/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ILLUSIONS_TALKTHREAD_H #define ILLUSIONS_TALKTHREAD_H #include "illusions/thread.h" namespace Illusions { class IllusionsEngine; struct TalkEntry; enum { kMsgQueryTalkThreadActive = 0, kMsgClearSequenceId1 = 1, kMsgClearSequenceId2 = 2 }; class TalkThread : public Thread { public: TalkThread(IllusionsEngine *vm, uint32 threadId, uint32 callingThreadId, uint notifyFlags, int16 duration, uint32 objectId, uint32 talkId, uint32 sequenceId1, uint32 sequenceId2, uint32 namedPointId); int onUpdate() override; void onSuspend() override; void onPause() override; void onUnpause() override; void onTerminated() override; void onKill() override; uint32 sendMessage(int msgNum, uint32 msgValue) override; public: //field0 dw int _status; uint _flags; uint32 _textStartTime; uint32 _textEndTime; uint32 _textDuration; uint32 _defDurationMult; uint32 _textDurationElapsed; uint32 _durationMult; //field12 dw uint32 _objectId; uint32 _talkId; uint32 _sequenceId1; uint32 _sequenceId2; byte *_entryTblPtr; uint16 *_entryText; uint16 *_currEntryText; //field30 dd uint32 _namedPointId; uint32 _voiceStartTime; uint32 _voiceEndTime; uint32 _voiceDuration; uint32 _voiceDurationElapsed; void refreshText(); int insertText(); TalkEntry *getTalkResourceEntry(uint32 talkId); }; } // End of namespace Illusions #endif // ILLUSIONS_TALKTHREAD_H