG11_GOT_SPEED;
c._might._base = MIN((int)c._speed._base + 4, 255);
}
}
g_events->send(SoundMessage(0, 1, STRING["maps.map09.agility"]));
}
void Map09::special08() {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
c._flags[5] |= CHARFLAG5_8;
}
send(SoundMessage(
0, 1, STRING["maps.map09.shrine1"],
[]() {
const Character &leader = g_globals->_party[0];
if (leader._alignment == leader._alignmentInitial) {
SoundMessage msg(
STRING["maps.map09.shrine2"],
[]() {
g_globals->_treasure._items[2] = g_events->getRandomNumber(26) + 120;
g_globals->_treasure.setGold(120);
g_events->addAction(KEYBIND_SEARCH);
}
);
msg._delaySeconds = 2;
g_events->send(msg);
} else {
SoundMessage msg(
STRING["maps.map09.shrine3"],
[]() {
// TODO: Check this is right. Original set y twice
g_maps->_mapPos = Common::Point(5, 13);
g_maps->changeMap(0x201, 3);
}
);
msg._delaySeconds = 2;
g_events->send(msg);
}
}
));
}
void Map09::special09() {
send(SoundMessage(0, 1, STRING["maps.map09.stalactites"]));
reduceHP();
}
void Map09::special14() {
g_maps->clearSpecial();
if (g_globals->_activeSpells._s.levitate) {
send(SoundMessage(
0, 1, STRING["maps.map09.pit"],
0, 2, STRING["maps.map09.levitation"]
));
} else {
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!g_globals->_activeSpells._s.poison &&
!(c._condition & BAD_CONDITION))
c._condition = POISONED;
c._hpCurrent /= 2;
}
SoundMessage msg(
STRING["maps.map09.pit"],
[]() {
g_globals->_encounters.execute();
}
);
msg._delaySeconds = 2;
send(msg);
}
}
void Map09::special18() {
if (g_globals->_activeSpells._s.psychic_protection) {
send(SoundMessage(
0, 1, STRING["maps.map09.psychic_blast"],
0, 2, STRING["maps.map09.protection"]
));
} else {
g_globals->_currCharacter = &g_globals->_party[
getRandomNumber(g_globals->_party.size()) - 1
];
if (!(g_globals->_currCharacter->_condition & BAD_CONDITION)) {
// Chosen character is okay, so blast them
g_globals->_currCharacter->_condition = BAD_CONDITION | DEAD;
} else {
// Chosen character is disabled, so instead
// remove the SP from all members of the party
for (uint i = 0; i < g_globals->_party.size(); ++i) {
g_globals->_party[i]._sp._current = 0;
}
}
g_globals->_encounters.execute();
}
}
void Map09::special25() {
send(SoundMessage(0, 1, STRING["maps.map09.scrawl"]));
}
void Map09::special26() {
send(SoundMessage(0, 1, STRING["maps.map09.corak_was_here"]));
}
void Map09::special27() {
send(SoundMessage(0, 1, STRING["maps.map09.message"]));
}
void Map09::portal(int index) {
visitedExit();
_portalIndex = index;
send(SoundMessage(
STRING["maps.map09.portal"],
[]() {
int idx = static_cast(g_maps->_currentMap)->_portalIndex;
g_maps->_mapPos = Common::Point(MAP_DEST_X[idx], MAP_DEST_Y[idx]);
g_maps->changeMap(MAP_DEST_ID[idx], 1);
}
));
}
} // namespace Maps
} // namespace MM1
} // namespace MM