/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "lastexpress/lastexpress.h" namespace LastExpress { void LogicManager::CONS_Francois(int chapter) { switch (chapter) { case 0: _engine->getMessageManager()->setMessageHandle( kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]] ); break; case 1: CONS_Francois_Birth(0, 0, 0, 0); break; case 2: CONS_Francois_StartPart2(0, 0, 0, 0); break; case 3: CONS_Francois_StartPart3(0, 0, 0, 0); break; case 4: CONS_Francois_StartPart4(0, 0, 0, 0); break; case 5: CONS_Francois_StartPart5(0, 0, 0, 0); break; default: break; } } void LogicManager::FrancoisCall(CALL_PARAMS) { getCharacter(kCharacterFrancois).currentCall++; (this->*functionPointer)(param1, param2, param3, param4); } void LogicManager::CONS_Francois_DebugWalks(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DebugWalks); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 1; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DebugWalks(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterFrancois, kCarGreenSleeping, getCharacterCurrentParams(kCharacterFrancois)[0])) { if (getCharacterCurrentParams(kCharacterFrancois)[0] == 10000) { getCharacterCurrentParams(kCharacterFrancois)[0] = 0; } else { getCharacterCurrentParams(kCharacterFrancois)[0] = 10000; } } break; case 1: getCharacter(kCharacterFrancois).clothes++; if (getCharacter(kCharacterFrancois).clothes > 1) getCharacter(kCharacterFrancois).clothes = 0; break; case 12: getCharacter(kCharacterFrancois).characterPosition.position = 0; getCharacter(kCharacterFrancois).characterPosition.location = 0; getCharacter(kCharacterFrancois).characterPosition.car = kCarGreenSleeping; getCharacter(kCharacterFrancois).inventoryItem = 0x80; getCharacterCurrentParams(kCharacterFrancois)[0] = 10000; break; default: break; } } void LogicManager::CONS_Francois_DoWait(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DoWait); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 2; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DoWait(HAND_PARAMS) { switch (msg->action) { case 0: if (getCharacterCurrentParams(kCharacterFrancois)[1] || (getCharacterCurrentParams(kCharacterFrancois)[1] = _gameTime + getCharacterCurrentParams(kCharacterFrancois)[0], _gameTime + getCharacterCurrentParams(kCharacterFrancois)[0] != 0)) { if (getCharacterCurrentParams(kCharacterFrancois)[1] >= _gameTime) break; getCharacterCurrentParams(kCharacterFrancois)[1] = 0x7FFFFFFF; } getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } } void LogicManager::CONS_Francois_DoSeqOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DoSeqOtis); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 3; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DoSeqOtis(HAND_PARAMS) { switch (msg->action) { case 3: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 12: startSeqOtis(kCharacterFrancois, (char *)&getCharacterCurrentParams(kCharacterFrancois)[0]); break; default: break; } } void LogicManager::CONS_Francois_DoCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DoCorrOtis); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 4; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DoCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[3]); getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 12: startSeqOtis(kCharacterFrancois, (char *)&getCharacterCurrentParams(kCharacterFrancois)[0]); blockAtDoor(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[3]); break; default: break; } } void LogicManager::CONS_Francois_DoEnterCorrOtis(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DoEnterCorrOtis); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 5; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); params->parameters[3] = param2.intParam; fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DoEnterCorrOtis(HAND_PARAMS) { switch (msg->action) { case 3: releaseAtDoor(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[3]); getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 12: startSeqOtis(kCharacterFrancois, (char *)&getCharacterCurrentParams(kCharacterFrancois)[0]); blockAtDoor(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[3]); getCharacter(kCharacterFrancois).characterPosition.location = 1; if (inComp(kCharacterCath, kCarRedSleeping, 5790) || inComp(kCharacterCath, kCarRedSleeping, 6130)) { if(isNight()) { playNIS(kEventCathTurningNight); } else { playNIS(kEventCathTurningDay); } playDialog(0, "BUMP", -1, 0); bumpCathFDoor(35); } break; default: break; } } void LogicManager::CONS_Francois_DoDialog(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DoDialog); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 6; params->clear(); strncpy((char *)¶ms->parameters[0], param1.stringParam, 12); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DoDialog(HAND_PARAMS) { switch (msg->action) { case 2: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 12: playDialog(kCharacterFrancois, (char *)&getCharacterCurrentParams(kCharacterFrancois)[0], -1, 0); break; default: break; } } void LogicManager::CONS_Francois_SaveGame(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_SaveGame); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 7; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_SaveGame(HAND_PARAMS) { switch (msg->action) { case 0: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 12: save( kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[0], getCharacterCurrentParams(kCharacterFrancois)[1] ); getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } } void LogicManager::CONS_Francois_DoWalk(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_DoWalk); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 8; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_DoWalk(HAND_PARAMS) { switch (msg->action) { case 0: if (walk(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[0], getCharacterCurrentParams(kCharacterFrancois)[1])) { getCharacter(kCharacterFrancois).inventoryItem = 0; getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); } else { if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !cathHasItem(kItemFirebird) || _doneNIS[kEventFrancoisShowEgg] || _doneNIS[kEventFrancoisShowEggD] || _doneNIS[kEventFrancoisShowEggNight] || _doneNIS[kEventFrancoisShowEggNightD]) { getCharacter(kCharacterFrancois).inventoryItem = nearChar(kCharacterFrancois, kCharacterCath, 2000) && _items[kItemBeetle].floating == 1 && !_doneNIS[kEventFrancoisShowBeetle] && !