/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_RIDDLE_TRIGGERS_H #define M4_RIDDLE_TRIGGERS_H #include "m4/wscript/ws_machine.h" namespace M4 { namespace Riddle { /** * Sets a bunch of globals. Sooooo many globals. */ extern void setGlobals1(int series, int val2, int val3, int val4, int val5, int val6 = 0, int val7 = 0, int val8 = 0, int val9 = 0, int val10 = 0, int val11 = 0, int val12 = 0, int val13 = 0, int val14 = 0, int val15 = 0, int val16 = 0, int val17 = 0, int val18 = 0, int val19 = 0, int val20 = 0, int val21 = 0); extern void setGlobals3(int series, int val1, int val2); extern void setGlobals4(int series, int val2, int val3, int val4); extern void sendWSMessage_10000(int val1, machine *mach, int series1, int val3, int val4, int trigger, int series2, int val6, int val7, int val8); extern void sendWSMessage_10000(machine *mach, int destX, int destY, int facing, int trigger, int complete_walk); machine *triggerMachineByHash_3000(int myHash, int dataHash, int normalDir, int shadowDir, int param1, int param2, int index, MessageCB intrMsg, const char *machName); extern void sendWSMessage_60000(machine *mach); extern void sendWSMessage_80000(machine *mach); extern void sendWSMessage_B0000(machine *mach, int trigger); extern void sendWSMessage_C0000(machine *mach, int trigger); extern void sendWSMessage_D0000(machine *mach); extern void sendWSMessage_E0000(machine *mach); extern void sendWSMessage_F0000(machine *mach, int trigger); extern void sendWSMessage_F0000(int trigger); extern void sendWSMessage_110000(machine *mach, int trigger); extern void sendWSMessage_110000(int trigger); extern void sendWSMessage_120000(int trigger); extern void sendWSMessage_120000(machine *mach, int trigger); extern void sendWSMessage_130000(machine *mach, int trigger); extern void sendWSMessage_130000(int val1); extern void sendWSMessage_140000(machine *mach, int trigger); extern void sendWSMessage_140000(int trigger); extern void sendWSMessage_150000(machine *mach, int trigger); extern void sendWSMessage_150000(int trigger); extern void sendWSMessage_160000(machine *mach, int val1, int trigger); extern void sendWSMessage_160000(int val1, int trigger); extern void sendWSMessage_180000(machine *recv, int trigger); extern void sendWSMessage_180000(int trigger); extern void sendWSMessage_190000(machine *recv, int trigger); extern void sendWSMessage_190000(int trigger); extern void sendWSMessage_1a0000(machine *recv, int trigger); extern void sendWSMessage_1e0000(machine *recv, int val1, int val2); extern void sendWSMessage_1e0000(int val1, int val2); extern void sendWSMessage_1f0000(machine *recv, int val1, int val2); extern void sendWSMessage_1f0000(int val1, int val2); extern void sendWSMessage_200000(machine *recv, int trigger); extern void sendWSMessage_210000(machine *recv, int trigger); extern void sendWSMessage_29a0000(machine *recv, int val1); extern void sendWSMessage_29a0000(int val1); // Specific to room section 8 extern void sendWSMessage_3840000(machine *mach, int32 val1); extern void sendWSMessage_3860000(machine *mach, int32 trigger); extern void intrMsgNull(frac16 myMessage, machine *sender); extern void triggerMachineByHashCallback(frac16 myMessage, machine *sender = nullptr); extern void triggerMachineByHashCallback3000(frac16 myMessage, machine *sender = nullptr); extern void triggerMachineByHashCallbackAlways(frac16 myMessage, machine *sender = nullptr); } // namespace Riddle } // namespace M4 #endif