/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_RIDDLE_ROOMS_SECTION7_ROOM703_H #define M4_RIDDLE_ROOMS_SECTION7_ROOM703_H #include "m4/riddle/rooms/room.h" namespace M4 { namespace Riddle { namespace Rooms { class Room703 : public Room { public: Room703() : Room() {} ~Room703() override {} void preload() override; void init() override; void pre_parser() override; void parser() override; void daemon() override; private: static void callback(frac16 myMessage, machine *sender); void conv703a(); void playCheckBrochureAnim(const char *digiName, int32 trigger); void useWheelOnNiche(int32 trigger, int val1); machine *_monkMach = nullptr; machine *_prayerWheelMach = nullptr; machine *_ripStairsMach = nullptr; int32 _field5C_mode = 0; int32 _field60_should = 0; int32 _703Eye4aSeries = 0; int32 _703RipGoesDownStairsSeries = 0; int32 _monk1Series = 0; int32 _monk2Series = 0; int32 _monk3Series = 0; int32 _monk4Series = 0; int32 _ripChecksBrochureSeries = 0; int32 _ripGoesUpStairsSeries = 0; int32 _ripLooksDownSeries = 0; int32 _ripTrekMedReachHandPos1Series = 0; }; } // namespace Rooms } // namespace Riddle } // namespace M4 #endif