/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
/*
* Copyright (C) 2006-2010 - Frictional Games
*
* This file is part of HPL1 Engine.
*/
#include "hpl1/engine/resources/ImageEntityManager.h"
#include "common/algorithm.h"
#include "hpl1/engine/graphics/Graphics.h"
#include "hpl1/engine/graphics/ImageEntityData.h"
#include "hpl1/engine/graphics/Material.h"
#include "hpl1/engine/resources/Resources.h"
#include "hpl1/engine/system/String.h"
#include "hpl1/engine/system/low_level_system.h"
namespace hpl {
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
cImageEntityManager::cImageEntityManager(cGraphics *apGraphics, cResources *apResources)
: iResourceManager(apResources->GetFileSearcher(), apResources->GetLowLevel(),
apResources->GetLowLevelSystem()) {
mpGraphics = apGraphics;
mpResources = apResources;
mvImageHandle.resize(eMaterialTexture_LastEnum);
Common::fill(mvImageHandle.begin(), mvImageHandle.end(), -1);
}
cImageEntityManager::~cImageEntityManager() {
DestroyAll();
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
iResourceBase *cImageEntityManager::Create(const tString &asName) {
tString sPath;
cImageEntityData *pIEData;
tString asNewName;
BeginLoad(asName);
asNewName = cString::SetFileExt(asName, "hed");
pIEData = static_cast(FindLoadedResource(asNewName, sPath));
if (pIEData == NULL && sPath != "") {
pIEData = hplNew(cImageEntityData, (asNewName, mpGraphics, mpResources));
if (pIEData->CreateFromFile(sPath, mvImageHandle) == false) {
EndLoad();
return NULL;
}
if (pIEData)
AddResource(pIEData);
} else {
}
if (pIEData)
pIEData->IncUserCount();
else
Error("Couldn't load image entity data '%s'\n", asNewName.c_str());
EndLoad();
return pIEData;
}
//-----------------------------------------------------------------------
cImageEntityData *cImageEntityManager::CreateData(const tString &asName) {
return static_cast(Create(asName));
}
//-----------------------------------------------------------------------
void cImageEntityManager::Unload(iResourceBase *apResource) {
}
//-----------------------------------------------------------------------
void cImageEntityManager::Destroy(iResourceBase *apResource) {
apResource->DecUserCount();
if (apResource->HasUsers() == false) {
RemoveResource(apResource);
hplDelete(apResource);
}
}
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
//-----------------------------------------------------------------------
} // namespace hpl