/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_BURGER_ROOMS_SECTION1_ROOM142_H #define M4_BURGER_ROOMS_SECTION1_ROOM142_H #include "m4/burger/rooms/room.h" #include "m4/burger/walker.h" namespace M4 { namespace Burger { namespace Rooms { class Room142 : public Room { static const WilburMatch MATCH[]; static const seriesPlayBreak PLAY1[]; static const seriesPlayBreak PLAY2[]; static const seriesPlayBreak PLAY3[]; static const seriesPlayBreak PLAY4[]; static const seriesPlayBreak PLAY5[]; static const seriesPlayBreak PLAY6[]; static const seriesPlayBreak PLAY7[]; static const seriesPlayBreak PLAY8[]; static const seriesPlayBreak PLAY9[]; static const seriesPlayBreak PLAY10[]; static const seriesPlayBreak PLAY11[]; static const seriesPlayBreak PLAY12[]; static const seriesPlayBreak PLAY13[]; static const seriesPlayBreak PLAY14[]; private: machine *_series1 = nullptr; machine *_series2 = nullptr; machine *_series3 = nullptr; machine *_series4 = nullptr; machine *_series5 = nullptr; machine *_series6 = nullptr; machine *_series7 = nullptr; machine *_series8 = nullptr; noWalkRect *_noWalk = nullptr; int _actionType = 0; int _volume = 0; static int32 _val1; static int32 _val2; static int32 _val3; //int _val4 = 0; void checkAction(); void faceTruck(); void preloadAssets(); void preloadAssets2(); void triggerParser(); void play015(); /** * Gets the X position for the edge of the road, given a Y pos. * Used for the cutscene where Burl arrives, to determine whether * he honks the horn at Wilbur to get off the road */ int getRoadEdgeX(int y) const { return (int)((double)(-y + 126) * -1.428571428571429); } public: Room142(); ~Room142() override {} void init() override; void daemon() override; void pre_parser() override; void parser() override; }; } // namespace Rooms } // namespace Burger } // namespace M4 #endif