/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef ILLUSIONS_BBDOU_BBDOU_FOODCTL_H #define ILLUSIONS_BBDOU_BBDOU_FOODCTL_H #include "illusions/specialcode.h" #include "illusions/thread.h" namespace Illusions { class IllusionsEngine_BBDOU; const uint kFoodMaxPropertyIdsCount = 15; const uint kFoodCount = 16; struct FoodItem { uint32 objectId; int value; }; class BbdouFoodCtl { public: BbdouFoodCtl(IllusionsEngine_BBDOU *vm); ~BbdouFoodCtl(); void placeFood(uint totalRoundsCount, uint maxRequestedFoodCount); void addFood(uint32 propertyId); void requestFirstFood(); void requestNextFood(); void nextRound(); bool hasReachedRequestedFoodCount(); bool hasRoundFinished(); void serveFood(); void resetFood(); protected: IllusionsEngine_BBDOU *_vm; uint _totalRoundsCount, _maxRequestedFoodCount; uint32 _foodPropertyIds[kFoodMaxPropertyIdsCount]; uint _requestedFoodCount; uint _requestedFoodIndex; FoodItem _foodItems[kFoodCount]; uint _servedFoodCount; void placeActors(); void resetFoodControls(); uint32 getFoodSequenceId(); uint32 getCurrentStudentObjectId(); }; } // End of namespace Illusions #endif // ILLUSIONS_BBDOU_BBDOU_FOODCTL_H