/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef LASTEXPRESS_GOLD_ARCHIVE_H #define LASTEXPRESS_GOLD_ARCHIVE_H #include "lastexpress/data/archive.h" #include "common/file.h" namespace LastExpress { class LastExpressEngine; class ArchiveManager; struct Seq; struct HPF; class GoldArchiveManager : public ArchiveManager { public: GoldArchiveManager(LastExpressEngine *engine); ~GoldArchiveManager(); bool lockCD(int32 index) override; bool isCDAvailable(int cdNum, char *outPath, int pathSize) override; bool lockCache(char *filename) override; void initHPFS() override; void shutDownHPFS() override; HPF *openHPF(const char *filename) override; void readHPF(HPF *archive, void *dstBuf, uint32 size) override; int loadBG(const char *filename) override; protected: Common::String _languagePrefix = "EN"; }; } // End of namespace LastExpress #endif // LASTEXPRESS_GOLD_ARCHIVE_H