/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_BURGER_ROOMS_SECTION8_ROOM801_H #define M4_BURGER_ROOMS_SECTION8_ROOM801_H #include "m4/burger/rooms/room.h" namespace M4 { namespace Burger { namespace Rooms { class Room801 : public Room { private: int _series1 = 0; int _series2 = 0; int _series3 = 0; int _series4 = 0; machine *_series5 = nullptr; machine *_series6 = nullptr; machine *_series7 = nullptr; machine *_series8 = nullptr; machine *_series9 = nullptr; machine *_series10 = nullptr; machine *_series11 = nullptr; machine *_series12 = nullptr; int _wilburMode = 10; int _zlargShould = 0; int getWilburShould() const; void loadSeries1(); void loadSeries2(); void freeSeries1(); public: Room801() : Room() {} ~Room801() override {} void preload() override; void init() override; void daemon() override; void parser() override; }; } // namespace Rooms } // namespace Burger } // namespace M4 #endif