/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "lastexpress/lastexpress.h" namespace LastExpress { void LogicManager::CONS_Rebecca(int chapter) { switch (chapter) { case 0: _engine->getMessageManager()->setMessageHandle( kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]] ); break; case 1: CONS_Rebecca_Birth(0, 0, 0, 0); break; case 2: CONS_Rebecca_StartPart2(0, 0, 0, 0); break; case 3: CONS_Rebecca_StartPart3(0, 0, 0, 0); break; case 4: CONS_Rebecca_StartPart4(0, 0, 0, 0); break; case 5: CONS_Rebecca_StartPart5(0, 0, 0, 0); break; default: break; } } void LogicManager::RebeccaCall(CALL_PARAMS) { getCharacter(kCharacterRebecca).currentCall++; (this->*functionPointer)(param1, param2, param3, param4); } void LogicManager::CONS_Rebecca_DebugWalks(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DebugWalks); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 1; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DebugWalks(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterRebecca, kCarGreenSleeping, getCharacterCurrentParams(kCharacterRebecca)[0])) { if (getCharacterCurrentParams(kCharacterRebecca)[0] == 10000) getCharacterCurrentParams(kCharacterRebecca)[0] = 0; else getCharacterCurrentParams(kCharacterRebecca)[0] = 10000; } break; case 12: getCharacter(kCharacterRebecca).characterPosition.position = 0; getCharacter(kCharacterRebecca).characterPosition.location = 0; getCharacter(kCharacterRebecca).characterPosition.car = kCarGreenSleeping; getCharacterCurrentParams(kCharacterRebecca)[0] = 10000; break; default: break; } } void LogicManager::CONS_Rebecca_DoWait(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoWait); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 2; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoWait(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterRebecca)[1] || (getCharacterCurrentParams(kCharacterRebecca)[1] = _gameTime + getCharacterCurrentParams(kCharacterRebecca)[0], _gameTime + getCharacterCurrentParams(kCharacterRebecca)[0] != 0)) { if (getCharacterCurrentParams(kCharacterRebecca)[1] >= _gameTime) break; getCharacterCurrentParams(kCharacterRebecca)[1] = 0x7FFFFFFF; } getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); default: break; } } void LogicManager::CONS_Rebecca_DoDialog(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoDialog); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 3; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoDialog(HAND_PARAMS) { switch (msg->action) { case 2: getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: playDialog(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0], -1, 0); break; default: break; } } void LogicManager::CONS_Rebecca_DoCondDialog(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoCondDialog); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 4; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoCondDialog(HAND_PARAMS) { switch (msg->action) { case 2: getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: playDialog(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0], getVolume(kCharacterCond2), 0); break; default: break; } } void LogicManager::CONS_Rebecca_DoJoinedSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoJoinedSeqOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 5; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; params->parameters[4] = param3.intParam; strncpy((char *)¶ms->parameters[5], param4.stringParam, 12); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoJoinedSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: if (!getCharacterCurrentParams(kCharacterRebecca)[8]) fedEx(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3], getCharacterCurrentParams(kCharacterRebecca)[4], (char *)&getCharacterCurrentParams(kCharacterRebecca)[5]); getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 10: if (!getCharacterCurrentParams(kCharacterRebecca)[8]) { fedEx(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3], getCharacterCurrentParams(kCharacterRebecca)[4], (char *)&getCharacterCurrentParams(kCharacterRebecca)[5]); getCharacterCurrentParams(kCharacterRebecca)[8] = 1; } break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); break; default: break; } } void LogicManager::CONS_Rebecca_DoSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoSeqOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 6; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); break; default: break; } } void LogicManager::CONS_Rebecca_DoCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoCorrOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 7; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3]); getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); blockAtDoor(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3]); break; default: break; } } void LogicManager::CONS_Rebecca_DoEnterCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoEnterCorrOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 8; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoEnterCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3]); getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); blockAtDoor(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3]); getCharacter(kCharacterRebecca).characterPosition.location = 1; if (inComp(kCharacterCath, kCarRedSleeping, 4840) || inComp(kCharacterCath, kCarRedSleeping, 4455)) { if (isNight()) { playNIS(kEventCathTurningNight); } else { playNIS(kEventCathTurningDay); } playDialog(0, "BUMP", -1, 0); bumpCathFDoor(36); } break; default: break; } } void LogicManager::CONS_Rebecca_DoBriefCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoBriefCorrOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 9; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoBriefCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: case 4: releaseAtDoor(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3]); getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); blockAtDoor(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3]); break; default: break; } } void LogicManager::CONS_Rebecca_FinishSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_FinishSeqOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 10; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_FinishSeqOtis(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacter(kCharacterRebecca).direction != 4) { getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); } break; case 3: getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; default: break; } } void LogicManager::CONS_Rebecca_WaitRCClear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_WaitRCClear); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 11; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_WaitRCClear(HAND_PARAMS) { switch (msg->action) { case 0: case 12: if (rcClear()) { getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_DoWalk(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoWalk); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 12; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoWalk(HAND_PARAMS) { switch (msg->action) { case 0: case 12: if (walk(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[0], getCharacterCurrentParams(kCharacterRebecca)[1])) { getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); } break; case 5: playCathExcuseMe(); break; case 6: playChrExcuseMe(kCharacterRebecca, kCharacterCath, 0); break; default: break; } } void LogicManager::CONS_Rebecca_DoBlockSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoBlockSeqOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 13; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; params->parameters[4] = param3.