/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #ifndef HPL_BINTREE_H #define HPL_BINTREE_H #include "common/list.h" namespace hpl { enum eBinTreeNode { eBinTreeNode_Left, eBinTreeNode_Right }; ////////////////////////////////////////////////////////////////////////// // TREE NODE CLASS ////////////////////////////////////////////////////////////////////////// template class BinTreeNode { public: T *GetData() { return &mData; } BinTreeNode(T aData, BinTreeNode *aParent, eBinTreeNode aParentDir) { for (int i = 0; i < 2; i++) mChild[i] = NULL; mData = aData; mParent = aParent; mParentDir = aParentDir; } BinTreeNode *AddChild(eBinTreeNode i, T aData) { if (mChild[i] == NULL) { mChild[i] = hplNew(BinTreeNode, (aData, this, i)); return mChild[i]; } return NULL; } BinTreeNode *GetChild(eBinTreeNode i) { return mChild[i]; } BinTreeNode *GetParent() { return mParent; } private: BinTreeNode *mChild[2]; BinTreeNode *mParent; T mData; eBinTreeNode mParentDir; }; ////////////////////////////////////////////////////////////////////////// // MAIN TREE CLASS ////////////////////////////////////////////////////////////////////////// template class BinTree { public: BinTree() { mlNumOfNodes = 0; mFirstNode = NULL; } ~BinTree() { Clear(); } /** * Clears the entire tree * \return number of nodes deleted */ int Clear() { mlNum = 0; DeleteNode(mFirstNode); mFirstNode = NULL; return mlNum; } /** * Insert a node to the tree. * \todo only works to set the root node. * \param aData the data to insert * \return */ BinTreeNode *Insert(T aData) { if (mFirstNode == NULL) { mFirstNode = hplNew(BinTreeNode, (aData, NULL, eBinTreeNode_Left)); mlNumOfNodes++; return mFirstNode; } // Insertion other then at the root is not supported! BinTreeNode *Node = mFirstNode; eBinTreeNode c; while (true) { // if(Node->GetData()GetChild(c) == NULL) { Node = Node->AddChild(c, aData); break; } else { Node = Node->GetChild(c); } } mlNumOfNodes++; return Node; } /** * Insert a node into a certain node in the tree * \param aData the data to insert * \param aNode the node to insert the data in * \param aChild what child to insert at * \return */ BinTreeNode *InsertAt(T aData, BinTreeNode *aNode, eBinTreeNode aChild = eBinTreeNode_Left) { if (aNode == NULL) return NULL; if (aNode->GetChild(aChild) != NULL) { aChild = aChild == eBinTreeNode_Left ? eBinTreeNode_Right : eBinTreeNode_Left; if (aNode->GetChild(aChild) != NULL) return NULL; } return aNode->AddChild(aChild, aData); } /** * Get the size of the tree * \return */ int Size() { return mlNumOfNodes; } const Common::List *> &GetLeafList() { mlstNodes.clear(); PopulateLeafList(mFirstNode); return mlstNodes; } /** * Get a list of all the nodes in the tree * \return */ const Common::List *> &GetNodeList() { mlstNodes.clear(); PopulateNodeList(mFirstNode); return mlstNodes; } private: int mlNumOfNodes; BinTreeNode *mFirstNode; int mlNum; Common::List *> mlstNodes; void DeleteNode(BinTreeNode *aNode) { if (aNode == NULL) return; DeleteNode(aNode->GetChild(eBinTreeNode_Left)); DeleteNode(aNode->GetChild(eBinTreeNode_Right)); hplDelete(aNode); mlNum++; } void PopulateNodeList(BinTreeNode *aNode) { if (aNode == NULL) return; PopulateNodeList(aNode->GetChild(eBinTreeNode_Left)); mlstNodes.push_back(aNode); PopulateNodeList(aNode->GetChild(eBinTreeNode_Right)); } void PopulateLeafList(BinTreeNode *aNode) { if (aNode == NULL) return; if (aNode->GetChild(eBinTreeNode_Left) == NULL && aNode->GetChild(eBinTreeNode_Right) == NULL) { mlstNodes.push_back(aNode); } PopulateLeafList(aNode->GetChild(eBinTreeNode_Left)); PopulateLeafList(aNode->GetChild(eBinTreeNode_Right)); } }; } // namespace hpl #endif // HPL_BINTREE_H