/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/file.h" #include "common/system.h" #include "graphics/screen.h" #include "mm/mm1/gfx/gfx.h" #include "mm/mm1/gfx/screen_decoder.h" namespace MM { namespace MM1 { namespace Gfx { #define IMAGE_SIZE 16000 ScreenDecoder::~ScreenDecoder() { destroy(); } void ScreenDecoder::destroy() { _surface.free(); } bool ScreenDecoder::loadFile(const Common::Path &fname, int16 w, int16 h) { Common::File f; if (!f.open(fname)) return false; f.skip(2); // Skip size word return loadStream(f, w, h); } bool ScreenDecoder::loadStream(Common::SeekableReadStream &stream, int16 w, int16 h) { byte bytes[IMAGE_SIZE]; byte v; int len; const byte *srcP; byte *destP = &bytes[0]; int index = 0; int imgSize = w * h / 4; // Decompress the image bytes int x = 0; while (x < (w / 4) && !stream.eos()) { v = stream.readByte(); if (v != 0x7B) { len = 1; } else { len = stream.readByte() + 1; v = stream.readByte(); } for (; len > 0; --len) { destP[index] = v; index += (w / 4); if (index >= imgSize) { index = 0; ++destP; ++x; } } } // Create surface from splitting up the pairs of bits _surface.free(); _surface.create(w, h, Graphics::PixelFormat::createFormatCLUT8()); srcP = &bytes[0]; destP = (byte *)_surface.getPixels(); for (int i = 0; i < w * h / 4; ++i, ++srcP) { v = *srcP; for (int j = 0; j < 4; ++j, v <<= 2) *destP++ = EGA_INDEXES[_indexes[v >> 6]]; } return true; } } // namespace Gfx } // End of namespace Xeen } // End of namespace MM