_doneNIS[kEventFrancoisShowBeetleD]; } else { getCharacter(kCharacterFrancois).inventoryItem = kItemFirebird; } if (getCharacterParams(kCharacterFrancois, 8)[0] && nearChar(kCharacterFrancois, kCharacterCath, 1000) && !inComp(kCharacterCath) && !whoOutside(kCharacterCath)) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_SaveGame, 2, kEventFrancoisTradeWhistle, 0, 0); } } break; case 1: if (msg->param.intParam == 18) { if (!isNight()) { if (getCharacter(kCharacterCath).characterPosition.position <= getCharacter(kCharacterFrancois).characterPosition.position) { playNIS(kEventFrancoisShowEgg); } else { playNIS(kEventFrancoisShowEggD); } } else { if (getCharacter(kCharacterCath).characterPosition.position <= getCharacter(kCharacterFrancois).characterPosition.position) { playNIS(kEventFrancoisShowEggNight); } else { playNIS(kEventFrancoisShowEggNightD); } } if (getCharacter(kCharacterFrancois).direction == 1) { bumpCathFx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position - 750); } else { bumpCathRx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position + 750); } } else if (msg->param.intParam == 1) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_SaveGame, 2, kEventFrancoisShowBeetle, 0, 0); } break; case 5: case 6: playChrExcuseMe(kCharacterFrancois, kCharacterCath, 0); break; case 12: if (walk(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[0], getCharacterCurrentParams(kCharacterFrancois)[1])) { getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); } break; case 18: if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 1) { if (getCharacter(kCharacterCath).characterPosition.position <= getCharacter(kCharacterFrancois).characterPosition.position) { playNIS(kEventFrancoisTradeWhistle); } else { playNIS(kEventFrancoisTradeWhistleD); } giveCathItem(kItemWhistle); takeCathItem(kItemMatchBox); _items[kItemBeetle].floating = 2; if (getCharacter(kCharacterFrancois).direction == 1) { bumpCathFx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position - 750); } else { bumpCathRx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position + 750); } getCharacterParams(kCharacterFrancois, 8)[0] = 0; } else if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 2) { if (getCharacter(kCharacterCath).characterPosition.position <= getCharacter(kCharacterFrancois).characterPosition.position) { playNIS(kEventFrancoisShowBeetle); } else { playNIS(kEventFrancoisShowBeetleD); } if (getCharacter(kCharacterFrancois).direction == 1) { bumpCathFx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position - 750); } else { bumpCathRx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position + 750); } getCharacter(kCharacterFrancois).inventoryItem = 0; } break; default: break; } } void LogicManager::CONS_Francois_ExitComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_ExitComp); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 9; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_ExitComp(HAND_PARAMS) { switch (msg->action) { case 12: if (checkDoor(35) == 2) { setDoor(35, kCharacterCath, 0, 255, 255); send(kCharacterFrancois, kCharacterMadame, 134289824, 0); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Cd", 35, 0, 0); } else { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Ed", 35, 0, 0); } break; case 18: if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 1) { setDoor(35, kCharacterCath, 2, 255, 255); getCharacter(kCharacterFrancois).characterPosition.location = 0; getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); } else if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 2) { getCharacter(kCharacterFrancois).characterPosition.location = 0; getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); } break; default: break; } } void LogicManager::CONS_Francois_EnterComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_EnterComp); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 10; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_EnterComp(HAND_PARAMS) { switch (msg->action) { case 12: if (checkDoor(35) == 2) { setDoor(35, kCharacterCath, 0, 255, 255); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_DoEnterCorrOtis, "605Bd", 35, 0, 0); } else { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoEnterCorrOtis, "605Dd", 35, 0, 0); } break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: setDoor(35, kCharacterCath, 2, 255, 255); send(kCharacterFrancois, kCharacterMadame, 102484312, 0); // fall through case 2: getCharacter(kCharacterFrancois).characterPosition.location = 1; endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Francois_Rampage(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_Rampage); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 11; params->clear(); params->parameters[0] = param1.intParam; fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_Rampage(HAND_PARAMS) { switch (msg->action) { case 0: if (!whoRunningDialog(kCharacterFrancois)) { bool skip = false; // Horrible way to unroll a goto... if (!getCharacterCurrentParams(kCharacterFrancois)[8]) { getCharacterCurrentParams(kCharacterFrancois)[8] = _realTime + getCharacterCurrentParams(kCharacterFrancois)[5]; if (_realTime + getCharacterCurrentParams(kCharacterFrancois)[5] == 0) { skip = true; } } if (skip || getCharacterCurrentParams(kCharacterFrancois)[8] < _realTime) { if (!skip) { getCharacterCurrentParams(kCharacterFrancois)[8] = 0x7FFFFFFF; } switch (rnd(7)) { case 0: playDialog(kCharacterFrancois, "Fra1002A", -1, 0); break; case 1: playDialog(kCharacterFrancois, "Fra1002B", -1, 0); break; case 2: playDialog(kCharacterFrancois, "Fra1002C", -1, 0); break; case 3: playDialog(kCharacterFrancois, "Fra1002D", -1, 0); break; case 4: playDialog(kCharacterFrancois, "Fra1002E", -1, 0); break; case 5: case 6: playDialog(kCharacterFrancois, "Fra1002F", -1, 0); break; default: break; } getCharacterCurrentParams(kCharacterFrancois)[5] = 15 * rnd(7); getCharacterCurrentParams(kCharacterFrancois)[8] = 0; } } if (!whoOnScreen(kCharacterFrancois) || !whoFacingCath(kCharacterFrancois)) getCharacter(kCharacterFrancois).inventoryItem = 0; if (walk(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[1], getCharacterCurrentParams(kCharacterFrancois)[2])) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0; if (getCharacterCurrentParams(kCharacterFrancois)[2] == 540) { getCharacterCurrentParams(kCharacterFrancois)[1] = 4; if (_globals[kGlobalChapter] != 1) getCharacterCurrentParams(kCharacterFrancois)[1] = 3; getCharacterCurrentParams(kCharacterFrancois)[2] = 9460; } else { getCharacterCurrentParams(kCharacterFrancois)[1] = 3; getCharacterCurrentParams(kCharacterFrancois)[2] = 540; getCharacterCurrentParams(kCharacterFrancois)[7] = 0; getCharacterCurrentParams(kCharacterFrancois)[6] = 0; send(kCharacterFrancois, kCharacterCond2, 225932896, 0); send(kCharacterFrancois, kCharacterCond1, 225932896, 0); } } if (!nearX(kCharacterFrancois, 2000, 