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoBlockSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseView(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3], getCharacterCurrentParams(kCharacterRebecca)[4]); getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); blockView(kCharacterRebecca, getCharacterCurrentParams(kCharacterRebecca)[3], getCharacterCurrentParams(kCharacterRebecca)[4]); break; default: break; } } void LogicManager::CONS_Rebecca_DoComplexSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_DoComplexSeqOtis); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 14; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); strncpy((char *)¶ms->parameters[3], param2.stringParam, 12); params->parameters[6] = param3.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_DoComplexSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 12: startSeqOtis(kCharacterRebecca, (char *)&getCharacterCurrentParams(kCharacterRebecca)[0]); startSeqOtis(getCharacterCurrentParams(kCharacterRebecca)[6], (char *)&getCharacterCurrentParams(kCharacterRebecca)[3]); break; default: break; } } void LogicManager::CONS_Rebecca_EnterComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_EnterComp); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 15; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_EnterComp(HAND_PARAMS) { switch (msg->action) { case 12: if (cathOutRebeccaWindow()) bumpCath(kCarRedSleeping, 49, 255); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoEnterCorrOtis, "624Ae", 36, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { setDoor(44, kCharacterCath, 0, 255, 255); getCharacter(kCharacterRebecca).characterPosition.location = 1; endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_GotoDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GotoDinner); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 16; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GotoDinner(HAND_PARAMS) { switch (msg->action) { case 0: if (!getCharacterCurrentParams(kCharacterRebecca)[1] && nearChar(kCharacterRebecca, kCharacterSophie, 750) && !whoOnScreen(kCharacterSophie)) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_WaitRCClear, 0, 0, 0, 0); } break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; if (!getCharacterCurrentParams(kCharacterRebecca)[0]) { RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "623Ee", 36, 0, 0); } else { RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "624Be", 36, 0, 0); } break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: setDoor(36, kCharacterCath, 0, 10, 9); setDoor(52, kCharacterCath, 0, 10, 9); getCharacter(kCharacterRebecca).characterPosition.location = 0; send(kCharacterRebecca, kCharacterSophie, 125242096, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 5, 850, 0, 0); break; case 2: endGraphics(kCharacterRebecca); break; case 3: getCharacter(kCharacterRebecca).characterPosition.position = 1540; getCharacter(kCharacterRebecca).characterPosition.location = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoSeqOtis, "810US", 0, 0, 0); break; case 4: startSeqOtis(kCharacterRebecca, "012B"); if (inSalon(kCharacterCath)) advanceFrame(kCharacterRebecca); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_FinishSeqOtis, 0, 0, 0, 0); break; case 5: startCycOtis(kCharacterRebecca, "012A"); if (_globals[kGlobalChapter] == 3) playDialog(kCharacterRebecca, "REB3000", -1, 0); send(kCharacterRebecca, kCharacterHeadWait, 269479296, 0); getCharacterCurrentParams(kCharacterRebecca)[1] = 1; break; default: break; } break; case 157370960: send(kCharacterRebecca, kCharacterTableD, 136455232, 0); getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; default: break; } } void LogicManager::CONS_Rebecca_GotoSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GotoSalon); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 17; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GotoSalon(HAND_PARAMS) { switch (msg->action) { case 0: if (nearChar(kCharacterRebecca, kCharacterSophie, 750) && !whoOnScreen(kCharacterSophie)) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoWait, 0, 0, 0, 0); } break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "624Be", 36, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: setDoor(36, kCharacterCath, 0, 10, 9); setDoor(52, kCharacterCath, 0, 10, 9); getCharacter(kCharacterRebecca).characterPosition.location = 0; send(kCharacterRebecca, kCharacterSophie, 125242096, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 5, 850, 0, 0); break; case 2: endGraphics(kCharacterRebecca); break; case 3: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_WaitRCClear, 0, 0, 0, 0); break; case 4: getCharacter(kCharacterRebecca).characterPosition.position = 1540; getCharacter(kCharacterRebecca).characterPosition.location = 0; if (_globals[kGlobalChapter] == 3) playDialog(kCharacterRebecca, "Reb3005", -1, 75); if (getCharacterCurrentParams(kCharacterRebecca)[0]) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118A", 5, 52, 0); } else { blockView(kCharacterRebecca, kCarRestaurant, 57); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 6; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "107A1", "107A2", 24, 0); } break; case 5: getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; case 6: releaseView(kCharacterRebecca, kCarRestaurant, 57); endGraphics(kCharacterSophie); getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Rebecca_ReturnFromSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_ReturnFromSalon); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 18; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_ReturnFromSalon(HAND_PARAMS) { switch (msg->action) { case 0: if (nearChar(kCharacterRebecca, kCharacterSophie, 750) || nearX(kCharacterSophie, 4840, 500)) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); softReleaseAtDoor(kCharacterRebecca, 36); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_EnterComp, 0, 0, 0, 0); } break; case 12: getCharacter(kCharacterRebecca).characterPosition.car = 4; getCharacter(kCharacterRebecca).characterPosition.position = 9270; getCharacter(kCharacterRebecca).characterPosition.location = 0; send(kCharacterRebecca, kCharacterSophie, 136654208, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 4, 4840, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { if (nearChar(kCharacterRebecca, kCharacterSophie, 750) || nearX(kCharacterSophie, 4840, 500)) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_EnterComp, 0, 0, 0, 0); } else { startCycOtis(kCharacterRebecca, "623Ge"); softBlockAtDoor(kCharacterRebecca, 36); } } else if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2 || getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 3) { getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_ReturnFromDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_ReturnFromDinner); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 19; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_ReturnFromDinner(HAND_PARAMS) { switch (msg->action) { case 0: if (nearChar(kCharacterRebecca, kCharacterSophie, 750) || nearX(kCharacterSophie, 4840, 500)) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); softReleaseAtDoor(kCharacterRebecca, 36); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 6; RebeccaCall(&LogicManager::CONS_Rebecca_EnterComp, 0, 0, 0, 0); } break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_WaitRCClear, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: getCharacter(kCharacterRebecca).characterPosition.location = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoJoinedSeqOtis, "012H", 36, 103798704, "010M"); break; case 2: send(kCharacterRebecca, kCharacterWaiter1, 337548856, 0); startSeqOtis(kCharacterRebecca, "810DS"); if (inDiningRoom(kCharacterCath)) advanceFrame(kCharacterRebecca); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_FinishSeqOtis, 0, 0, 0, 0); break; case 3: getCharacter(kCharacterRebecca).characterPosition.car = 4; getCharacter(kCharacterRebecca).characterPosition.position = 9270; getCharacter(kCharacterRebecca).characterPosition.location = 0; send(kCharacterRebecca, kCharacterSophie, 136654208, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 4, 4840, 0, 0); break; case 4: if (nearChar(kCharacterRebecca, kCharacterSophie, 750) || nearX(kCharacterSophie, 4840, 500)) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_EnterComp, 0, 0, 0, 0); } else { startCycOtis(kCharacterRebecca, "623Ge"); softBlockAtDoor(kCharacterRebecca, 36); } break; case 5: case 6: getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Rebecca_CompLogic(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_CompLogic); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 20; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_CompLogic(HAND_PARAMS) { switch (msg->action) { case 0: { if (getCharacterCurrentParams(kCharacterRebecca)[0] < _gameTime && !getCharacterCurrentParams(kCharacterRebecca)[4]) { getCharacterCurrentParams(kCharacterRebecca)[4] = 1; setDoor(36, kCharacterCath, 0, 10, 9); setDoor(52, kCharacterCath, 0, 10, 9); getCharacter(kCharacterRebecca).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, _functionsRebecca[getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall]]); fedEx(kCharacterRebecca, kCharacterRebecca, 18, 0); break; } bool skip = false; if (getCharacterCurrentParams(kCharacterRebecca)[1]) { if (getCharacterCurrentParams(kCharacterRebecca)[5] || (getCharacterCurrentParams(kCharacterRebecca)[5] = _realTime + 75, _realTime != -75)) { if (getCharacterCurrentParams(kCharacterRebecca)[5] >= _realTime) { skip = true; } if (!skip) { getCharacterCurrentParams(kCharacterRebecca)[5] = 0x7FFFFFFF; } } if (!skip) { getCharacterCurrentParams(kCharacterRebecca)[1] = 0; getCharacterCurrentParams(kCharacterRebecca)[2] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); } } if (!skip) { getCharacterCurrentParams(kCharacterRebecca)[5] = 0; } if (_globals[kGlobalChapter] == 1 && !getCharacterParams(kCharacterRebecca, 8)[2]) { if (getCharacterCurrentParams(kCharacterRebecca)[6] != 0x7FFFFFFF && _gameTime > 1174500) { if (_gameTime > 1183500) { getCharacterCurrentParams(kCharacterRebecca)[6] = 0x7FFFFFFF; getCharacterParams(kCharacterRebecca, 8)[2] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1205", 0, 0, 0); break; } if (!nearChar(kCharacterRebecca, kCharacterCath, 2000) || dialogRunning("CON1210") || !getCharacterCurrentParams(kCharacterRebecca)[6]) { getCharacterCurrentParams(kCharacterRebecca)[6] = _gameTime; if (!_gameTime) { getCharacterParams(kCharacterRebecca, 8)[2] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1205", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[6] < _gameTime) { getCharacterCurrentParams(kCharacterRebecca)[6] = 0x7FFFFFFF; getCharacterParams(kCharacterRebecca, 8)[2] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1205", 0, 0, 0); break; } } } else if (_globals[kGlobalChapter] == 3 && !getCharacterParams(kCharacterRebecca, 8)[3] && getCharacterCurrentParams(kCharacterRebecca)[7] != 0x7FFFFFFF && _gameTime > 2097000) { if (_gameTime > 2106000) { getCharacterCurrentParams(kCharacterRebecca)[7] = 0x7FFFFFFF; getCharacterParams(kCharacterRebecca, 8)[3] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB3010", 0, 0, 0); break; } if (!nearChar(kCharacterRebecca, kCharacterCath, 1000) || !getCharacterCurrentParams(kCharacterRebecca)[7]) { getCharacterCurrentParams(kCharacterRebecca)[7] = _gameTime; if (!_gameTime) { getCharacterParams(kCharacterRebecca, 8)[3] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB3010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[7] < _gameTime) { getCharacterCurrentParams(kCharacterRebecca)[7] = 0x7FFFFFFF; getCharacterParams(kCharacterRebecca, 8)[3] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB3010", 0, 0, 0); break; } } if (getCharacterParams(kCharacterRebecca, 8)[1]) { if (nearChar(kCharacterRebecca, kCharacterCath, 1000)) { setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1040", 0, 0, 0); } } break; } case 8: case 9: if (!getCharacterCurrentParams(kCharacterRebecca)[1]) { setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); if (msg->action == 8) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "LIB012", 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "LIB013", 0, 0, 0); } break; } setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); if (msg->param.intParam == 52) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 8; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, getCathWCDialog(), 0, 0, 0); break; } if (!cathHasItem(kItemPassengerList)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 11; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, getCathSorryDialog(), 0, 0, 0); break; } if (rnd(2)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 9; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, getCathSorryDialog(), 0, 0, 0); break; } getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 10; if (getCharacterCurrentParams(kCharacterRebecca)[3]) { RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "CAT1509", 0, 0, 0); } else { if (rnd(2) == 0) { RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "CAT1508A", 0, 0, 0); } else { RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "CAT1508", 0, 0, 0); } } break; case 12: setDoor(36, kCharacterRebecca, 1, 10, 9); setDoor(52, kCharacterRebecca, 1, 10, 9); break; case 17: if (getCharacterCurrentParams(kCharacterRebecca)[2] || getCharacterCurrentParams(kCharacterRebecca)[1]) { setDoor(36, kCharacterRebecca, 1, 10, 9); setDoor(52, kCharacterRebecca, 1, 10, 9); getCharacterCurrentParams(kCharacterRebecca)[2] = 0; getCharacterCurrentParams(kCharacterRebecca)[1] = 0; } break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: setDoor(36, kCharacterRebecca, 1, 10, 9); setDoor(52, kCharacterRebecca, 1, 10, 9); getCharacterParams(kCharacterRebecca, 8)[1] = 0; if (getCharacterParams(kCharacterRebecca, 8)[1]) { if (nearChar(kCharacterRebecca, kCharacterCath, 1000)) { setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1040", 0, 0, 0); } } break; case 2: setDoor(36, kCharacterRebecca, 1, 10, 9); setDoor(52, kCharacterRebecca, 1, 10, 9); if (getCharacterParams(kCharacterRebecca, 8)[1]) { if (nearChar(kCharacterRebecca, kCharacterCath, 1000)) { setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1040", 0, 0, 0); } } break; case 3: setDoor(36, kCharacterRebecca, 1, 10, 9); setDoor(52, kCharacterRebecca, 1, 10, 9); getCharacterParams(kCharacterRebecca, 8)[1] = 0; break; case 4: case 5: if (rnd(2)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 6; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1039", 0, 0, 0); break; } getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 7; if (rnd(2) == 0) { RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "SOP1039A", 0, 0, 0); } else { RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "SOP1039", 0, 0, 0); } break; case 6: getCharacterCurrentParams(kCharacterRebecca)[3] = 0; setDoor(36, kCharacterRebecca, 1, 14, 0); setDoor(52, kCharacterRebecca, 1, 14, 0); getCharacterCurrentParams(kCharacterRebecca)[1] = 1; break; case 7: getCharacterCurrentParams(kCharacterRebecca)[3] = 1; setDoor(36, kCharacterRebecca, 1, 14, 0); setDoor(52, kCharacterRebecca, 1, 14, 0); getCharacterCurrentParams(kCharacterRebecca)[1] = 1; break; case 8: case 9: case 10: case 11: getCharacterCurrentParams(kCharacterRebecca)[1] = 0; getCharacterCurrentParams(kCharacterRebecca)[2] = 1; break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 13; RebeccaCall(&LogicManager::CONS_Rebecca_DoCondDialog, "JAC1012B", 