/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef MEDIASTATION_CURSORS_H #define MEDIASTATION_CURSORS_H #include "common/platform.h" #include "common/scummsys.h" #include "common/hashmap.h" #include "common/str.h" #include "common/macresman.h" #include "common/formats/winexe.h" #include "graphics/wincursor.h" #include "graphics/maccursor.h" #include "mediastation/clients.h" #include "mediastation/datafile.h" namespace MediaStation { enum CursorManagerCommandType { kCursorManagerInit = 0x0c, kCursorManagerNewCursor = 0x15, kCursorManagerDisposeCursor = 0x16, }; enum CursorType { kPlatformCursor = 0, kResourceCursor = 1, }; // Media Station stores cursors in the executable as named resources. class CursorManager : public ParameterClient { public: CursorManager(const Common::Path &appName) : _appName(appName) {} virtual ~CursorManager(); virtual bool attemptToReadFromStream(Chunk &chunk, uint param) override; void init(Chunk &chunk); void newCursor(Chunk &chunk); void disposeCursor(Chunk &chunk); void newPlatformCursor(uint16 platformCursorId, uint16 cursorId); void newResourceCursor(uint16 cursorId, const Common::String &resourceName); // Some engine versions also have newBufferCursor that seems to be unused. void showCursor(); void hideCursor(); virtual void resetCurrent(); void registerAsPermanent(uint16 id); void setAsPermanent(uint16 id); void setAsTemporary(uint16 id); void unsetPermanent(); void unsetTemporary(); protected: Common::Path _appName; uint16 _baseCursorId = 0; uint16 _maxCursorId = 0; uint16 _currentCursorId = 0; uint16 _permanentCursorId = 0; // The original used an array with computed indices, but we use a hashmap for simplicity. Common::HashMap _cursors; virtual Graphics::Cursor *loadResourceCursor(const Common::String &name) = 0; void setDefaultCursor(); }; class WindowsCursorManager : public CursorManager { public: WindowsCursorManager(const Common::Path &appName); ~WindowsCursorManager() override; virtual Graphics::Cursor *loadResourceCursor(const Common::String &name) override; private: Common::HashMap _cursorGroups; }; class MacCursorManager : public CursorManager { public: explicit MacCursorManager(const Common::Path &appName); ~MacCursorManager() override; virtual Graphics::Cursor *loadResourceCursor(const Common::String &name) override; private: Common::MacResManager *_resFork; }; } // End of namespace MediaStation #endif