500) || getCharacter(kCharacterFrancois).direction != 2) { if (_globals[kGlobalChapter] == 1) { if (checkLoc(kCharacterFrancois, kCarRedSleeping) && (whoOnScreen(kCharacterFrancois) || getCharacterCurrentParams(kCharacterFrancois)[0] < _gameTime || getCharacterCurrentParams(kCharacterFrancois)[3]) && !getCharacterCurrentParams(kCharacterFrancois)[4] && getCharacter(kCharacterFrancois).characterPosition.position < getCharacter(kCharacterMadame).characterPosition.position) { if (getCharacter(kCharacterFrancois).direction == 2) { send(kCharacterFrancois, kCharacterMadame, 202221040, 0); getCharacterCurrentParams(kCharacterFrancois)[4] = 1; getCharacterCurrentParams(kCharacterFrancois)[3] = 1; } else if (getCharacterCurrentParams(kCharacterFrancois)[3] && nearChar(kCharacterFrancois, kCharacterMadame, 1000)) { send(kCharacterFrancois, kCharacterMadame, 168986720, 0); getCharacterCurrentParams(kCharacterFrancois)[4] = 1; } } } else if (getCharacterCurrentParams(kCharacterFrancois)[0] < _gameTime) { getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).walkStepSize = 30; getCharacter(kCharacterFrancois).inventoryItem = 0; if (whoRunningDialog(kCharacterFrancois)) fadeDialog(kCharacterFrancois); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); } break; } if (checkLoc(kCharacterFrancois, kCarRedSleeping) && getCharacterCurrentParams(kCharacterFrancois)[7]) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoSeqOtis, "605A", 0, 0, 0); break; } if (checkLoc(kCharacterFrancois, kCarGreenSleeping) && getCharacterCurrentParams(kCharacterFrancois)[6]) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_DoSeqOtis, "605A", 0, 0, 0); } else { if (_globals[kGlobalChapter] == 1) { if (checkLoc(kCharacterFrancois, kCarRedSleeping) && (whoOnScreen(kCharacterFrancois) || getCharacterCurrentParams(kCharacterFrancois)[0] < _gameTime || getCharacterCurrentParams(kCharacterFrancois)[3]) && !getCharacterCurrentParams(kCharacterFrancois)[4] && getCharacter(kCharacterFrancois).characterPosition.position < getCharacter(kCharacterMadame).characterPosition.position) { if (getCharacter(kCharacterFrancois).direction == 2) { send(kCharacterFrancois, kCharacterMadame, 202221040, 0); getCharacterCurrentParams(kCharacterFrancois)[4] = 1; getCharacterCurrentParams(kCharacterFrancois)[3] = 1; } else if (getCharacterCurrentParams(kCharacterFrancois)[3] && nearChar(kCharacterFrancois, kCharacterMadame, 1000)) { send(kCharacterFrancois, kCharacterMadame, 168986720, 0); getCharacterCurrentParams(kCharacterFrancois)[4] = 1; } } } else if (getCharacterCurrentParams(kCharacterFrancois)[0] < _gameTime) { getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).walkStepSize = 30; getCharacter(kCharacterFrancois).inventoryItem = 0; if (whoRunningDialog(kCharacterFrancois)) fadeDialog(kCharacterFrancois); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); } } break; case 1: getCharacter(kCharacterFrancois).inventoryItem = 0; if (whoRunningDialog(kCharacterFrancois)) fadeDialog(kCharacterFrancois); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_SaveGame, 2, kEventFrancoisWhistle, 0, 0); break; case 5: if (_globals[kGlobalJacket] == 2 && !_doneNIS[kEventFrancoisWhistle] && !_doneNIS[kEventFrancoisWhistleD] && !_doneNIS[kEventFrancoisWhistleNight] && !_doneNIS[kEventFrancoisWhistleNightD]) { getCharacter(kCharacterFrancois).inventoryItem = 0x80; } break; case 12: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_ExitComp, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: getCharacter(kCharacterFrancois).clothes = 1; getCharacter(kCharacterFrancois).walkStepSize = 100; getCharacter(kCharacterFrancois).inventoryItem = 0; getCharacterCurrentParams(kCharacterFrancois)[1] = 3; getCharacterCurrentParams(kCharacterFrancois)[2] = 540; walk(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[1], 540); getCharacterCurrentParams(kCharacterFrancois)[5] = 15 * rnd(7); break; case 2: send(kCharacterFrancois, kCharacterCond2, 168253822, 0); // fall through case 3: getCharacterCurrentParams(kCharacterFrancois)[4] = 0; getCharacterCurrentParams(kCharacterFrancois)[1] = 4; getCharacterCurrentParams(kCharacterFrancois)[2] = 9460; getCharacter(kCharacterFrancois).characterPosition.position = 2088; walk(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[1], getCharacterCurrentParams(kCharacterFrancois)[2]); if (_globals[kGlobalChapter] == 1) { if (checkLoc(kCharacterFrancois, kCarRedSleeping) && (whoOnScreen(kCharacterFrancois) || getCharacterCurrentParams(kCharacterFrancois)[0] < _gameTime || getCharacterCurrentParams(kCharacterFrancois)[3]) && !getCharacterCurrentParams(kCharacterFrancois)[4] && getCharacter(kCharacterFrancois).characterPosition.position < getCharacter(kCharacterMadame).characterPosition.position) { if (getCharacter(kCharacterFrancois).direction == 2) { send(kCharacterFrancois, kCharacterMadame, 202221040, 0); getCharacterCurrentParams(kCharacterFrancois)[4] = 1; getCharacterCurrentParams(kCharacterFrancois)[3] = 1; } else if (getCharacterCurrentParams(kCharacterFrancois)[3] && nearChar(kCharacterFrancois, kCharacterMadame, 1000)) { send(kCharacterFrancois, kCharacterMadame, 168986720, 0); getCharacterCurrentParams(kCharacterFrancois)[4] = 1; } } } else if (getCharacterCurrentParams(kCharacterFrancois)[0] < _gameTime) { getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).walkStepSize = 30; getCharacter(kCharacterFrancois).inventoryItem = 0; if (whoRunningDialog(kCharacterFrancois)) fadeDialog(kCharacterFrancois); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); } break; case 4: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_EnterComp, 0, 0, 0, 0); break; case 5: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 6: if (_globals[kGlobalJacket] == 2) { if (!isNight()) { if (getCharacter(kCharacterFrancois).characterPosition.position <= getCharacter(kCharacterCath).characterPosition.position) { playNIS(kEventFrancoisWhistleD); } else { playNIS(kEventFrancoisWhistle); } } else if (getCharacter(kCharacterFrancois).characterPosition.position <= getCharacter(kCharacterCath).characterPosition.position) { playNIS(kEventFrancoisWhistleNightD); } else { playNIS(kEventFrancoisWhistleNight); } } if (getCharacter(kCharacterFrancois).direction == 1) { bumpCathFx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position - 750); } else { bumpCathRx(getCharacter(kCharacterFrancois).characterPosition.car, getCharacter(kCharacterFrancois).characterPosition.position + 750); } break; default: break; } break; case 102752636: endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).characterPosition.location = 1; getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).walkStepSize = 30; getCharacter(kCharacterFrancois).inventoryItem = 0; getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; case 205346192: if (msg->sender == 4) { getCharacterCurrentParams(kCharacterFrancois)[7] = 1; } else if (msg->sender == 3) { getCharacterCurrentParams(kCharacterFrancois)[6] = 1; } break; default: break; } } void LogicManager::CONS_Francois_TakeWalk(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_TakeWalk); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 12; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_TakeWalk(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_ExitComp, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 9460, 0, 0); break; case 2: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_DoWait, 675, 0, 0, 0); break; case 3: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 540, 0, 0); break; case 4: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_DoWait, 675, 0, 0, 0); break; case 5: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; case 6: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_EnterComp, 0, 0, 0, 0); break; case 7: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Francois_HaremVisit(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_HaremVisit); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 13; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_HaremVisit(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_ExitComp, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 540, 0, 0); break; case 2: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 3, 4070, 0, 0); break; case 3: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Df", 6, 0, 0); break; case 4: getCharacter(kCharacterFrancois).characterPosition.location = 1; endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Har2010", 0, 0, 0); break; case 5: send(kCharacterFrancois, kCharacterAlouan, 189489753, 0); break; case 6: getCharacter(kCharacterFrancois).characterPosition.location = 0; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 4840, 0, 0); break; case 7: if (cathHasItem(kItemWhistle) || _items[kItemWhistle].floating == 3) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; } startCycOtis(kCharacterFrancois, "605He"); softBlockAtDoor(kCharacterFrancois, 36); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; if (rnd(2) == 0) { FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005C", 0, 0, 0); } else { FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005B", 0, 0, 0); } break; case 8: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 9; FrancoisCall(&LogicManager::CONS_Francois_DoWait, 450, 0, 0, 0); break; case 9: softReleaseAtDoor(kCharacterFrancois, 36); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; case 10: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 11; FrancoisCall(&LogicManager::CONS_Francois_EnterComp, 0, 0, 0, 0); break; case 11: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } break; case 190219584: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Ef", 6, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_ChaseBeetle(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_ChaseBeetle); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 14; params->clear(); params->parameters[0] = param1.intParam; params->parameters[1] = param2.intParam; strncpy((char *)¶ms->parameters[2], param3.stringParam, 12); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_ChaseBeetle(HAND_PARAMS) { switch (msg->action) { case 12: Common::strcpy_s((char *)&getCharacterCurrentParams(kCharacterFrancois)[5], 12, "605H"); Common::strcat_s((char *)&getCharacterCurrentParams(kCharacterFrancois)[5], 12, (char *)&getCharacterCurrentParams(kCharacterFrancois)[2]); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_ExitComp, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, getCharacterCurrentParams(kCharacterFrancois)[1], 0, 0); break; case 2: if (_items[kItemBeetle].floating == 3) { startCycOtis(kCharacterFrancois, (char *)&getCharacterCurrentParams(kCharacterFrancois)[5]); softBlockAtDoor(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[0]); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005A", 0, 0, 0); } else { if (getCharacterCurrentParams(kCharacterFrancois)[1] >= 5790) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 9460, 0, 0); } else { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 9; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 540, 0, 0); } } break; case 3: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoWait, rnd(450), 0, 0, 0); break; case 4: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; if (rnd(2) == 0) { FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005C", 0, 0, 0); } else { FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005B", 0, 0, 0); } break; case 5: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoWait, rnd(450), 0, 0, 0); break; case 6: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; if (rnd(2) == 0) { FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005C", 0, 0, 0); } else { FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2005B", 0, 0, 0); } break; case 7: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_DoWait, rnd(150), 0, 0, 0); break; case 8: softReleaseAtDoor(kCharacterFrancois, getCharacterCurrentParams(kCharacterFrancois)[0]); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 9460, 0, 0); break; case 9: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 9460, 0, 0); break; case 10: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 11; FrancoisCall(&LogicManager::CONS_Francois_DoWait, 900, 0, 0, 0); break; case 11: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; case 12: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 13; FrancoisCall(&LogicManager::CONS_Francois_EnterComp, 0, 0, 0, 0); break; case 13: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Francois_FindCath(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_FindCath); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 15; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_FindCath(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_ExitComp, 0, 0, 0, 0); break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: if (getCharacter(kCharacterCath).characterPosition.position <= getCharacter(kCharacterFrancois).characterPosition.position) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 540, 0, 0); } else { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 9460, 0, 0); } break; case 2: case 3: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoWait, 450, 0, 0, 0); break; case 4: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; case 5: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_EnterComp, 0, 