0, 0, 0); break; case 13: setDoor(36, kCharacterRebecca, 1, 10, 9); setDoor(52, kCharacterRebecca, 1, 10, 9); break; default: break; } break; case 254915200: setDoor(36, kCharacterRebecca, 1, 0, 0); setDoor(52, kCharacterRebecca, 1, 0, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 12; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1039A", 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_Birth(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Birth); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 21; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Birth(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterRebecca)[0]) { getCharacterCurrentParams(kCharacterRebecca)[0] = 1; CONS_Rebecca_InSalon1A(0, 0, 0, 0); } break; case 12: autoMessage(kCharacterRebecca, 224253538, 0); setDoor(36, kCharacterCath, 0, 10, 9); setDoor(52, kCharacterCath, 0, 10, 9); setDoor(44, kCharacterCath, 0, 255, 255); setModel(110, 1); getCharacter(kCharacterRebecca).characterPosition.position = 2830; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).characterPosition.car = kCarRestaurant; getCharacterParams(kCharacterRebecca, 8)[1] = 1; break; default: break; } } void LogicManager::CONS_Rebecca_InSalon1A(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InSalon1A); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 22; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InSalon1A(HAND_PARAMS) { switch (msg->action) { case 0: { if (_gameTime > 1084500 && !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1015", 0, 0, 0); break; } bool skip = false; if (getCharacterCurrentParams(kCharacterRebecca)[3] == 0x7FFFFFFF || !_gameTime) { skip = true; } if (!skip) { if (_gameTime > 1080000) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; if (inSalon(kCharacterCath)) _globals[kGlobalMetSophieAndRebecca] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1012", 0, 0, 0); break; } if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[3]) { getCharacterCurrentParams(kCharacterRebecca)[3] = _gameTime + 150; if (_gameTime == -150) { if (inSalon(kCharacterCath)) _globals[kGlobalMetSophieAndRebecca] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1012", 0, 0, 0); break; } } } if (skip || getCharacterCurrentParams(kCharacterRebecca)[3] >= _gameTime) { if (getCharacterCurrentParams(kCharacterRebecca)[0]) { if ((!getCharacterCurrentParams(kCharacterRebecca)[4] && (getCharacterCurrentParams(kCharacterRebecca)[4] = _gameTime + 900, _gameTime == -900)) || getCharacterCurrentParams(kCharacterRebecca)[4] < _gameTime) { if (inSalon(kCharacterCath)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1013", 0, 0, 0); break; } } } if (getCharacterCurrentParams(kCharacterRebecca)[1]) { if (getCharacterCurrentParams(kCharacterRebecca)[5] || (getCharacterCurrentParams(kCharacterRebecca)[5] = _realTime + 90, _realTime != -90)) { if (getCharacterCurrentParams(kCharacterRebecca)[5] >= _realTime) break; getCharacterCurrentParams(kCharacterRebecca)[5] = 0x7FFFFFFF; } bumpCath(kCarRestaurant, 55, 255); } else { getCharacterCurrentParams(kCharacterRebecca)[5] = 0; } } else { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; if (inSalon(kCharacterCath)) _globals[kGlobalMetSophieAndRebecca] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1012", 0, 0, 0); } break; } case 12: startCycOtis(kCharacterRebecca, "107B"); break; case 17: getCharacterCurrentParams(kCharacterRebecca)[1] = checkCathDir(kCarRestaurant, 57); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "107C", 5, 57, 0); break; case 2: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromSalon, 0, 0, 0, 0); break; case 3: CONS_Rebecca_InComp1(0, 0, 0, 0); break; case 4: getCharacterCurrentParams(kCharacterRebecca)[0] = 1; if (getCharacterCurrentParams(kCharacterRebecca)[0]) { if ((!getCharacterCurrentParams(kCharacterRebecca)[4] && (getCharacterCurrentParams(kCharacterRebecca)[4] = _gameTime + 900, _gameTime == -900)) || getCharacterCurrentParams(kCharacterRebecca)[4] < _gameTime) { if (inSalon(kCharacterCath)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1013", 0, 0, 0); break; } } } if (getCharacterCurrentParams(kCharacterRebecca)[1]) { if (getCharacterCurrentParams(kCharacterRebecca)[5] || (getCharacterCurrentParams(kCharacterRebecca)[5] = _realTime + 90, _realTime != -90)) { if (getCharacterCurrentParams(kCharacterRebecca)[5] >= _realTime) break; getCharacterCurrentParams(kCharacterRebecca)[5] = 0x7FFFFFFF; } bumpCath(kCarRestaurant, 55, 255); } else { getCharacterCurrentParams(kCharacterRebecca)[5] = 0; } break; case 5: _globals[kGlobalOverheardSophieTalkingAboutCath] = 1; getCharacterCurrentParams(kCharacterRebecca)[0] = 0; if (getCharacterCurrentParams(kCharacterRebecca)[1]) { if (getCharacterCurrentParams(kCharacterRebecca)[5] || (getCharacterCurrentParams(kCharacterRebecca)[5] = _realTime + 90, _realTime != -90)) { if (getCharacterCurrentParams(kCharacterRebecca)[5] >= _realTime) break; getCharacterCurrentParams(kCharacterRebecca)[5] = 0x7FFFFFFF; } bumpCath(kCarRestaurant, 55, 255); } else { getCharacterCurrentParams(kCharacterRebecca)[5] = 0; } break; default: break; } break; default: break; } } void LogicManager::CONS_Rebecca_InComp1(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InComp1); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 23; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InComp1(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1111500 && !getCharacterCurrentParams(kCharacterRebecca)[1]) { getCharacterCurrentParams(kCharacterRebecca)[1] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "623De", 36, 0, 0); } break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoWait, 900, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "623Ce", 36, 0, 0); break; case 2: setDoor(36, kCharacterCath, 2, 0, 0); startCycOtis(kCharacterRebecca, "504"); break; case 3: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 1120500, 0, 0, 0); break; case 4: case 5: if (getCharacterParams(kCharacterRebecca, 8)[0]) { CONS_Rebecca_GoDinner(0, 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, _gameTime + 900, 0, 0, 0); } break; case 6: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 7; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 1120500, 0, 0, 0); break; case 7: case 8: if (getCharacterParams(kCharacterRebecca, 8)[0]) { CONS_Rebecca_GoDinner(0, 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 8; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, _gameTime + 900, 0, 0, 0); } break; default: break; } break; case 285528346: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 6; RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "623De", 36, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_GoDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GoDinner); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 24; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GoDinner(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1134000 && !getCharacterCurrentParams(kCharacterRebecca)[1]) { getCharacterCurrentParams(kCharacterRebecca)[1] = 1; send(kCharacterRebecca, kCharacterWaiter1, 223712416, 0); } if (getCharacterCurrentParams(kCharacterRebecca)[0]) { if (_gameTime > 1165500 && !