/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "hypno/grammar.h" #include "hypno/hypno.h" namespace Hypno { MVideo::MVideo(Common::String path_, Common::Point position_, bool transparent_, bool scaled_, bool loop_) { decoder = nullptr; path = path_; position = position_; scaled = scaled_; transparent = transparent_; loop = loop_; } bool HypnoSmackerDecoder::loadStream(Common::SeekableReadStream *stream) { if (!SmackerDecoder::loadStream(stream)) return false; // Map audio tracks to sound types for (uint32 i = 0; i < 8; i++) { Track *t = getTrack(i); if (t && t->getTrackType() == Track::kTrackTypeAudio) { AudioTrack *audio = (AudioTrack *)t; audio->setMute(false); audio->setSoundType(i == 7 ? Audio::Mixer::kSpeechSoundType : Audio::Mixer::kSFXSoundType); } } return true; } uint32 HypnoSmackerDecoder::getSignatureVersion(uint32 signature) const { if (signature == MKTAG('H', 'Y', 'P', '2')) { return 2; } else { return SmackerDecoder::getSignatureVersion(signature); } } }