/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef KYRA_SCREEN_MR_H #define KYRA_SCREEN_MR_H #include "kyra/graphics/screen_v2.h" namespace Kyra { class KyraEngine_MR; class Screen_MR : public Screen_v2 { public: Screen_MR(KyraEngine_MR *vm, OSystem *system); ~Screen_MR() override; int getLayer(int x, int y) override; byte getShapeFlag1(int x, int y) override; byte getShapeFlag2(int x, int y) override; int getDrawLayer(int x, int y) override; int getDrawLayer2(int x, int y, int height) override; void drawFilledBox(int x1, int y1, int x2, int y2, uint8 c1, uint8 c2, uint8 c3); private: static const ScreenDim _screenDimTable[]; static const int _screenDimTableCount; const int _interfaceCommandLineY1; }; } // End of namespace Kyra #endif