/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "mediastation/debugchannels.h"
#include "mediastation/actors/hotspot.h"
#include "mediastation/mediastation.h"
namespace MediaStation {
void HotspotActor::readParameter(Chunk &chunk, ActorHeaderSectionType paramType) {
switch (paramType) {
case kActorHeaderMouseActiveArea: {
uint16 total_points = chunk.readTypedUint16();
for (int i = 0; i < total_points; i++) {
Common::Point point = chunk.readTypedPoint();
_mouseActiveArea.push_back(point);
}
break;
}
case kActorHeaderStartup:
_isActive = static_cast(chunk.readTypedByte());
break;
case kActorHeaderCursorResourceId:
_cursorResourceId = chunk.readTypedUint16();
break;
case kActorHeaderGetOffstageEvents:
_getOffstageEvents = static_cast(chunk.readTypedByte());
break;
default:
SpatialEntity::readParameter(chunk, paramType);
}
}
bool HotspotActor::isInside(const Common::Point &pointToCheck) {
// No sense checking the polygon if we're not even in the bbox.
if (!_boundingBox.contains(pointToCheck)) {
return false;
}
// We're in the bbox, but there might not be a polygon to check.
if (_mouseActiveArea.empty()) {
return true;
}
// Polygon intersection code adapted from HADESCH engine, might need more
// refinement once more testing is possible.
Common::Point point = pointToCheck - Common::Point(_boundingBox.left, _boundingBox.top);
int rcross = 0; // Number of right-side overlaps
// Each edge is checked whether it cuts the outgoing stream from the point
Common::Array _polygon = _mouseActiveArea;
for (unsigned i = 0; i < _polygon.size(); i++) {
const Common::Point &edgeStart = _polygon[i];
const Common::Point &edgeEnd = _polygon[(i + 1) % _polygon.size()];
// A vertex is a point? Then it lies on one edge of the polygon
if (point == edgeStart)
return true;
if ((edgeStart.y > point.y) != (edgeEnd.y > point.y)) {
int term1 = (edgeStart.x - point.x) * (edgeEnd.y - point.y) - (edgeEnd.x - point.x) * (edgeStart.y - point.y);
int term2 = (edgeEnd.y - point.y) - (edgeStart.y - edgeEnd.y);
if ((term1 > 0) == (term2 >= 0))
rcross++;
}
}
// The point is strictly inside the polygon if and only if the number of overlaps is odd
return ((rcross % 2) == 1);
}
ScriptValue HotspotActor::callMethod(BuiltInMethod methodId, Common::Array &args) {
ScriptValue returnValue;
switch (methodId) {
case kMouseActivateMethod: {
assert(args.empty());
activate();
return returnValue;
}
case kMouseDeactivateMethod: {
assert(args.empty());
deactivate();
return returnValue;
}
case kIsActiveMethod: {
assert(args.empty());
returnValue.setToBool(_isActive);
return returnValue;
}
case kTriggerAbsXPositionMethod: {
double mouseX = static_cast(g_system->getEventManager()->getMousePos().x);
returnValue.setToFloat(mouseX);
return returnValue;
}
case kTriggerAbsYPositionMethod: {
double mouseY = static_cast(g_system->getEventManager()->getMousePos().y);
returnValue.setToFloat(mouseY);
return returnValue;
}
default:
return SpatialEntity::callMethod(methodId, args);
}
}
uint16 HotspotActor::findActorToAcceptMouseEvents(
const Common::Point &point,
uint16 eventMask,
MouseActorState &state,
bool clipMouseEvents) {
uint16 result = 0;
if (isActive()) {
if (isInside(point)) {
if (eventMask & kMouseDownFlag) {
state.mouseDown = this;
result |= kMouseDownFlag;
}
if (eventMask & kMouseEnterFlag) {
state.mouseEnter = this;
result |= kMouseEnterFlag;
}
if (eventMask & kMouseMovedFlag) {
state.mouseMoved = this;
result |= kMouseMovedFlag;
}
}
if (this == g_engine->getMouseInsideHotspot() && (eventMask & kMouseExitFlag)) {
state.mouseExit = this;
result |= kMouseExitFlag;
}
if (this == g_engine->getMouseDownHotspot() && (eventMask & kMouseUpFlag)) {
state.mouseUp = this;
result |= kMouseUpFlag;
}
} else {
debugC(5, kDebugEvents, "%s: %d: Inactive", __func__, id());
}
return result;
}
void HotspotActor::activate() {
if (!_isActive) {
_isActive = true;
invalidateMouse();
}
}
void HotspotActor::deactivate() {
if (_isActive) {
_isActive = false;
if (g_engine->getMouseDownHotspot() == this) {
g_engine->setMouseDownHotspot(nullptr);
}
if (g_engine->getMouseInsideHotspot() == this) {
g_engine->setMouseDownHotspot(nullptr);
}
invalidateMouse();
}
}
void HotspotActor::mouseDownEvent(const Common::Event &event) {
if (!_isActive) {
warning("%s: Called on inactive hotspot", __func__);
return;
}
g_engine->setMouseDownHotspot(this);
runEventHandlerIfExists(kMouseDownEvent);
}
void HotspotActor::mouseUpEvent(const Common::Event &event) {
if (!_isActive) {
warning("%s: Called on inactive hotspot", __func__);
return;
}
g_engine->setMouseDownHotspot(nullptr);
runEventHandlerIfExists(kMouseUpEvent);
}
void HotspotActor::mouseEnteredEvent(const Common::Event &event) {
if (!_isActive) {
warning("%s: Called on inactive hotspot", __func__);
return;
}
g_engine->setMouseInsideHotspot(this);
if (_cursorResourceId != 0) {
debugC(5, kDebugEvents, "%s: Setting cursor %d for asset %d", __func__, _cursorResourceId, id());
g_engine->getCursorManager()->setAsTemporary(_cursorResourceId);
} else {
debugC(5, kDebugEvents, "%s: Unsetting cursor for asset %d", __func__, id());
g_engine->getCursorManager()->unsetTemporary();
}
runEventHandlerIfExists(kMouseEnteredEvent);
}
void HotspotActor::mouseMovedEvent(const Common::Event &event) {
if (!_isActive) {
warning("%s: Called on inactive hotspot", __func__);
return;
}
runEventHandlerIfExists(kMouseMovedEvent);
}
void HotspotActor::mouseExitedEvent(const Common::Event &event) {
if (!_isActive) {
warning("%s: Called on inactive hotspot", __func__);
return;
}
g_engine->setMouseInsideHotspot(nullptr);
runEventHandlerIfExists(kMouseExitedEvent);
}
} // End of namespace MediaStation