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 6; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); break; } if (getCharacterCurrentParams(kCharacterRebecca)[3] != 0x7FFFFFFF && _gameTime) { if (_gameTime <= 1161000) { if (!inDiningRoom(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[3]) { getCharacterCurrentParams(kCharacterRebecca)[3] = _gameTime + 150; if (_gameTime == -150) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 7; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1200A", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[3] >= _gameTime) break; } getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 7; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1200A", 0, 0, 0); } } break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_GotoDinner, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: startCycOtis(kCharacterRebecca, "012D"); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199", 0, 0, 0); break; case 2: if (!inDiningRoom(kCharacterCath)) { if (!inDiningRoom(kCharacterAnna)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199C", 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199B", 0, 0, 0); } } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199A", 0, 0, 0); } break; case 3: _globals[kGlobalKnowAboutRebeccaAndSophieRelationship] = 1; if (!inDiningRoom(kCharacterAnna)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199C", 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199B", 0, 0, 0); } break; case 4: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1199C", 0, 0, 0); break; case 6: CONS_Rebecca_AfterDinner(0, 0, 0, 0); break; case 8: send(kCharacterRebecca, kCharacterWaiter1, 136702400, 0); startCycOtis(kCharacterRebecca, "012G"); getCharacterCurrentParams(kCharacterRebecca)[0] = 1; break; default: break; } break; case 123712592: startCycOtis(kCharacterWaiter1, "BLANK"); startCycOtis(kCharacterRebecca, "012E"); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 8; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "REB1200", 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_AfterDinner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_AfterDinner); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 25; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_AfterDinner(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 1184400, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_GotoSalon, 1, 0, 0, 0); } else if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2) { CONS_Rebecca_InSalon1B(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_InSalon1B(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InSalon1B); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 26; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InSalon1B(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1224000 && !getCharacterCurrentParams(kCharacterRebecca)[1]) { getCharacterCurrentParams(kCharacterRebecca)[1] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); break; } if (getCharacterCurrentParams(kCharacterRebecca)[0]) { if (getCharacterCurrentParams(kCharacterRebecca)[2] || (getCharacterCurrentParams(kCharacterRebecca)[2] = _realTime + 90, _realTime != -90)) { if (getCharacterCurrentParams(kCharacterRebecca)[2] >= _realTime) break; getCharacterCurrentParams(kCharacterRebecca)[2] = 0x7FFFFFFF; } bumpCath(kCarRestaurant, 51, 255); } break; case 12: startCycOtis(kCharacterRebecca, "118D"); break; case 17: getCharacterCurrentParams(kCharacterRebecca)[0] = 1; if (!checkCathDir(kCarRestaurant, 52)) getCharacterCurrentParams(kCharacterRebecca)[0] = 0; getCharacterCurrentParams(kCharacterRebecca)[2] = 0; break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromSalon, 0, 0, 0, 0); } else if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2) { CONS_Rebecca_Asleep(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_Asleep(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Asleep); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 27; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Asleep(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; setDoor(36, kCharacterCath, 1, 10, 9); setDoor(52, kCharacterCath, 1, 10, 9); endGraphics(kCharacterRebecca); break; default: break; } } void LogicManager::CONS_Rebecca_StartPart2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_StartPart2); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 28; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_StartPart2(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Rebecca_InComp2(0, 0, 0, 0); break; case 12: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).clothes = 0; getCharacter(kCharacterRebecca).inventoryItem = 0; setDoor(36, kCharacterCath, 1, 10, 9); setDoor(52, kCharacterCath, 1, 10, 9); setModel(110, 2); getCharacterParams(kCharacterRebecca, 8)[1] = 1; break; default: break; } } void LogicManager::CONS_Rebecca_InComp2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InComp2); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 29; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InComp2(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 1764000, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_GotoSalon, 0, 0, 0, 0); } else if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2) { CONS_Rebecca_InSalon2(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_InSalon2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InSalon2); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 30; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InSalon2(HAND_PARAMS) { switch (msg->action) { case 0: if (!getCharacterCurrentParams(kCharacterRebecca)[0] && getCharacterCurrentParams(kCharacterRebecca)[3] != 0x7FFFFFFF && _gameTime) { bool skip = false; if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; playDialog(kCharacterRebecca, "Reb2001", -1, 0); _globals[kGlobalKnowAboutRebeccaDiary] = 1; getCharacterCurrentParams(kCharacterRebecca)[1] = 1; skip = true; } if (!skip) { if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[3]) { getCharacterCurrentParams(kCharacterRebecca)[3] = _gameTime + 450; if (_gameTime == -450) { skip = true; playDialog(kCharacterRebecca, "Reb2001", -1, 0); _globals[kGlobalKnowAboutRebeccaDiary] = 1; getCharacterCurrentParams(kCharacterRebecca)[1] = 1; } } if (!skip && getCharacterCurrentParams(kCharacterRebecca)[3] < _gameTime) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; playDialog(kCharacterRebecca, "Reb2001", -1, 0); _globals[kGlobalKnowAboutRebeccaDiary] = 1; getCharacterCurrentParams(kCharacterRebecca)[1] = 1; } } } if (getCharacterCurrentParams(kCharacterRebecca)[2] && !getCharacterCurrentParams(kCharacterRebecca)[1] && getCharacterCurrentParams(kCharacterRebecca)[4] != 0x7FFFFFFF && _gameTime) { if (_gameTime <= 10881000) { if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[4]) { getCharacterCurrentParams(kCharacterRebecca)[4] = _gameTime + 450; if (_gameTime == -450) { send(kCharacterRebecca, kCharacterAugust, 169358379, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[4] >= _gameTime) break; } getCharacterCurrentParams(kCharacterRebecca)[4] = 0x7FFFFFFF; send(kCharacterRebecca, kCharacterAugust, 169358379, 0); } break; case 2: getCharacterCurrentParams(kCharacterRebecca)[1] = 0; break; case 12: startCycOtis(kCharacterRebecca, "107B"); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { CONS_Rebecca_OpenComp2(0, 0, 0, 0); } break; case 125496184: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromSalon, 0, 0, 0, 0); break; case 155465152: startCycOtis(kCharacterRebecca, "BLANK"); break; case 155980128: getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacterCurrentParams(kCharacterRebecca)[0] = 1; break; default: break; } } void LogicManager::CONS_Rebecca_OpenComp2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_OpenComp2); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 31; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_OpenComp2(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoWait, 900, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "623CE", 36, 0, 0); } else if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2) { setDoor(36, kCharacterCath, 2, 0, 0); startCycOtis(kCharacterRebecca, "504"); } break; default: break; } } void LogicManager::CONS_Rebecca_StartPart3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_StartPart3); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 32; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_StartPart3(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Rebecca_InComp3a(0, 0, 0, 0); break; case 12: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).clothes = 0; getCharacter(kCharacterRebecca).