/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_RIDDLE_ROOMS_SECTION6_ROOM605_H #define M4_RIDDLE_ROOMS_SECTION6_ROOM605_H #include "m4/riddle/rooms/room.h" namespace M4 { namespace Riddle { namespace Rooms { class Room605 : public Room { private: int _trigger1 = 0; bool _walkerHidden = false; int _ripleyMode = 0; int _ripleyShould = 0; int _val3 = 0; int _val4 = 0; int _val5 = 0; int _ttShould = 0; int _ttMode = 0; int _ripHandsHips = 0; int _ripHandOnChin = 0; int _ripTwoHandTalk = 0; int _ripTalk = 0; int _ripGetsIrisWithCloth = 0; int _ripHandOnIris = 0; int _605tt = 0; machine *_pupil = nullptr; machine *_ripley = nullptr; machine *_tt = nullptr; machine *_ttShadow = nullptr; machine *_shadow = nullptr; void conv605a(); bool takePupilDisk(); bool sleeveDisk1(); bool sleeveDisk2(); bool parserMisc(); public: Room605() : Room() {} ~Room605() override {} void init() override; void daemon() override; void pre_parser() override; void parser() override; void syncGame(Common::Serializer &s) override; }; } // namespace Rooms } // namespace Riddle } // namespace M4 #endif