/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_BURGER_ROOMS_SECTION4_H #define M4_BURGER_ROOMS_SECTION4_H #include "m4/burger/rooms/room.h" #include "m4/burger/rooms/section.h" #include "m4/burger/rooms/section4/room401.h" #include "m4/burger/rooms/section4/room402.h" #include "m4/burger/rooms/section4/room404.h" #include "m4/burger/rooms/section4/room405.h" #include "m4/burger/rooms/section4/room406.h" #include "m4/burger/rooms/section4/room407.h" namespace M4 { namespace Burger { namespace Rooms { class Section4 : public Rooms::Section { struct TeleportEntry { int _room; int _newRoom1; int _newRoom2; }; private: static const char *PARSER[]; static const TeleportEntry TELEPORTS[]; private: Room401 _room401; Room402 _room402; Room404 _room404; Room405 _room405; Room406 _room406; Room407 _room407; bool teleport(); public: static void poof(int trigger); static bool checkOrderWindow(); public: Section4(); virtual ~Section4() {} void init() override; void daemon() override; void parser() override; }; } // namespace Rooms } // namespace Burger } // namespace M4 #endif