/* Copyright (c) <2003-2011> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #if !defined(AFX_DGCOLLISIONBOX_H__364692C2_5F23_41AE_A167_7A92E2D2DA5F__INCLUDED_) #define AFX_DGCOLLISIONBOX_H__364692C2_5F23_41AE_A167_7A92E2D2DA5F__INCLUDED_ #include "dgCollisionConvex.h" class dgCollisionBox; class dgCollisionBox: public dgCollisionConvex { public: dgCollisionBox(dgMemoryAllocator *const allocator, dgUnsigned32 signature, dgFloat32 size_x, dgFloat32 size_y, dgFloat32 size_z, const dgMatrix &matrix); dgCollisionBox(dgWorld *const world, dgDeserialize deserialization, void *const userData); virtual ~dgCollisionBox(); protected: void Init(dgFloat32 size_x, dgFloat32 size_y, dgFloat32 size_z); virtual void CalcAABB(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const; virtual void CalcAABBSimd(const dgMatrix &matrix, dgVector &p0, dgVector &p1) const; virtual dgFloat32 RayCast(const dgVector &localP0, const dgVector &localP1, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const; virtual dgFloat32 RayCastSimd(const dgVector &localP0, const dgVector &localP1, dgContactPoint &contactOut, OnRayPrecastAction preFilter, const dgBody *const body, void *const userData) const; virtual dgVector SupportVertex(const dgVector &dir) const; virtual dgVector SupportVertexSimd(const dgVector &dir) const; virtual dgInt32 CalculatePlaneIntersection(const dgVector &normal, const dgVector &point, dgVector *const contactsOut) const; virtual dgInt32 CalculatePlaneIntersectionSimd(const dgVector &normal, const dgVector &point, dgVector *const contactsOut) const; virtual dgInt32 CalculateSignature() const; virtual void SetCollisionBBox(const dgVector &p0, const dgVector &p1); virtual dgFloat32 CalculateMassProperties(dgVector &inertia, dgVector &crossInertia, dgVector ¢erOfMass) const; virtual void GetCollisionInfo(dgCollisionInfo *info) const; virtual void Serialize(dgSerialize callback, void *const userData) const; virtual void SetBreakImpulse(dgFloat32 force); virtual dgFloat32 GetBreakImpulse() const; dgVector m_size[2]; dgVector m_vertex[8]; dgVector m_vertex_sse[6]; dgFloat32 m_destructionImpulse; static dgConvexSimplexEdge m_edgeArray[]; friend class dgWorld; }; #endif // !defined(AFX_DGCOLLISIONBOX_H__364692C2_5F23_41AE_A167_7A92E2D2DA5F__INCLUDED_)