/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef M4_BURGER_GUI_GIZMO_H #define M4_BURGER_GUI_GIZMO_H #include "common/rect.h" #include "m4/m4_types.h" #include "m4/gui/gui_vmng_core.h" #include "m4/graphics/gr_buff.h" #include "m4/burger/gui/inventory.h" namespace M4 { namespace Burger { namespace GUI { #define _GIZMO(X) g_vars->_gizmo._##X struct Gizmo; struct GizmoItem; struct Gizmo_Globals { bool _initialized = false; bool _interface_visible = false; Gizmo *_gui = nullptr; RGB8 *_palette = nullptr; bool _lowMemory1 = false; bool _lowMemory2 = false; GizmoItem *_currentItem = nullptr; MemHandle _seriesHandle = nullptr; int32 _celsOffset = 0; int32 _palOffset = 0; char *_assetName = nullptr; int _spriteCount = 0; M4sprite **_sprites = nullptr; bool _roomFlags[15]; bool _savedFlag = false; int _savedX = 0; int _savedY = 0; Gizmo_Globals(); ~Gizmo_Globals(); }; struct Gizmo { GrBuff *_grBuff = nullptr; GizmoItem *_items = nullptr; void (*_fnEnter)() = nullptr; void (*_fnEscape)() = nullptr; EventHandler _fnEvents = nullptr; }; struct GizmoButton { ControlStatus _state = NOTHING; int _index = 0; int _field8 = 0; int _fieldC = 0; int _field10 = 0; }; typedef void (*GizmoItemFnSelect)(); typedef void (*GizmoItemFnDraw)(GizmoItem *item, Gizmo *gizmo, int x, int y); typedef void (*GizmoItemFnFree)(GizmoItem *item); typedef bool (*GizmoItemFnEvents)(GizmoItem *item, int eventType, int event, int x, int y, GizmoItem **currentItem); struct GizmoItem { GizmoItem *_next = nullptr; GizmoItem *_prior = nullptr; Gizmo *_gizmo = nullptr; GrBuff *_grBuff = nullptr; GizmoButton *_button = nullptr; int _id = 0; Common::Rect _bounds; Common::Rect _btnRect; bool _hasBuffer = false; GizmoItemFnSelect _select = nullptr; GizmoItemFnDraw _fnDraw = nullptr; GizmoItemFnFree _fnFree = nullptr; GizmoItemFnEvents _fnEvents = nullptr; }; void gizmo_anim(RGB8 *pal); void gizmo_initialize(RGB8 *pal); void gizmo_shutdown(void *v1 = nullptr, void *v2 = nullptr); void gizmo_digi_play(const char *name, int vol, bool &done); } // namespace GUI } // namespace Burger } // namespace M4 #endif