/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
*/
#include "hpl1/engine/impl/texture_tgl.h"
#include "common/str.h"
#include "graphics/pixelformat.h"
#include "hpl1/engine/graphics/bitmap2D.h"
#include "hpl1/debug.h"
#include "hpl1/engine/math/Math.h"
#include "hpl1/engine/system/low_level_system.h"
namespace hpl {
static void getSettings(Bitmap2D *apSrc, int &alChannels, TGLint &internalFormat, TGLenum &format) {
alChannels = apSrc->getNumChannels();
tString sType = cString::ToLowerCase(apSrc->getType());
const Common::String bmpFormat = apSrc->format().toString();
if (alChannels == 4) {
internalFormat = TGL_RGBA;
if (bmpFormat.contains("BGRA")) {
format = TGL_BGRA;
} else {
format = TGL_RGBA;
}
}
if (alChannels == 3) {
internalFormat = TGL_RGB;
if (bmpFormat.contains("BGR")) {
format = TGL_BGR;
} else {
format = TGL_RGB;
}
}
if (alChannels == 1) {
format = TGL_RED;
internalFormat = TGL_RED;
}
}
//////////////////////////////////////////////////////////////////////////
// CONSTRUCTORS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
TGLTexture::TGLTexture(const tString &asName, Graphics::PixelFormat *apPxlFmt, iLowLevelGraphics *apLowLevelGraphics,
eTextureType aType, bool abUseMipMaps, eTextureTarget aTarget,
bool abCompress)
: iTexture(asName, "OGL", apPxlFmt, apLowLevelGraphics, aType, abUseMipMaps, aTarget, abCompress) {
mbContainsData = false;
if (aType == eTextureType_RenderTarget)
error("texture render target not supported");
if (mTarget != eTextureTarget_2D)
error("TGLTexture only supports 2D textures");
mpGfxSDL = static_cast(mpLowLevelGraphics);
mlTextureIndex = 0;
mfTimeCount = 0;
mfTimeDir = 1;
}
TGLTexture::~TGLTexture() {
for (unsigned int &mvTextureHandle : mvTextureHandles) {
tglDeleteTextures(1, &mvTextureHandle);
}
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PUBLIC METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
bool TGLTexture::CreateFromBitmap(Bitmap2D *pBmp) {
// Generate handles
if (mvTextureHandles.empty()) {
mvTextureHandles.resize(1);
tglGenTextures(1, &mvTextureHandles[0]);
}
return CreateFromBitmapToHandle(pBmp, 0);
}
//-----------------------------------------------------------------------
bool TGLTexture::CreateAnimFromBitmapVec(tBitmap2DVec *avBitmaps) {
mvTextureHandles.resize(avBitmaps->size());
for (size_t i = 0; i < mvTextureHandles.size(); ++i) {
tglGenTextures(1, &mvTextureHandles[i]);
if (CreateFromBitmapToHandle((*avBitmaps)[i], (int)i) == false) {
return false;
}
}
return true;
}
//-----------------------------------------------------------------------
bool TGLTexture::CreateCubeFromBitmapVec(tBitmap2DVec *avBitmaps) {
HPL1_UNIMPLEMENTED(TGLTexture::CreateCubeFromBitmapVec);
}
//-----------------------------------------------------------------------
bool TGLTexture::Create(unsigned int alWidth, unsigned int alHeight, cColor aCol) {
HPL1_UNIMPLEMENTED(TGLTexture::Create);
}
//-----------------------------------------------------------------------
static void generateMipmaps(eTextureTarget target) {
}
bool TGLTexture::CreateFromArray(unsigned char *apPixelData, int alChannels, const cVector3l &avSize) {
if (mTarget != eTextureTarget_2D)
error("non-2D textures are not supported in TGLTexture");
