/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef KYRA_SOUND_HALESTORM_H #define KYRA_SOUND_HALESTORM_H #include "common/scummsys.h" namespace Audio { class Mixer; } namespace Common { class SeekableReadStream; } namespace Kyra { class HSSoundSystem; class HalestormLoader { public: virtual ~HalestormLoader() {} virtual Common::SeekableReadStream *getResource(uint16 id, uint32 type) = 0; }; class HalestormDriver { public: HalestormDriver(HalestormLoader *res, Audio::Mixer *mixer); ~HalestormDriver(); enum InterpolationMode { kNone = 0, kSimple = 1, kTable = 2 }; // The original driver would generate 8-bit sound, which makes // sense, since most of the hardware had support for only that. // However, the internal quality of the intermediate pcm stream // (before the downsampling to 8-bit in the final pass) is a bit // higher (up to 12 bits, depending on the channel use). I have // added an "output16bit" option which will output the unmodified // intermediate data (but converting it from unsigned to signed). bool init(bool hiQuality, InterpolationMode imode, int numChanSfx, bool output16bit); void registerSamples(const uint16 *resList, bool registerOnly); void releaseSamples(); int changeSystemVoices(int numChanMusicTotal, int numChanMusicPoly, int numChanSfx); void startSoundEffect(int id, int rate = 0); void enqueueSoundEffect(int id, int rate, int note); void stopSoundEffect(int id); void stopAllSoundEffects(); enum HSCommands { kSongPlayOnce = 0, kSongPlayLoop = 1, kSongAbort = 2, kSongIsPlaying = 3, kSongFadeOut = 10, kSongFadeIn = 11, kSongFadeGetState = 12, kSongFadeReset = 13, kSetRateAndIntrplMode = 14 }; int doCommand(int cmd, ...); void setMusicVolume(int volume); void setSoundEffectVolume(int volume); private: HSSoundSystem *_hs; }; } // End of namespace Kyra #endif