/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "mm/mm1/maps/map09.h" #include "mm/mm1/maps/maps.h" #include "mm/mm1/events.h" #include "mm/mm1/globals.h" #include "mm/mm1/sound.h" namespace MM { namespace MM1 { namespace Maps { static const byte MAP_DEST_X[4] = { 8, 15, 15, 7 }; static const byte MAP_DEST_Y[4] = { 5, 1, 0, 0 }; static const uint16 MAP_DEST_ID[4] = { 0x604, 0x51b, 0x601, 0xa00 }; void Map09::special() { // Scan for special actions on the map cell for (uint i = 0; i < 28; ++i) { if (g_maps->_mapOffset == _data[51 + i]) { // Found a specially handled cell, but it // only triggers in designated direction(s) if (g_maps->_forwardMask & _data[79 + i]) { (this->*SPECIAL_FN[i])(); } else { checkPartyDead(); } return; } } // All other cells on the map are encounters g_maps->clearSpecial(); g_globals->_encounters.execute(); } void Map09::special00() { visitedExit(); send(SoundMessage( STRING["maps.stairs_up"], []() { g_maps->changeMap(0x802, 1); } )); } void Map09::special01() { visitedExit(); send(SoundMessage( STRING["maps.map09.passage_outside"], []() { g_maps->_mapPos = Common::Point(0, 0); g_maps->changeMap(0xf05, 3); } )); } void Map09::special02() { portal(0); } void Map09::special03() { portal(1); } void Map09::special04() { portal(2); } void Map09::special05() { portal(3); } void Map09::special06() { for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; if (!(c._flags[11] & CHARFLAG11_GOT_ACCURACY)) { c._flags[11] |= CHARFLAG11_GOT_ACCURACY; c._might._base = MIN((int)c._accuracy._base + 4, 255); } } g_events->send(SoundMessage(0, 1, STRING["maps.map09.accuracy"])); } void Map09::special07() { for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; if (!(c._flags[11] & CHARFLAG11_GOT_SPEED)) { c._flags[11] |= CHARFLAG11_GOT_SPEED; c._might._base = MIN((int)c._speed._base + 4, 255); } } g_events->send(SoundMessage(0, 1, STRING["maps.map09.agility"])); } void Map09::special08() { for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; c._flags[5] |= CHARFLAG5_8; } send(SoundMessage( 0, 1, STRING["maps.map09.shrine1"], []() { const Character &leader = g_globals->_party[0]; if (leader._alignment == leader._alignmentInitial) { SoundMessage msg( STRING["maps.map09.shrine2"], []() { g_globals->_treasure._items[2] = g_events->getRandomNumber(26) + 120; g_globals->_treasure.setGold(120); g_events->addAction(KEYBIND_SEARCH); } ); msg._delaySeconds = 2; g_events->send(msg); } else { SoundMessage msg( STRING["maps.map09.shrine3"], []() { // TODO: Check this is right. Original set y twice g_maps->_mapPos = Common::Point(5, 13); g_maps->changeMap(0x201, 3); } ); msg._delaySeconds = 2; g_events->send(msg); } } )); } void Map09::special09() { send(SoundMessage(0, 1, STRING["maps.map09.stalactites"])); reduceHP(); } void Map09::special14() { g_maps->clearSpecial(); if (g_globals->_activeSpells._s.levitate) { send(SoundMessage( 0, 1, STRING["maps.map09.pit"], 0, 2, STRING["maps.map09.levitation"] )); } else { for (uint i = 0; i < g_globals->_party.size(); ++i) { Character &c = g_globals->_party[i]; if (!g_globals->_activeSpells._s.poison && !(c._condition & BAD_CONDITION)) c._condition = POISONED; c._hpCurrent /= 2; } SoundMessage msg( STRING["maps.map09.pit"], []() { g_globals->_encounters.execute(); } ); msg._delaySeconds = 2; send(msg); } } void Map09::special18() { if (g_globals->_activeSpells._s.psychic_protection) { send(SoundMessage( 0, 1, STRING["maps.map09.psychic_blast"], 0, 2, STRING["maps.map09.protection"] )); } else { g_globals->_currCharacter = &g_globals->_party[ getRandomNumber(g_globals->_party.size()) - 1 ]; if (!(g_globals->_currCharacter->_condition & BAD_CONDITION)) { // Chosen character is okay, so blast them g_globals->_currCharacter->_condition = BAD_CONDITION | DEAD; } else { // Chosen character is disabled, so instead // remove the SP from all members of the party for (uint i = 0; i < g_globals->_party.size(); ++i) { g_globals->_party[i]._sp._current = 0; } } g_globals->_encounters.execute(); } } void Map09::special25() { send(SoundMessage(0, 1, STRING["maps.map09.scrawl"])); } void Map09::special26() { send(SoundMessage(0, 1, STRING["maps.map09.corak_was_here"])); } void Map09::special27() { send(SoundMessage(0, 1, STRING["maps.map09.message"])); } void Map09::portal(int index) { visitedExit(); _portalIndex = index; send(SoundMessage( STRING["maps.map09.portal"], []() { int idx = static_cast(g_maps->_currentMap)->_portalIndex; g_maps->_mapPos = Common::Point(MAP_DEST_X[idx], MAP_DEST_Y[idx]); g_maps->changeMap(MAP_DEST_ID[idx], 1); } )); } } // namespace Maps } // namespace MM1 } // namespace MM