/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #ifndef HPL_COLLIDE_SHAPE_H #define HPL_COLLIDE_SHAPE_H #include "hpl1/engine/math/BoundingVolume.h" #include "hpl1/engine/math/MathTypes.h" namespace hpl { enum eCollideShapeType { eCollideShapeType_Null, eCollideShapeType_Box, eCollideShapeType_Sphere, eCollideShapeType_Cylinder, eCollideShapeType_Capsule, eCollideShapeType_ConvexHull, eCollideShapeType_Mesh, eCollideShapeType_Compound, eCollideShapeType_LastEnum }; class iPhysicsWorld; class iCollideShape { public: iCollideShape(iPhysicsWorld *apWorld) : mlUserCount(0), mpWorld(apWorld) {} virtual ~iCollideShape() {} virtual iCollideShape *GetSubShape(int alIdx) = 0; virtual int GetSubShapeNum() = 0; cVector3f GetSize() { return mvSize; } float GetRadius() { return mvSize.x; } float GetHeight() { return mvSize.y; } float GetWidth() { return mvSize.x; } float GetDepth() { return mvSize.z; } const cMatrixf &GetOffset() { return m_mtxOffset; } eCollideShapeType GetType() { return mType; } void IncUserCount() { mlUserCount++; } void DecUserCount() { mlUserCount--; } bool HasUsers() { return mlUserCount > 0; } int GetUserCount() { return mlUserCount; } float GetVolume() { return mfVolume; } cBoundingVolume &GetBoundingVolume() { return mBoundingVolume; } protected: cVector3f mvSize; eCollideShapeType mType; cMatrixf m_mtxOffset; int mlUserCount; iPhysicsWorld *mpWorld; float mfVolume; cBoundingVolume mBoundingVolume; }; } // namespace hpl #endif // HPL_COLLIDE_SHAPE_H