0, 0, 0); break; case 6: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_DoWait, 900, 0, 0, 0); break; case 7: if (!inComp(kCharacterMadame, kCarRedSleeping, 5790)) { getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); } else { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2012", 0, 0, 0); } break; case 8: getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } break; default: break; } } void LogicManager::CONS_Francois_LetsGo(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_LetsGo); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 16; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_LetsGo(HAND_PARAMS) { switch (msg->action) { case 0: getCharacter(kCharacterFrancois).characterPosition = getCharacter(kCharacterMonsieur).characterPosition; break; case 12: setDoor(35, kCharacterCath, 0, 0, 0); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Cd", 35, 0, 0); break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: getCharacter(kCharacterFrancois).characterPosition.location = 0; getCharacter(kCharacterFrancois).characterPosition.position = 5890; send(kCharacterFrancois, kCharacterMadame, 101107728, 0); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 5, 850, 0, 0); break; case 2: endGraphics(kCharacterFrancois); send(kCharacterFrancois, kCharacterMonsieur, 237889408, 0); break; case 3: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Id", 35, 0, 0); break; case 4: setDoor(35, kCharacterCath, 2, 255, 255); send(kCharacterFrancois, kCharacterMadame, 100957716, 0); getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).currentCall--; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, _functionsFrancois[getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall]]); fedEx(kCharacterFrancois, kCharacterFrancois, 18, 0); break; default: break; } break; case 100901266: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_Birth(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_Birth); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 17; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_Birth(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1062000 && !getCharacterCurrentParams(kCharacterFrancois)[0]) { getCharacterCurrentParams(kCharacterFrancois)[0] = 1; CONS_Francois_StartPart1(0, 0, 0, 0); } break; case 12: getCharacter(kCharacterFrancois).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; break; default: break; } } void LogicManager::CONS_Francois_StartPart1(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_StartPart1); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 18; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_StartPart1(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1075500 && !getCharacterCurrentParams(kCharacterFrancois)[0]) { getCharacterCurrentParams(kCharacterFrancois)[0] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 1093500, 0, 0, 0); } break; case 18: if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 1) CONS_Francois_InComp(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_InComp(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_InComp); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 19; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_InComp(HAND_PARAMS) { switch (msg->action) { case 0: if (_gameTime > 1161000 && !getCharacterCurrentParams(kCharacterFrancois)[0]) { getCharacterCurrentParams(kCharacterFrancois)[0] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); } break; case 101107728: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_LetsGo, 0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_Asleep(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_Asleep); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 20; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_Asleep(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterFrancois).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; endGraphics(kCharacterFrancois); break; default: break; } } void LogicManager::CONS_Francois_StartPart2(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_StartPart2); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 21; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_StartPart2(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Francois_AtBreakfast(0, 0, 0, 0); break; case 12: endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).characterPosition.car = kCarRestaurant; getCharacter(kCharacterFrancois).characterPosition.position = 4689; getCharacter(kCharacterFrancois).characterPosition.location = 1; getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_Francois_AtBreakfast(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_AtBreakfast); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 22; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_AtBreakfast(HAND_PARAMS) { switch (msg->action) { case 18: if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 1) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoCorrOtis, "605Id", 35, 0, 0); } else if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 2) { setDoor(35, kCharacterCath, 2, 255, 255); send(kCharacterFrancois, kCharacterMadame, 100957716, 0); getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; endGraphics(kCharacterFrancois); CONS_Francois_WithMama(0, 0, 0, 0); } break; case 100901266: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_DoWalk, 4, 5790, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_WithMama(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_WithMama); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 23; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_WithMama(HAND_PARAMS) { switch (msg->action) { case 0: if ((_doneNIS[kEventFrancoisShowBeetle] || _doneNIS[kEventFrancoisShowBeetleD]) && !_doneNIS[kEventFrancoisTradeWhistle] && !