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_Rebecca_InComp3a(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InComp3a); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 33; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InComp3a(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 2016000, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { CONS_Rebecca_GoLunch(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_GoLunch(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GoLunch); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 34; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GoLunch(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterRebecca)[1] == 0x7FFFFFFF || !_gameTime) { if (getCharacterCurrentParams(kCharacterRebecca)[0] && _gameTime > 2052000 && !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); } break; } if (_gameTime <= 1386000) { if (!inDiningRoom(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[1]) { getCharacterCurrentParams(kCharacterRebecca)[1] = _gameTime; if (!_gameTime) { send(kCharacterRebecca, kCharacterWaiter1, 223712416, 0); if (getCharacterCurrentParams(kCharacterRebecca)[0] && _gameTime > 2052000 && !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); } break; } } if (getCharacterCurrentParams(kCharacterRebecca)[1] >= _gameTime) { if (getCharacterCurrentParams(kCharacterRebecca)[0] && _gameTime > 2052000 && !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); } break; } } getCharacterCurrentParams(kCharacterRebecca)[1] = 0x7FFFFFFF; send(kCharacterRebecca, kCharacterWaiter1, 223712416, 0); if (getCharacterCurrentParams(kCharacterRebecca)[0] && _gameTime > 2052000 && !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); } break; case 2: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb3004", 0, 0, 0); break; case 12: getCharacter(kCharacterRebecca).characterPosition.location = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_GotoDinner, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: startCycOtis(kCharacterRebecca, "012D"); getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb3002", 0, 0, 0); break; case 3: CONS_Rebecca_InComp3b(0, 0, 0, 0); break; case 4: send(kCharacterRebecca, kCharacterWaiter1, 136702400, 0); startCycOtis(kCharacterRebecca, "012G"); getCharacterCurrentParams(kCharacterRebecca)[0] = 1; break; default: break; } break; case 123712592: startCycOtis(kCharacterWaiter1, "BLANK"); playDialog(kCharacterRebecca, "Reb3003", -1, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoSeqOtis, "012E", 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_InComp3b(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InComp3b); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 35; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InComp3b(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 2070000, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { CONS_Rebecca_GoSalon(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_GoSalon(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GoSalon); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 36; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GoSalon(HAND_PARAMS) { switch (msg->action) { case 0: if (!getCharacterCurrentParams(kCharacterRebecca)[1]) getCharacterCurrentParams(kCharacterRebecca)[1] = _gameTime + 1800; if (getCharacterCurrentParams(kCharacterRebecca)[3] != 0x7FFFFFFF && getCharacterCurrentParams(kCharacterRebecca)[1] < _gameTime) { if (_gameTime > 2083500) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; playDialog(kCharacterRebecca, "Reb3007", -1, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118E", 5, 52, 0); break; } if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[3]) { getCharacterCurrentParams(kCharacterRebecca)[3] = _gameTime + 300; if (_gameTime == -300) { playDialog(kCharacterRebecca, "Reb3007", -1, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118E", 5, 52, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[3] < _gameTime) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; playDialog(kCharacterRebecca, "Reb3007", -1, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118E", 5, 52, 0); break; } } if (!getCharacterCurrentParams(kCharacterRebecca)[0]) { if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } break; } if (!getCharacterCurrentParams(kCharacterRebecca)[2]) getCharacterCurrentParams(kCharacterRebecca)[2] = _gameTime + 9000; if (getCharacterCurrentParams(kCharacterRebecca)[4] == 0x7FFFFFFF || getCharacterCurrentParams(kCharacterRebecca)[2] >= _gameTime) { if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } break; } if (_gameTime > 2092500) { getCharacterCurrentParams(kCharacterRebecca)[4] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).inventoryItem = 0; playDialog(kCharacterRebecca, "Reb3008", -1, 60); blockView(kCharacterRebecca, kCarRestaurant, 52); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "118G1", "118G2", 24, 0); break; } if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[4]) { getCharacterCurrentParams(kCharacterRebecca)[4] = _gameTime + 300; if (_gameTime == -300) { getCharacter(kCharacterRebecca).inventoryItem = 0; playDialog(kCharacterRebecca, "Reb3008", -1, 60); blockView(kCharacterRebecca, kCarRestaurant, 52); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "118G1", "118G2", 24, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[4] >= _gameTime) { if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } } else { getCharacterCurrentParams(kCharacterRebecca)[4] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).inventoryItem = 0; playDialog(kCharacterRebecca, "Reb3008", -1, 60); blockView(kCharacterRebecca, kCarRestaurant, 52); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "118G1", "118G2", 24, 0); } break; case 1: getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 6; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "SOP3008", 0, 0, 0); break; case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_GotoSalon, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: startCycOtis(kCharacterRebecca, "118D"); break; case 2: getCharacterCurrentParams(kCharacterRebecca)[0] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0x80; startCycOtis(kCharacterRebecca, "118F"); if (!getCharacterCurrentParams(kCharacterRebecca)[0]) { if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } break; } if (!getCharacterCurrentParams(kCharacterRebecca)[2]) getCharacterCurrentParams(kCharacterRebecca)[2] = _gameTime + 9000; if (getCharacterCurrentParams(kCharacterRebecca)[4] == 0x7FFFFFFF || getCharacterCurrentParams(kCharacterRebecca)[2] >= _gameTime) { if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } break; } if (_gameTime > 2092500) { getCharacterCurrentParams(kCharacterRebecca)[4] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).inventoryItem = 0; playDialog(kCharacterRebecca, "Reb3008", -1, 60); blockView(kCharacterRebecca, kCarRestaurant, 52); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "118G1", "118G2", 24, 0); break; } if (!inSalon(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[4]) { getCharacterCurrentParams(kCharacterRebecca)[4] = _gameTime + 300; if (_gameTime == -300) { getCharacter(kCharacterRebecca).inventoryItem = 0; playDialog(kCharacterRebecca, "Reb3008", -1, 60); blockView(kCharacterRebecca, kCarRestaurant, 52); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "118G1", "118G2", 24, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[4] >= _gameTime) { if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } } else { getCharacterCurrentParams(kCharacterRebecca)[4] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).inventoryItem = 0; playDialog(kCharacterRebecca, "Reb3008", -1, 60); blockView(kCharacterRebecca, kCarRestaurant, 52); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoComplexSeqOtis, "118G1", "118G2", 24, 0); } break; case 3: endGraphics(kCharacterSophie); releaseView(kCharacterRebecca, kCarRestaurant, 52); startCycOtis(kCharacterRebecca, "118D"); if (_gameTime > 2097000 && !getCharacterCurrentParams(kCharacterRebecca)[5]) { getCharacterCurrentParams(kCharacterRebecca)[5] = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoBlockSeqOtis, "118H", 5, 52, 0); } break; case 4: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromSalon, 0, 0, 0, 0); break; case 5: CONS_Rebecca_ClosedComp(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Rebecca_ClosedComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_ClosedComp); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 37; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_ClosedComp(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 2110500, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { CONS_Rebecca_GoConcert(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_GoConcert(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GoConcert); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 38; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GoConcert(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).characterPosition.location = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoBriefCorrOtis, "624Be", 36, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) { setDoor(36, kCharacterCath, 0, 10, 9); send(kCharacterRebecca, kCharacterSophie, 259921280, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 2, 9270, 0, 0); } else if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2) { send(kCharacterRebecca, kCharacterSophie, 123668192, 0); CONS_Rebecca_Concert(0, 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_Concert(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Concert); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 39; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Concert(HAND_PARAMS) { switch (msg->action) { case 12: endGraphics(kCharacterRebecca); setDoor(36, kCharacterCath, 0, 10, 9); setDoor(52, kCharacterCath, 0, 10, 9); getCharacter(kCharacterRebecca).characterPosition.car = kCarKronos; getCharacter(kCharacterRebecca).characterPosition.position = 6000; getCharacter(kCharacterRebecca).characterPosition.location = 1; break; case 191668032: CONS_Rebecca_LeaveConcert(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_LeaveConcert(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_LeaveConcert); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 40; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_LeaveConcert(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).characterPosition.position = 9270; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 3, 2740, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: send(kCharacterRebecca, kCharacterSophie, 292775040, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 4, 2740, 0, 0); break; case 2: send(kCharacterRebecca, kCharacterAnna, 191668032, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoWalk, 4, 4840, 0, 0); break; case 3: send(kCharacterRebecca, kCharacterSophie, 123668192, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_EnterComp, 0, 0, 0, 0); break; case 4: CONS_Rebecca_SiestaTime(0, 0, 0, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Rebecca_SiestaTime(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_SiestaTime); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 41; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_SiestaTime(HAND_PARAMS) { switch (msg->action) { case 12: getCharacterParams(kCharacterRebecca, 8)[1] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 15803100, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_StartPart4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_StartPart4); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 42; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_StartPart4(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Rebecca_InComp4(0, 0, 0, 0); break; case 12: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).clothes = 0; getCharacter(kCharacterRebecca).inventoryItem = 0; setModel(110, 3); getCharacterParams(kCharacterRebecca, 8)[0] = 0; getCharacterParams(kCharacterRebecca, 8)[1] = 1; break; default: break; } } void LogicManager::CONS_Rebecca_InComp4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_InComp4); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 43; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_InComp4(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, 2385000, 0, 0, 0); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1 || getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 2) { if (getCharacterParams(kCharacterRebecca, 8)[0]) { CONS_Rebecca_GoDinner4(0, 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_CompLogic, _gameTime + 900, 0, 0, 0); } } break; default: break; } } void LogicManager::CONS_Rebecca_GoDinner4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_GoDinner4); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 44; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_GoDinner4(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterRebecca)[2] != 0x7FFFFFFF && _gameTime) { bool skip = false; if (_gameTime > 2412000) { getCharacterCurrentParams(kCharacterRebecca)[2] = 0x7FFFFFFF; send(kCharacterRebecca, kCharacterWaiter1, 223712416, 0); skip = true; } if (!skip) { if (!inDiningRoom(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[2]) { getCharacterCurrentParams(kCharacterRebecca)[2] = _gameTime; if (!_gameTime) { skip = true; send(kCharacterRebecca, kCharacterWaiter1, 223712416, 0); } } if (!skip && getCharacterCurrentParams(kCharacterRebecca)[2] < _gameTime) { getCharacterCurrentParams(kCharacterRebecca)[2] = 0x7FFFFFFF; send(kCharacterRebecca, kCharacterWaiter1, 223712416, 0); } } } if (getCharacterCurrentParams(kCharacterRebecca)[0] && getCharacterCurrentParams(kCharacterRebecca)[3] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 2430000) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb4004", 0, 0, 0); break; } if (!inDiningRoom(kCharacterCath) || !getCharacterCurrentParams(kCharacterRebecca)[3]) { getCharacterCurrentParams(kCharacterRebecca)[3] = _gameTime + 150; if (_gameTime == -150) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb4004", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[3] < _gameTime) { getCharacterCurrentParams(kCharacterRebecca)[3] = 0x7FFFFFFF; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb4004", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterRebecca)[1] && _gameTime > 2443500 && !getCharacterCurrentParams(kCharacterRebecca)[4]) { getCharacterCurrentParams(kCharacterRebecca)[4] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); } break; case 2: if (inDiningRoom(kCharacterCath)) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb4004", 0, 0, 0); } else { getCharacterCurrentParams(kCharacterRebecca)[0] = 1; } break; case 12: getCharacter(kCharacterRebecca).characterPosition.location = 0; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_GotoDinner, 1, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: startCycOtis(kCharacterRebecca, "012D"); getCharacter(kCharacterRebecca).characterPosition.location = 1; break; case 2: