/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/resources/ImageEntityManager.h" #include "common/algorithm.h" #include "hpl1/engine/graphics/Graphics.h" #include "hpl1/engine/graphics/ImageEntityData.h" #include "hpl1/engine/graphics/Material.h" #include "hpl1/engine/resources/Resources.h" #include "hpl1/engine/system/String.h" #include "hpl1/engine/system/low_level_system.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cImageEntityManager::cImageEntityManager(cGraphics *apGraphics, cResources *apResources) : iResourceManager(apResources->GetFileSearcher(), apResources->GetLowLevel(), apResources->GetLowLevelSystem()) { mpGraphics = apGraphics; mpResources = apResources; mvImageHandle.resize(eMaterialTexture_LastEnum); Common::fill(mvImageHandle.begin(), mvImageHandle.end(), -1); } cImageEntityManager::~cImageEntityManager() { DestroyAll(); } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- iResourceBase *cImageEntityManager::Create(const tString &asName) { tString sPath; cImageEntityData *pIEData; tString asNewName; BeginLoad(asName); asNewName = cString::SetFileExt(asName, "hed"); pIEData = static_cast(FindLoadedResource(asNewName, sPath)); if (pIEData == NULL && sPath != "") { pIEData = hplNew(cImageEntityData, (asNewName, mpGraphics, mpResources)); if (pIEData->CreateFromFile(sPath, mvImageHandle) == false) { EndLoad(); return NULL; } if (pIEData) AddResource(pIEData); } else { } if (pIEData) pIEData->IncUserCount(); else Error("Couldn't load image entity data '%s'\n", asNewName.c_str()); EndLoad(); return pIEData; } //----------------------------------------------------------------------- cImageEntityData *cImageEntityManager::CreateData(const tString &asName) { return static_cast(Create(asName)); } //----------------------------------------------------------------------- void cImageEntityManager::Unload(iResourceBase *apResource) { } //----------------------------------------------------------------------- void cImageEntityManager::Destroy(iResourceBase *apResource) { apResource->DecUserCount(); if (apResource->HasUsers() == false) { RemoveResource(apResource); hplDelete(apResource); } } //----------------------------------------------------------------------- //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PRIVATE METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- //----------------------------------------------------------------------- } // namespace hpl