/* Copyright (c) <2003-2011> * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * * 3. This notice may not be removed or altered from any source distribution. */ #include "dgCollision.h" #include "dgBody.h" #include "dgWorld.h" #include "hpl1/engine/libraries/newton/core/dg.h" // dgInitRtti(dgCollision); ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// dgCollision::dgCollision(dgMemoryAllocator *const allocator, dgUnsigned32 signature, const dgMatrix &matrix, dgCollisionID id) // :dgRef() { m_rtti = 0; m_refCount = 1; m_userDataID = 0; m_collsionId = id; m_signature = signature; m_allocator = allocator; // m_maxDistanceTravel = dgFloat32 (0.0f); // m_omegaDistanceBound = dgFloat32 (0.0f); SetOffsetMatrix(matrix); } dgCollision::dgCollision(dgWorld *const world, dgDeserialize deserialization, void *const userData) { dgInt32 signature[4]; deserialization(userData, &signature, sizeof(signature)); deserialization(userData, &m_offset, sizeof(dgMatrix)); m_rtti = 0; m_refCount = 1; m_signature = dgUnsigned32(signature[0]); m_userDataID = dgUnsigned32(signature[2]); m_allocator = world->GetAllocator(); m_collsionId = dgCollisionID(signature[1]); } dgCollision::~dgCollision() { } dgUnsigned32 dgCollision::Quantize(dgFloat32 value) { return dgUnsigned32(value * 1024.0f); } dgUnsigned32 dgCollision::MakeCRC(void *buffer, int size) { dgUnsigned32 crc; crc = dgCRC(buffer, size); return crc; } void dgCollision::SetOffsetMatrix(const dgMatrix &matrix) { m_offset = matrix; m_offset[0][3] = dgFloat32(0.0f); m_offset[1][3] = dgFloat32(0.0f); m_offset[2][3] = dgFloat32(0.0f); m_offset[3][3] = dgFloat32(1.0f); #ifdef _DEBUG dgFloat32 det; det = (m_offset.m_front * m_offset.m_up) % m_offset.m_right; NEWTON_ASSERT(det > dgFloat32(0.999f)); NEWTON_ASSERT(det < dgFloat32(1.001f)); #endif } void *dgCollision::GetUserData() const { return NULL; } void dgCollision::SetUserData(void *const userData) { } void dgCollision::GetCollisionInfo(dgCollisionInfo *info) const { // memset (info, 0, sizeof (dgCollisionInfo)); info->m_offsetMatrix = dgGetIdentityMatrix(); info->m_collisionType = m_collsionId; info->m_refCount = GetRefCount(); info->m_userDadaID = dgInt32(SetUserDataID()); } void dgCollision::SerializeLow(dgSerialize callback, void *const userData) const { dgInt32 signature[4]; signature[0] = dgInt32(GetSignature()); signature[1] = GetCollisionPrimityType(); signature[2] = dgInt32(SetUserDataID()); signature[3] = 0; callback(userData, &signature, sizeof(signature)); callback(userData, &m_offset, sizeof(dgMatrix)); } /* void dgCollision::Serialize(dgSerialize callback, void* const userData) const { NEWTON_ASSERT (0); } */