if (getCharacterCurrentParams(kCharacterRebecca)[1] && _gameTime > 2443500 && !getCharacterCurrentParams(kCharacterRebecca)[4]) { getCharacterCurrentParams(kCharacterRebecca)[4] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_ReturnFromDinner, 0, 0, 0, 0); } break; case 3: CONS_Rebecca_Asleep4(0, 0, 0, 0); break; case 4: send(kCharacterRebecca, kCharacterWaiter1, 136702400, 0); startCycOtis(kCharacterRebecca, "012G"); getCharacterCurrentParams(kCharacterRebecca)[1] = 1; break; default: break; } break; case 123712592: startCycOtis(kCharacterWaiter1, "BLANK"); playDialog(kCharacterRebecca, "Reb4003", -1, 0); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoSeqOtis, "012E", 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_Asleep4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Asleep4); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 45; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Asleep4(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterRebecca).characterPosition.car = 4; getCharacter(kCharacterRebecca).characterPosition.position = 4840; getCharacter(kCharacterRebecca).characterPosition.location = 1; setDoor(36, kCharacterCath, 1, 10, 9); setDoor(52, kCharacterCath, 1, 10, 9); endGraphics(kCharacterRebecca); break; case 18: if (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] == 1) getCharacterCurrentParams(kCharacterRebecca)[0] = 1; break; case 205034665: if (!getCharacterCurrentParams(kCharacterRebecca)[0] && _gameTime < 2511000) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb6969", 0, 0, 0); } break; default: break; } } void LogicManager::CONS_Rebecca_StartPart5(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_StartPart5); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 46; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_StartPart5(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Rebecca_Prisoner(0, 0, 0, 0); break; case 12: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.car = kCarRestaurant; getCharacter(kCharacterRebecca).characterPosition.position = 3969; getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).inventoryItem = 0; setModel(110, 4); break; default: break; } } void LogicManager::CONS_Rebecca_Prisoner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Prisoner); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 47; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Prisoner(HAND_PARAMS) { switch (msg->action) { case 70549068: CONS_Rebecca_Hiding(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Rebecca_Hiding(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Hiding); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 48; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Hiding(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterRebecca)[0]) { if (getCharacterCurrentParams(kCharacterRebecca)[2] || (getCharacterCurrentParams(kCharacterRebecca)[2] = _realTime + 75, _realTime != -75)) { if (getCharacterCurrentParams(kCharacterRebecca)[2] >= _realTime) break; getCharacterCurrentParams(kCharacterRebecca)[2] = 0x7FFFFFFF; } getCharacterCurrentParams(kCharacterRebecca)[0] = 0; getCharacterCurrentParams(kCharacterRebecca)[1] = 1; setDoor(36, kCharacterRebecca, 1, 0, 0); getCharacterCurrentParams(kCharacterRebecca)[2] = 0; } else { getCharacterCurrentParams(kCharacterRebecca)[2] = 0; } break; case 8: case 9: if (getCharacterCurrentParams(kCharacterRebecca)[0]) { setDoor(36, kCharacterRebecca, 1, 0, 0); getCharacterCurrentParams(kCharacterRebecca)[1] = 1; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 2; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, getCathJustChecking(), 0, 0, 0); } else { setDoor(36, kCharacterRebecca, 1, 0, 0); if (msg->action == 8) { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 3; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "LIB012", 0, 0, 0); } else { getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 4; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "LIB013", 0, 0, 0); } } break; case 12: getCharacter(kCharacterRebecca).characterPosition.car = 4; getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 1; RebeccaCall(&LogicManager::CONS_Rebecca_DoCorrOtis, "624AE", 36, 0, 0); break; case 17: if (getCharacterCurrentParams(kCharacterRebecca)[1] || getCharacterCurrentParams(kCharacterRebecca)[0]) { getCharacterCurrentParams(kCharacterRebecca)[1] = 0; getCharacterCurrentParams(kCharacterRebecca)[0] = 0; setDoor(36, kCharacterRebecca, 1, 10, 9); } break; case 18: switch (getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8]) { case 1: endGraphics(kCharacterRebecca); getCharacter(kCharacterRebecca).characterPosition.location = 1; getCharacter(kCharacterRebecca).characterPosition.position = 4840; setDoor(36, kCharacterRebecca, 1, 10, 9); break; case 3: case 4: getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall + 8] = 5; RebeccaCall(&LogicManager::CONS_Rebecca_DoDialog, "Reb5001", 0, 0, 0); break; case 5: getCharacterCurrentParams(kCharacterRebecca)[0] = 1; setDoor(36, kCharacterRebecca, 1, 14, 0); break; default: break; } break; case 135800432: CONS_Rebecca_Disappear(0, 0, 0, 0); break; case 155604840: setDoor(36, kCharacterRebecca, 1, 10, 9); break; default: break; } } void LogicManager::CONS_Rebecca_Disappear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterRebecca).callParams[getCharacter(kCharacterRebecca).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterRebecca, &LogicManager::HAND_Rebecca_Disappear); getCharacter(kCharacterRebecca).callbacks[getCharacter(kCharacterRebecca).currentCall] = 49; params->clear(); fedEx(kCharacterRebecca, kCharacterRebecca, 12, 0); } void LogicManager::HAND_Rebecca_Disappear(HAND_PARAMS) { // No-op } void (LogicManager::*LogicManager::_functionsRebecca[])(HAND_PARAMS) = { nullptr, &LogicManager::HAND_Rebecca_DebugWalks, &LogicManager::HAND_Rebecca_DoWait, &LogicManager::HAND_Rebecca_DoDialog, &LogicManager::HAND_Rebecca_DoCondDialog, &LogicManager::HAND_Rebecca_DoJoinedSeqOtis, &LogicManager::HAND_Rebecca_DoSeqOtis, &LogicManager::HAND_Rebecca_DoCorrOtis, &LogicManager::HAND_Rebecca_DoEnterCorrOtis, &LogicManager::HAND_Rebecca_DoBriefCorrOtis, &LogicManager::HAND_Rebecca_FinishSeqOtis, &LogicManager::HAND_Rebecca_WaitRCClear, &LogicManager::HAND_Rebecca_DoWalk, &LogicManager::HAND_Rebecca_DoBlockSeqOtis, &LogicManager::HAND_Rebecca_DoComplexSeqOtis, &LogicManager::HAND_Rebecca_EnterComp, &LogicManager::HAND_Rebecca_GotoDinner, &LogicManager::HAND_Rebecca_GotoSalon, &LogicManager::HAND_Rebecca_ReturnFromSalon, &LogicManager::HAND_Rebecca_ReturnFromDinner, &LogicManager::HAND_Rebecca_CompLogic, &LogicManager::HAND_Rebecca_Birth, &LogicManager::HAND_Rebecca_InSalon1A, &LogicManager::HAND_Rebecca_InComp1, &LogicManager::HAND_Rebecca_GoDinner, &LogicManager::HAND_Rebecca_AfterDinner, &LogicManager::HAND_Rebecca_InSalon1B, &LogicManager::HAND_Rebecca_Asleep, &LogicManager::HAND_Rebecca_StartPart2, &LogicManager::HAND_Rebecca_InComp2, &LogicManager::HAND_Rebecca_InSalon2, &LogicManager::HAND_Rebecca_OpenComp2, &LogicManager::HAND_Rebecca_StartPart3, &LogicManager::HAND_Rebecca_InComp3a, &LogicManager::HAND_Rebecca_GoLunch, &LogicManager::HAND_Rebecca_InComp3b, &LogicManager::HAND_Rebecca_GoSalon, &LogicManager::HAND_Rebecca_ClosedComp, &LogicManager::HAND_Rebecca_GoConcert, &LogicManager::HAND_Rebecca_Concert, &LogicManager::HAND_Rebecca_LeaveConcert, &LogicManager::HAND_Rebecca_SiestaTime, &LogicManager::HAND_Rebecca_StartPart4, &LogicManager::HAND_Rebecca_InComp4, &LogicManager::HAND_Rebecca_GoDinner4, &LogicManager::HAND_Rebecca_Asleep4, &LogicManager::HAND_Rebecca_StartPart5, &LogicManager::HAND_Rebecca_Prisoner, &LogicManager::HAND_Rebecca_Hiding, &LogicManager::HAND_Rebecca_Disappear }; } // End of namespace LastExpress