/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_GRAPHICS_GR_PAL_H #define M4_GRAPHICS_GR_PAL_H #include "m4/m4_types.h" namespace M4 { constexpr int MIN_PAL_ENTRY = 1; constexpr int MAX_PAL_ENTRY = 255; #define __BLACK (gr_pal_get_ega_color(0)) #define __BLUE (gr_pal_get_ega_color(1)) #define __GREEN (gr_pal_get_ega_color(2)) #define __CYAN (gr_pal_get_ega_color(3)) #define __RED (gr_pal_get_ega_color(4)) #define __VIOLET (gr_pal_get_ega_color(5)) #define __BROWN (gr_pal_get_ega_color(6)) #define __LTGRAY (gr_pal_get_ega_color(7)) #define __DKGRAY (gr_pal_get_ega_color(8)) #define __LTBLUE (gr_pal_get_ega_color(9)) #define __LTGREEN (gr_pal_get_ega_color(10)) #define __LTCYAN (gr_pal_get_ega_color(11)) #define __LTRED (gr_pal_get_ega_color(12)) #define __PINK (gr_pal_get_ega_color(13)) #define __YELLOW (gr_pal_get_ega_color(14)) #define __WHITE (gr_pal_get_ega_color(15)) uint8 gr_pal_get_ega_color(uint8 myColor); void gr_color_create_ipl5(uint8 *inverseColorTable, char *fname, int room_num); uint8 *gr_color_load_ipl5(const char *filename, uint8 *inverseColors); void gr_color_set(int32 c); byte gr_color_get_current(); void gr_pal_set_range(RGB8 *pal, int first_color, int num_colors); void gr_pal_set_range(int first_color, int num_colors); void gr_pal_set(RGB8 *pal); void gr_pal_set_RGB8(RGB8 *entry, int r, int g, int b); void gr_pal_set_entry(int32 index, RGB8 *entry); void gr_pal_clear(RGB8 *palette); void gr_pal_clear_range(RGB8 *palette, int first_color, int last_color); uint8 gr_pal_find_best_match(RGB8 *pal, uint8 r, uint8 g, uint8 b); void gr_pal_interface(RGB8 *fixpal); void gr_pal_reset_ega_colors(RGB8 *pal); void gr_backup_palette(); void gr_restore_palette(); void pal_mirror_colours(int first_color, int last_color, RGB8 *pal); void pal_mirror_colours(int first_color, int last_color); } // namespace M4 #endif