/* Copyright (c) <2003-2011> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #include "dgHingeConstraint.h" #include "dgBody.h" #include "dgWorld.h" #include "hpl1/engine/libraries/newton/core/dg.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// dgHingeConstraint::dgHingeConstraint() : dgBilateralConstraint() { NEWTON_ASSERT((((dgUnsigned64)&m_localMatrix0) & 15) == 0); // constraint->Init (); m_maxDOF = 6; m_jointAccelFnt = NULL; m_constId = dgHingeConstraintId; m_angle = dgFloat32(dgFloat32(0.0f)); } dgHingeConstraint::~dgHingeConstraint() { } /* dgHingeConstraint* dgHingeConstraint::Create(dgWorld* world) { dgHingeConstraint* constraint; //constraint = dgHingeConstraintArray::GetPool().GetElement(); dgHingeConstraintArray& array = *world; constraint = array.GetElement(); NEWTON_ASSERT ((((dgUnsigned64) &constraint->m_localMatrix0) & 15) == 0); constraint->Init (); constraint->m_maxDOF = 6; constraint->m_constId = dgHingeConstraintId; constraint->m_angle = dgFloat32 (0.0f); constraint->m_jointAccelFnt = NULL; return constraint; } void dgHingeConstraint::Remove(dgWorld* world) { dgHingeConstraintArray& array = *world; dgBilateralConstraint::Remove (world); //dgHingeConstraintArray::GetPool().RemoveElement (this); array.RemoveElement (this); } */ void dgHingeConstraint::SetJointParameterCallBack( dgHingeJointAcceleration callback) { m_jointAccelFnt = callback; } dgFloat32 dgHingeConstraint::GetJointAngle() const { return m_angle; } dgFloat32 dgHingeConstraint::GetJointOmega() const { NEWTON_ASSERT(m_body0); NEWTON_ASSERT(m_body1); dgVector dir(m_body0->GetMatrix().RotateVector(m_localMatrix0[0])); const dgVector &omega0 = m_body0->GetOmega(); const dgVector &omega1 = m_body1->GetOmega(); return (omega0 - omega1) % dir; } dgFloat32 dgHingeConstraint::CalculateStopAlpha(dgFloat32 angle, const dgJointCallBackParam *param) const { dgFloat32 alpha; dgFloat32 omega; dgFloat32 penetrationErr; alpha = dgFloat32(0.0f); if (m_angle > angle) { omega = GetJointOmega(); if (omega < dgFloat32(0.0f)) { omega = dgFloat32(0.0f); } penetrationErr = (angle - m_angle); alpha = dgFloat32(100.0f) * penetrationErr - omega * dgFloat32(1.01f) / param->m_timestep; } else if (m_angle < angle) { omega = GetJointOmega(); if (omega > dgFloat32(0.0f)) { omega = dgFloat32(0.0f); } penetrationErr = MIN_JOINT_PIN_LENGTH * (angle - m_angle); alpha = dgFloat32(100.0f) * penetrationErr - omega * dgFloat32(1.01f) / param->m_timestep; } return alpha; } dgVector dgHingeConstraint::GetJointForce() const { dgMatrix matrix0; dgMatrix matrix1; CalculateGlobalMatrixAndAngle(matrix0, matrix1); return dgVector( matrix0.m_front.Scale(m_jointForce[0]) + matrix0.m_up.Scale(m_jointForce[1]) + matrix0.m_right.Scale(m_jointForce[2]) + matrix0.m_up.Scale(m_jointForce[3]) + matrix0.m_right.Scale(m_jointForce[4])); } dgUnsigned32 dgHingeConstraint::JacobianDerivative(dgContraintDescritor ¶ms) { dgMatrix matrix0; dgMatrix matrix1; dgVector angle(CalculateGlobalMatrixAndAngle(matrix0, matrix1)); m_angle = -angle.m_x; NEWTON_ASSERT( dgAbsf(1.0f - (matrix0.m_front % matrix0.m_front)) < dgFloat32(1.0e-5f)); NEWTON_ASSERT(dgAbsf(1.0f - (matrix0.m_up % matrix0.m_up)) < dgFloat32(1.0e-5f)); NEWTON_ASSERT( dgAbsf(1.0f - (matrix0.m_right % matrix0.m_right)) < dgFloat32(1.0e-5f)); const dgVector &dir0 = matrix0.m_front; const dgVector &dir1 = matrix0.m_up; const dgVector &dir2 = matrix0.m_right; const dgVector &p0 = matrix0.m_posit; const dgVector &p1 = matrix1.m_posit; dgVector q0(p0 + matrix0.m_front.Scale(MIN_JOINT_PIN_LENGTH)); dgVector q1(p1 + matrix1.m_front.Scale(MIN_JOINT_PIN_LENGTH)); // NEWTON_ASSERT (((p1 - p0) % (p1 - p0)) < 1.0e-2f); dgPointParam pointDataP; dgPointParam pointDataQ; InitPointParam(pointDataP, m_stiffness, p0, p1); InitPointParam(pointDataQ, m_stiffness, q0, q1); CalculatePointDerivative(0, params, dir0, pointDataP, &m_jointForce[0]); CalculatePointDerivative(1, params, dir1, pointDataP, &m_jointForce[1]); CalculatePointDerivative(2, params, dir2, pointDataP, &m_jointForce[2]); CalculatePointDerivative(3, params, dir1, pointDataQ, &m_jointForce[3]); CalculatePointDerivative(4, params, dir2, pointDataQ, &m_jointForce[4]); dgInt32 ret = 5; if (m_jointAccelFnt) { dgJointCallBackParam axisParam; axisParam.m_accel = dgFloat32(0.0f); axisParam.m_timestep = params.m_timestep; axisParam.m_minFriction = DG_MIN_BOUND; axisParam.m_maxFriction = DG_MAX_BOUND; if (m_jointAccelFnt(reinterpret_cast(this), reinterpret_cast(&axisParam))) { if ((axisParam.m_minFriction > DG_MIN_BOUND) || (axisParam.m_maxFriction < DG_MAX_BOUND)) { params.m_forceBounds[5].m_low = axisParam.m_minFriction; params.m_forceBounds[5].m_upper = axisParam.m_maxFriction; params.m_forceBounds[5].m_normalIndex = DG_BILATERAL_FRICTION_CONSTRAINT; } CalculateAngularDerivative(5, params, dir0, m_stiffness, dgFloat32(0.0f), &m_jointForce[5]); // params.m_jointAccel[5] = axisParam.m_accel; SetMotorAcceleration(5, axisParam.m_accel, params); ret = 6; } } return dgUnsigned32(ret); }