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This notice may not be removed or altered from any source distribution. */ #if !defined(AFX_DGCONVEXCOLLISION_H__57E159CE_6B6F_42DE_891C_1F6C38EB9D29__INCLUDED_) #define AFX_DGCONVEXCOLLISION_H__57E159CE_6B6F_42DE_891C_1F6C38EB9D29__INCLUDED_ #include "dgCollision.h" class dgConvexSimplexEdge { public: dgInt32 m_vertex; dgConvexSimplexEdge *m_twin; dgConvexSimplexEdge *m_next; dgConvexSimplexEdge *m_prev; }; DG_MSC_VECTOR_ALIGMENT class dgCollisionConvex: public dgCollision { bool RayHitBox(const dgVector &localP0, const dgVector &localP1) const; dgInt32 RayCastClosestFace(dgVector *tetrahedrum, const dgVector &origin, dgFloat32 &pointDist) const; public: virtual void CalcAABB(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const; virtual void CalcAABBSimd(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const; virtual bool OOBBTest(const dgMatrix &matrix, const dgCollisionConvex *const shape, void *const cacheOrder) const; virtual dgFloat32 RayCast(const dgVector &localP0, const dgVector &localP1, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const; virtual dgFloat32 RayCastSimd(const dgVector &localP0, const dgVector &localP1, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const; virtual dgVector SupportVertex(const dgVector &dir) const; virtual dgVector SupportVertexSimd(const dgVector &dir) const; virtual dgInt32 CalculatePlaneIntersection(const dgVector &normal, const dgVector &point, dgVector *const contactsOut) const; virtual dgInt32 CalculatePlaneIntersectionSimd(const dgVector &normal, const dgVector &point, dgVector *const contactsOut) const; dgInt32 GetVertexCount() const { return m_vertexCount; } virtual bool IsTriggerVolume() const; private: dgInt32 SimplifyClipPolygon(dgInt32 count, const dgVector &normal, dgVector *const polygon) const; virtual dgVector CalculateVolumeIntegral(const dgMatrix &globalMatrix, GetBuoyancyPlane bouyancyPlane, void *const context) const; static void CalculateInertia(void *userData, int vertexCount, const dgFloat32 *FaceArray, int faceId); virtual void CalculateInertia(dgVector &inertia, dgVector &origin) const; virtual dgFloat32 GetVolume() const; virtual dgFloat32 GetBoxMinRadius() const; virtual dgFloat32 GetBoxMaxRadius() const; protected: virtual void *GetUserData() const; virtual void SetUserData(void *const userData); dgCollisionConvex(dgMemoryAllocator *const allocator, dgUnsigned32 signature, const dgMatrix &matrix, dgCollisionID id); dgCollisionConvex(dgWorld *const world, dgDeserialize deserialization, void *const userData); ~dgCollisionConvex(); virtual void SetAsTriggerVolume(bool mode); virtual void SerializeLow(dgSerialize callback, void *const userData) const; dgVector CalculateVolumeIntegral(const dgPlane &plane) const; dgFloat32 GetDiscretedAngleStep(dgFloat32 radius) const; dgConvexSimplexEdge *GetSupportEdge(const dgVector &dir) const; void SetVolumeAndCG(); bool SanityCheck(dgPolyhedra &hull) const; virtual void DebugCollision(const dgMatrix &matrix, OnDebugCollisionMeshCallback callback, void *const userData) const; virtual dgFloat32 CalculateMassProperties(dgVector &inertia, dgVector &crossInertia, dgVector ¢erOfMass) const; bool SanityCheck(dgInt32 count, const dgVector &normal, dgVector *const contactsOut) const; dgInt32 RectifyConvexSlice(dgInt32 count, const dgVector &normal, dgVector *const contactsOut) const; dgVector m_volume; dgVector m_boxSize; dgVector m_boxOrigin; dgVector m_size_x; dgVector m_size_y; dgVector m_size_z; dgConvexSimplexEdge *m_supportVertexStarCuadrant[8]; void *m_userData; dgVector *m_vertex; dgConvexSimplexEdge *m_simplex; dgFloat32 m_boxMinRadius; dgFloat32 m_boxMaxRadius; dgFloat32 m_simplexVolume; dgUnsigned16 m_edgeCount; dgUnsigned16 m_vertexCount; dgUnsigned32 m_isTriggerVolume : 1; static dgVector m_multiResDir[8]; static dgVector m_multiResDir_sse[6]; static dgTriplex m_hullDirs[14]; static dgInt32 m_iniliazised; static dgInt32 m_rayCastSimplex[4][4]; friend class dgWorld; friend class dgMinkowskiConv; friend class dgCollisionCompound; friend class dgBroadPhaseCollision; friend class dgCollisionConvexModifier; } DG_GCC_VECTOR_ALIGMENT; #endif //AFX_DGCONVEXCOLLISION_H__57E159CE_6B6F_42DE_891C_1F6C38EB9D29__INCLUDED_