/* Copyright (c) <2003-2011> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #if !defined(AFX_DGCOLLISIONCOMPOUND_H__E164CA46_D0ED_46EE_8130_46C4004940BA__INCLUDED_) #define AFX_DGCOLLISIONCOMPOUND_H__E164CA46_D0ED_46EE_8130_46C4004940BA__INCLUDED_ #include "dgCollision.h" #include "dgContact.h" class dgCollisionConvex; #define DG_COMPOUND_STACK_DEPTH 256 class dgCollisionCompound : public dgCollision { protected: enum dgNodeType { m_leaf, m_node, }; class OOBBTestData { public: OOBBTestData(const dgMatrix &matrix); OOBBTestData(const dgMatrix &matrix, const dgVector &p0, const dgVector &p1); dgMatrix m_matrix; dgMatrix m_absMatrix; dgVector m_origin; dgVector m_size; dgVector m_localP0; dgVector m_localP1; dgVector m_aabbP0; dgVector m_aabbP1; dgVector m_crossAxis[3][3]; dgVector m_crossAxisAbs[3][3]; dgVector m_crossAxisDotAbs[3][3]; dgVector m_extends[3][3]; }; DG_MSC_VECTOR_ALIGMENT class dgNodeBase { public: DG_CLASS_ALLOCATOR(allocator) dgNodeBase(); dgNodeBase(dgCollisionConvex *const m_shape, dgInt32 id); dgNodeBase(dgNodeBase *const left, dgNodeBase *const right, dgInt32 id); ~dgNodeBase(); void reset(); bool BoxTest(const OOBBTestData &data) const; bool BoxTest(const OOBBTestData &data, const dgNodeBase *const otherNode) const; dgFloat32 BoxClosestDistance(const dgVector *const points, dgInt32 count) const; dgVector m_p0; dgVector m_p1; dgVector m_size; dgVector m_origin; dgInt32 m_type; dgInt32 m_id; dgFloat32 m_area; dgNodeBase *m_left; dgNodeBase *m_right; dgNodeBase *m_parent; dgCollisionConvex *m_shape; } DG_GCC_VECTOR_ALIGMENT; class dgHeapNodePair { public: dgInt32 m_nodeA; dgInt32 m_nodeB; }; public: dgCollisionCompound(dgWorld *world); dgCollisionCompound(const dgCollisionCompound &source); dgCollisionCompound(dgInt32 count, dgCollisionConvex *const shapeArray[], dgWorld *world); dgCollisionCompound(dgWorld *const world, dgDeserialize deserialization, void *const userData); virtual ~dgCollisionCompound(); void AddCollision(dgCollisionConvex *part); // void RemoveCollision (dgCollisionConvex* part); void RemoveCollision(dgNodeBase *node); protected: void Init(dgInt32 count, dgCollisionConvex *const shapeArray[]); virtual dgFloat32 GetVolume() const; virtual dgFloat32 GetBoxMinRadius() const; virtual dgFloat32 GetBoxMaxRadius() const; virtual dgVector SupportVertex(const dgVector &dir) const; virtual void CalcAABB(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const; virtual void CalcAABBSimd(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const; virtual bool OOBBTest(const dgMatrix &matrix, const dgCollisionConvex *const shape, void *const cacheOrder) const; virtual void DebugCollision(const dgMatrix &matrix, OnDebugCollisionMeshCallback callback, void *const userData) const; virtual void CalculateInertia(dgVector &inertia, dgVector &origin) const; virtual dgVector CalculateVolumeIntegral(const dgMatrix &globalMatrix, GetBuoyancyPlane bouyancyPlane, void *const context) const; virtual dgFloat32 RayCast(const dgVector &localP0, const dgVector &localP1, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const; virtual dgFloat32 RayCastSimd(const dgVector &localP0, const dgVector &localP1, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const; dgNodeBase *BuildTree(dgInt32 count, dgCollisionConvex *const shapeArray[]); virtual dgInt32 CalculateSignature() const; virtual void SetCollisionBBox(const dgVector &p0, const dgVector &p1); virtual void GetCollisionInfo(dgCollisionInfo *info) const; virtual void Serialize(dgSerialize callback, void *const userData) const; void LinkParentNodes(); dgInt32 CalculateContacts(dgCollidingPairCollector::dgPair *const pair, dgCollisionParamProxy &proxy, dgInt32 useSimd) const; dgInt32 CalculateContactsToSingle(dgCollidingPairCollector::dgPair *const pair, dgCollisionParamProxy &proxy, dgInt32 useSimd) const; dgInt32 CalculateContactsToCompound(dgCollidingPairCollector::dgPair *const pair, dgCollisionParamProxy &proxy, dgInt32 useSimd) const; dgInt32 CalculateContactsToCollisionTree(dgCollidingPairCollector::dgPair *const pair, dgCollisionParamProxy &proxy, dgInt32 useSimd) const; dgInt32 CalculateContactsToHeightField(dgCollidingPairCollector::dgPair *const pair, dgCollisionParamProxy &proxy, dgInt32 useSimd) const; dgInt32 CalculateContactsBruteForce(dgCollidingPairCollector::dgPair *const pair, dgCollisionParamProxy &proxy, dgInt32 useSimd) const; dgInt32 ClosestDitance(dgBody *const bodyA, dgTriplex &contactA, dgBody *const bodyB, dgTriplex &contactB, dgTriplex &normalAB) const; #ifdef _DEBUG dgVector IntenalSupportVertex(const dgVector &dir) const; #endif protected: // dgInt32 GetAxis (dgNodeBase** const proxiArray, dgInt32 boxCount) const; // static dgInt32 CompareBox (const dgNodeBase* const boxA, const dgNodeBase* const boxB, void* const context); // dgNodeBase* BuildBottomUpTree(dgInt32 count, dgNodeBase** const proxiArray); void ImproveNodeFitness(dgNodeBase *const node) const; dgNodeBase *BuildTopDownTree(dgInt32 count, dgNodeBase **const proxiArray, dgInt32 &id); void PushNodes(dgNodeBase *const root, dgNodeBase **const proxiArray, dgInt32 &index) const; dgFloat32 CalculateSurfaceArea(dgNodeBase *const node0, dgNodeBase *const node1, dgVector &minBox, dgVector &maxBox) const; dgInt32 m_count; dgFloat32 m_boxMinRadius; dgFloat32 m_boxMaxRadius; dgWorld *m_world; dgNodeBase *m_root; dgCollisionConvex **m_array; OnCompoundCollisionPrefilter *m_preCollisionFilter; friend class dgBody; friend class dgWorld; }; #endif