/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifdef ENABLE_EOB #ifndef KYRA_SOUND_CAPCOM98_H #define KYRA_SOUND_CAPCOM98_H #include "audio/mididrv.h" #include "common/scummsys.h" namespace Audio { class Mixer; } namespace Kyra { class CapcomPC98AudioDriverInternal; class CapcomPC98AudioDriver { public: CapcomPC98AudioDriver(Audio::Mixer *mixer, MidiDriver::DeviceHandle dev); ~CapcomPC98AudioDriver(); bool isUsable() const; // All data passed to the following functions has to be maintained by the caller. void reset(); void loadFMInstruments(const uint8 *data); void startSong(const uint8 *data, uint8 volume, bool loop); void stopSong(); void startSoundEffect(const uint8 *data, uint8 volume); void stopSoundEffect(); int checkSoundMarker() const; bool songIsPlaying() const; bool soundEffectIsPlaying() const; void fadeOut(); void allNotesOff(); void setMusicVolume(int volume); void setSoundEffectVolume(int volume); private: CapcomPC98AudioDriverInternal *_drv; }; } // End of namespace Kyra #endif #endif