_doneNIS[kEventFrancoisTradeWhistleD]) { getCharacterParams(kCharacterFrancois, 8)[0] = 1; } if (getCharacterParams(kCharacterFrancois, 8)[0] && cathInCorridor(kCarRedSleeping)) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_FindCath, 0, 0, 0, 0); break; } if (_gameTime > 1764000 && !getCharacterCurrentParams(kCharacterFrancois)[0]) { getCharacterCurrentParams(kCharacterFrancois)[0] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2011", 0, 0, 0); break; } if (_gameTime > 1800000 && !getCharacterCurrentParams(kCharacterFrancois)[1]) { getCharacterCurrentParams(kCharacterFrancois)[1] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_HaremVisit, 0, 0, 0, 0); break; } if (!cathHasItem(kItemWhistle) && _items[kItemWhistle].floating != 3) { if (_gameTime > 1768500 && !getCharacterCurrentParams(kCharacterFrancois)[2]) { getCharacterCurrentParams(kCharacterFrancois)[2] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 1773000, 0, 0, 0); break; } if (_gameTime > 1827000 && !getCharacterCurrentParams(kCharacterFrancois)[3]) { getCharacterCurrentParams(kCharacterFrancois)[3] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 1831500, 0, 0, 0); break; } } if (_items[kItemBeetle].floating != 3) { cathHasItem(kItemWhistle); break; } if (getCharacterCurrentParams(kCharacterFrancois)[4] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterFrancois)[4]) { getCharacterCurrentParams(kCharacterFrancois)[4] = _gameTime + 75; if (_gameTime == -75) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterFrancois)[4] < _gameTime) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (_gameTime > 1782000 && !getCharacterCurrentParams(kCharacterFrancois)[5]) { getCharacterCurrentParams(kCharacterFrancois)[5] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } if (_gameTime > 1813500 && !getCharacterCurrentParams(kCharacterFrancois)[6]) { getCharacterCurrentParams(kCharacterFrancois)[6] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 34, 6470, "c", 0); } break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: if (_gameTime > 1764000 && !getCharacterCurrentParams(kCharacterFrancois)[0]) { getCharacterCurrentParams(kCharacterFrancois)[0] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2011", 0, 0, 0); break; } // fall through case 2: if (_gameTime > 1800000 && !getCharacterCurrentParams(kCharacterFrancois)[1]) { getCharacterCurrentParams(kCharacterFrancois)[1] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_HaremVisit, 0, 0, 0, 0); break; } // fall through case 3: if (!cathHasItem(kItemWhistle) && _items[kItemWhistle].floating != 3) { if (_gameTime > 1768500 && !getCharacterCurrentParams(kCharacterFrancois)[2]) { getCharacterCurrentParams(kCharacterFrancois)[2] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 1773000, 0, 0, 0); break; } if (_gameTime > 1827000 && !getCharacterCurrentParams(kCharacterFrancois)[3]) { getCharacterCurrentParams(kCharacterFrancois)[3] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 1831500, 0, 0, 0); break; } } if (_items[kItemBeetle].floating != 3) { cathHasItem(kItemWhistle); break; } if (getCharacterCurrentParams(kCharacterFrancois)[4] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterFrancois)[4]) { getCharacterCurrentParams(kCharacterFrancois)[4] = _gameTime + 75; if (_gameTime == -75) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterFrancois)[4] < _gameTime) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (_gameTime > 1782000 && !getCharacterCurrentParams(kCharacterFrancois)[5]) { getCharacterCurrentParams(kCharacterFrancois)[5] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } if (_gameTime > 1813500 && !getCharacterCurrentParams(kCharacterFrancois)[6]) { getCharacterCurrentParams(kCharacterFrancois)[6] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 34, 6470, "c", 0); } break; case 4: if (_gameTime > 1827000 && !getCharacterCurrentParams(kCharacterFrancois)[3]) { getCharacterCurrentParams(kCharacterFrancois)[3] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 1831500, 0, 0, 0); break; } // fall through case 5: if (_items[kItemBeetle].floating != 3) { cathHasItem(kItemWhistle); break; } if (getCharacterCurrentParams(kCharacterFrancois)[4] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterFrancois)[4]) { getCharacterCurrentParams(kCharacterFrancois)[4] = _gameTime + 75; if (_gameTime == -75) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterFrancois)[4] < _gameTime) { getCharacterCurrentParams(kCharacterFrancois)[4] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } // fall through case 6: if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 6) { _globals[kGlobalFrancoisSawABlackBeetle] = 1; } if (_gameTime > 1782000 && !getCharacterCurrentParams(kCharacterFrancois)[5]) { getCharacterCurrentParams(kCharacterFrancois)[5] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } // fall through case 7: if (_gameTime > 1813500 && !getCharacterCurrentParams(kCharacterFrancois)[6]) { getCharacterCurrentParams(kCharacterFrancois)[6] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 34, 6470, "c", 0); } break; default: break; } break; default: break; } } void LogicManager::CONS_Francois_StartPart3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_StartPart3); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 24; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_StartPart3(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Francois_InPart3(0, 0, 0, 0); break; case 12: endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_Francois_InPart3(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_InPart3); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 25; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_InPart3(HAND_PARAMS) { switch (msg->action) { case 0: if ((_doneNIS[kEventFrancoisShowBeetle] || _doneNIS[kEventFrancoisShowBeetleD]) && !_doneNIS[kEventFrancoisTradeWhistle] && !_doneNIS[kEventFrancoisTradeWhistleD]) { getCharacterParams(kCharacterFrancois, 8)[0] = 1; } if (getCharacterCurrentParams(kCharacterFrancois)[1] && inComp(kCharacterMadame, kCarRedSleeping, 5790) && !getCharacterCurrentParams(kCharacterFrancois)[0]) { if (getCharacterParams(kCharacterFrancois, 8)[0] && cathInCorridor(kCarRedSleeping)) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 2; FrancoisCall(&LogicManager::CONS_Francois_FindCath, 0, 0, 0, 0); break; } if (_gameTime > 2025000 && !getCharacterCurrentParams(kCharacterFrancois)[2]) { getCharacterCurrentParams(kCharacterFrancois)[2] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (_gameTime > 2052000 && !getCharacterCurrentParams(kCharacterFrancois)[3]) { getCharacterCurrentParams(kCharacterFrancois)[3] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (_gameTime > 2079000 && !getCharacterCurrentParams(kCharacterFrancois)[4]) { getCharacterCurrentParams(kCharacterFrancois)[4] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (_gameTime > 2092500 && !getCharacterCurrentParams(kCharacterFrancois)[5]) { getCharacterCurrentParams(kCharacterFrancois)[5] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (_gameTime > 2173500 && !getCharacterCurrentParams(kCharacterFrancois)[6]) { getCharacterCurrentParams(kCharacterFrancois)[6] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (_gameTime > 2182500 && !getCharacterCurrentParams(kCharacterFrancois)[7]) { getCharacterCurrentParams(kCharacterFrancois)[7] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (_gameTime > 2241000 && !getCharacterCurrentParams(kCharacterFrancois)[8]) { getCharacterCurrentParams(kCharacterFrancois)[8] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 9; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } if (!cathHasItem(kItemWhistle) && _items[kItemWhistle].floating != 3) { if (_gameTime > 2011500 && !getCharacterCurrentParams(kCharacterFrancois)[9]) { getCharacterCurrentParams(kCharacterFrancois)[9] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 2016000, 0, 0, 0); break; } if (_gameTime > 2115000 && !getCharacterCurrentParams(kCharacterFrancois)[10]) { getCharacterCurrentParams(kCharacterFrancois)[10] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 11; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 2119500, 0, 0, 0); break; } } if (_items[kItemBeetle].floating == 3) { if (getCharacterCurrentParams(kCharacterFrancois)[11] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterFrancois)[11] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterFrancois)[11]) { getCharacterCurrentParams(kCharacterFrancois)[11] = _gameTime + 75; if (_gameTime == -75) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterFrancois)[11] < _gameTime) { getCharacterCurrentParams(kCharacterFrancois)[11] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (_gameTime > 2040300 && !getCharacterCurrentParams(kCharacterFrancois)[12]) { getCharacterCurrentParams(kCharacterFrancois)[12] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 13; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 36, 4840, "e", 0); break; } if (_gameTime > 2146500 && !getCharacterCurrentParams(kCharacterFrancois)[13]) { getCharacterCurrentParams(kCharacterFrancois)[13] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 14; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } if (_gameTime > 2218500 && !getCharacterCurrentParams(kCharacterFrancois)[14]) { getCharacterCurrentParams(kCharacterFrancois)[14] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 15; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 33, 7500, "b", 0); break; } } else { cathHasItem(kItemWhistle); } } break; case 18: switch (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8]) { case 1: getCharacterCurrentParams(kCharacterFrancois)[1] = 1; break; case 2: if (_gameTime > 2025000 && !getCharacterCurrentParams(kCharacterFrancois)[2]) { getCharacterCurrentParams(kCharacterFrancois)[2] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 3; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 3: if (_gameTime > 2052000 && !getCharacterCurrentParams(kCharacterFrancois)[3]) { getCharacterCurrentParams(kCharacterFrancois)[3] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 4; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 4: if (_gameTime > 2079000 && !getCharacterCurrentParams(kCharacterFrancois)[4]) { getCharacterCurrentParams(kCharacterFrancois)[4] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 5; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 5: if (_gameTime > 2092500 && !getCharacterCurrentParams(kCharacterFrancois)[5]) { getCharacterCurrentParams(kCharacterFrancois)[5] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 6; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 6: if (_gameTime > 2173500 && !getCharacterCurrentParams(kCharacterFrancois)[6]) { getCharacterCurrentParams(kCharacterFrancois)[6] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 7; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 7: if (_gameTime > 2182500 && !getCharacterCurrentParams(kCharacterFrancois)[7]) { getCharacterCurrentParams(kCharacterFrancois)[7] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 8; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 8: if (_gameTime > 2241000 && !getCharacterCurrentParams(kCharacterFrancois)[8]) { getCharacterCurrentParams(kCharacterFrancois)[8] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 9; FrancoisCall(&LogicManager::CONS_Francois_TakeWalk, 0, 0, 0, 0); break; } // fall through case 9: if (!cathHasItem(kItemWhistle) && _items[kItemWhistle].floating != 3) { if (_gameTime > 2011500 && !getCharacterCurrentParams(kCharacterFrancois)[9]) { getCharacterCurrentParams(kCharacterFrancois)[9] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 10; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 2016000, 0, 0, 0); break; } if (_gameTime > 2115000 && !getCharacterCurrentParams(kCharacterFrancois)[10]) { getCharacterCurrentParams(kCharacterFrancois)[10] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 11; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 2119500, 0, 0, 0); break; } } if (_items[kItemBeetle].floating == 3) { if (getCharacterCurrentParams(kCharacterFrancois)[11] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterFrancois)[11] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterFrancois)[11]) { getCharacterCurrentParams(kCharacterFrancois)[11] = _gameTime + 75; if (_gameTime == -75) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterFrancois)[11] < _gameTime) { getCharacterCurrentParams(kCharacterFrancois)[11] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (_gameTime > 2040300 && !getCharacterCurrentParams(kCharacterFrancois)[12]) { getCharacterCurrentParams(kCharacterFrancois)[12] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 13; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 36, 4840, "e", 0); break; } if (_gameTime > 2146500 && !getCharacterCurrentParams(kCharacterFrancois)[13]) { getCharacterCurrentParams(kCharacterFrancois)[13] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 14; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } if (_gameTime > 2218500 && !getCharacterCurrentParams(kCharacterFrancois)[14]) { getCharacterCurrentParams(kCharacterFrancois)[14] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 15; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 33, 7500, "b", 0); break; } } else { cathHasItem(kItemWhistle); } break; case 10: if (_gameTime > 2115000 && !getCharacterCurrentParams(kCharacterFrancois)[10]) { getCharacterCurrentParams(kCharacterFrancois)[10] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 11; FrancoisCall(&LogicManager::CONS_Francois_Rampage, 2119500, 0, 0, 0); break; } // fall through case 11: if (_items[kItemBeetle].floating == 3) { if (getCharacterCurrentParams(kCharacterFrancois)[11] != 0x7FFFFFFF && _gameTime) { if (_gameTime > 15803100) { getCharacterCurrentParams(kCharacterFrancois)[11] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } if (!nearChar(kCharacterFrancois, kCharacterCath, 2000) || !getCharacterCurrentParams(kCharacterFrancois)[11]) { getCharacterCurrentParams(kCharacterFrancois)[11] = _gameTime + 75; if (_gameTime == -75) { getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (getCharacterCurrentParams(kCharacterFrancois)[11] < _gameTime) { getCharacterCurrentParams(kCharacterFrancois)[11] = 0x7FFFFFFF; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 12; FrancoisCall(&LogicManager::CONS_Francois_DoDialog, "Fra2010", 0, 0, 0); break; } } if (_gameTime > 2040300 && !getCharacterCurrentParams(kCharacterFrancois)[12]) { getCharacterCurrentParams(kCharacterFrancois)[12] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 13; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 36, 4840, "e", 0); break; } if (_gameTime > 2146500 && !getCharacterCurrentParams(kCharacterFrancois)[13]) { getCharacterCurrentParams(kCharacterFrancois)[13] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 14; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } if (_gameTime > 2218500 && !getCharacterCurrentParams(kCharacterFrancois)[14]) { getCharacterCurrentParams(kCharacterFrancois)[14] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 15; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 33, 7500, "b", 0); break; } } else { cathHasItem(kItemWhistle); } break; case 12: if (getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] == 12) { _globals[kGlobalFrancoisSawABlackBeetle] = 1; } if (_gameTime > 2040300 && !getCharacterCurrentParams(kCharacterFrancois)[12]) { getCharacterCurrentParams(kCharacterFrancois)[12] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 13; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 36, 4840, "e", 0); break; } // fall through case 13: if (_gameTime > 2146500 && !getCharacterCurrentParams(kCharacterFrancois)[13]) { getCharacterCurrentParams(kCharacterFrancois)[13] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 14; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 37, 4070, "f", 0); break; } // fall through case 14: if (_gameTime > 2218500 && !getCharacterCurrentParams(kCharacterFrancois)[14]) { getCharacterCurrentParams(kCharacterFrancois)[14] = 1; getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 15; FrancoisCall(&LogicManager::CONS_Francois_ChaseBeetle, 33, 7500, "b", 0); } break; default: break; } break; case 101107728: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_LetsGo, 0, 0, 0, 0); break; case 189872836: getCharacterCurrentParams(kCharacterFrancois)[0] = 1; break; case 190390860: getCharacterCurrentParams(kCharacterFrancois)[0] = 0; break; default: break; } } void LogicManager::CONS_Francois_StartPart4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_StartPart4); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 26; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_StartPart4(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Francois_InPart4(0, 0, 0, 0); break; case 12: endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_Francois_InPart4(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_InPart4); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 27; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_InPart4(HAND_PARAMS) { switch (msg->action) { case 101107728: getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall + 8] = 1; FrancoisCall(&LogicManager::CONS_Francois_LetsGo, 0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_StartPart5(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_StartPart5); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 28; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_StartPart5(HAND_PARAMS) { switch (msg->action) { case 0: CONS_Francois_Prisoner(0, 0, 0, 0); break; case 12: endGraphics(kCharacterFrancois); getCharacter(kCharacterFrancois).characterPosition.car = kCarRestaurant; getCharacter(kCharacterFrancois).characterPosition.position = 3969; getCharacter(kCharacterFrancois).characterPosition.location = 1; getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).inventoryItem = 0; break; default: break; } } void LogicManager::CONS_Francois_Prisoner(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_Prisoner); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 29; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_Prisoner(HAND_PARAMS) { switch (msg->action) { case 70549068: if (!cathHasItem(kItemWhistle) && _items[kItemWhistle].floating != 3) dropItem(kItemWhistle, 1); CONS_Francois_Hiding(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_Hiding(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_Hiding); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 30; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_Hiding(HAND_PARAMS) { switch (msg->action) { case 12: getCharacter(kCharacterFrancois).characterPosition.car = kCarRedSleeping; getCharacter(kCharacterFrancois).characterPosition.position = 5790; getCharacter(kCharacterFrancois).characterPosition.location = 1; getCharacter(kCharacterFrancois).clothes = 0; getCharacter(kCharacterFrancois).inventoryItem = 0; break; case 135800432: CONS_Francois_Disappear(0, 0, 0, 0); break; default: break; } } void LogicManager::CONS_Francois_Disappear(CONS_PARAMS) { CharacterCallParams *params = &getCharacter(kCharacterFrancois).callParams[getCharacter(kCharacterFrancois).currentCall]; _engine->getMessageManager()->setMessageHandle(kCharacterFrancois, &LogicManager::HAND_Francois_Disappear); getCharacter(kCharacterFrancois).callbacks[getCharacter(kCharacterFrancois).currentCall] = 31; params->clear(); fedEx(kCharacterFrancois, kCharacterFrancois, 12, 0); } void LogicManager::HAND_Francois_Disappear(HAND_PARAMS) { // No-op } void (LogicManager::*LogicManager::_functionsFrancois[])(HAND_PARAMS) = { nullptr, &LogicManager::HAND_Francois_DebugWalks, &LogicManager::HAND_Francois_DoWait, &LogicManager::HAND_Francois_DoSeqOtis, &LogicManager::HAND_Francois_DoCorrOtis, &LogicManager::HAND_Francois_DoEnterCorrOtis, &LogicManager::HAND_Francois_DoDialog, &LogicManager::HAND_Francois_SaveGame, &LogicManager::HAND_Francois_DoWalk, &LogicManager::HAND_Francois_ExitComp, &LogicManager::HAND_Francois_EnterComp, &LogicManager::HAND_Francois_Rampage, &LogicManager::HAND_Francois_TakeWalk, &LogicManager::HAND_Francois_HaremVisit, &LogicManager::HAND_Francois_ChaseBeetle, &LogicManager::HAND_Francois_FindCath, &LogicManager::HAND_Francois_LetsGo, &LogicManager::HAND_Francois_Birth, &LogicManager::HAND_Francois_StartPart1, &LogicManager::HAND_Francois_InComp, &LogicManager::HAND_Francois_Asleep, &LogicManager::HAND_Francois_StartPart2, &LogicManager::HAND_Francois_AtBreakfast, &LogicManager::HAND_Francois_WithMama, &LogicManager::HAND_Francois_StartPart3, &LogicManager::HAND_Francois_InPart3, &LogicManager::HAND_Francois_StartPart4, &LogicManager::HAND_Francois_InPart4, &LogicManager::HAND_Francois_StartPart5, &LogicManager::HAND_Francois_Prisoner, &LogicManager::HAND_Francois_Hiding, &LogicManager::HAND_Francois_Disappear }; } // End of namespace LastExpress