if (mvTextureHandles.empty()) {
mvTextureHandles.resize(1);
tglGenTextures(1, &mvTextureHandles[0]);
}
TGLenum GLTarget = InitCreation(0);
if (alChannels == 1 || alChannels == 2)
error("TGLTexture only supports RGB and RGBA");
TGLenum format = alChannels == 3 ? TGL_RGB : TGL_RGBA;
_width = avSize.x;
_height = avSize.y;
_bpp = alChannels * 8;
if (!cMath::IsPow2(_height) || !cMath::IsPow2(_width) || !cMath::IsPow2(avSize.z)) {
Hpl1::logWarning(Hpl1::kDebugTextures, "texture '%s' does not have a pow2 size", msName.c_str());
}
tglTexImage2D(GLTarget, 0, format, _width, _height,
0, format, TGL_UNSIGNED_BYTE, apPixelData);
if (mbUseMipMaps && mTarget != eTextureTarget_Rect && mTarget != eTextureTarget_3D)
generateMipmaps(mTarget);
PostCreation(GLTarget);
return true;
}
//-----------------------------------------------------------------------
void TGLTexture::SetPixels2D(int alLevel, const cVector2l &avOffset, const cVector2l &avSize,
eColorDataFormat aDataFormat, void *apPixelData) {
HPL1_UNIMPLEMENTED(TGLTexture::SetPixels2D);
}
//-----------------------------------------------------------------------
void TGLTexture::Update(float afTimeStep) {
if (mvTextureHandles.size() > 1) {
float fMax = (float)(mvTextureHandles.size());
mfTimeCount += afTimeStep * (1.0f / mfFrameTime) * mfTimeDir;
if (mfTimeDir > 0) {
if (mfTimeCount >= fMax) {
if (mAnimMode == eTextureAnimMode_Loop) {
mfTimeCount = 0;
} else {
mfTimeCount = fMax - 1.0f;
mfTimeDir = -1.0f;
}
}
} else {
if (mfTimeCount < 0) {
mfTimeCount = 1;
mfTimeDir = 1.0f;
}
}
}
}
//-----------------------------------------------------------------------
bool TGLTexture::HasAnimation() {
return mvTextureHandles.size() > 1;
}
void TGLTexture::NextFrame() {
mfTimeCount += mfTimeDir;
if (mfTimeDir > 0) {
float fMax = (float)(mvTextureHandles.size());
if (mfTimeCount >= fMax) {
if (mAnimMode == eTextureAnimMode_Loop) {
mfTimeCount = 0;
} else {
mfTimeCount = fMax - 1.0f;
mfTimeDir = -1.0f;
}
}
} else {
if (mfTimeCount < 0) {
mfTimeCount = 1;
mfTimeDir = 1.0f;
}
}
}
void TGLTexture::PrevFrame() {
mfTimeCount -= mfTimeDir;
if (mfTimeDir < 0) {
float fMax = (float)(mvTextureHandles.size());
if (mfTimeCount >= fMax) {
if (mAnimMode == eTextureAnimMode_Loop) {
mfTimeCount = 0;
} else {
mfTimeCount = fMax - 1.0f;
mfTimeDir = -1.0f;
}
}
} else {
if (mfTimeCount < 0) {
mfTimeCount = 1;
mfTimeDir = 1.0f;
}
}
}
float TGLTexture::GetT() {
return cMath::Modulus(mfTimeCount, 1.0f);
}
float TGLTexture::GetTimeCount() {
return mfTimeCount;
}
void TGLTexture::SetTimeCount(float afX) {
mfTimeCount = afX;
}
int TGLTexture::GetCurrentLowlevelHandle() {
return GetTextureHandle();
}
//-----------------------------------------------------------------------
void TGLTexture::SetFilter(eTextureFilter aFilter) {
if (mFilter == aFilter)
return;
mFilter = aFilter;
if (mbContainsData) {
TGLenum GLTarget = GetTGLTextureTargetEnum(mTarget);
tglEnable(GLTarget);
for (size_t i = 0; i < mvTextureHandles.size(); ++i) {
tglBindTexture(GLTarget, mvTextureHandles[i]);
if (mbUseMipMaps && mTarget != eTextureTarget_Rect) {
if (mFilter == eTextureFilter_Bilinear)
tglTexParameteri(GLTarget, TGL_TEXTURE_MIN_FILTER, TGL_LINEAR_MIPMAP_NEAREST);
else
tglTexParameteri(GLTarget, TGL_TEXTURE_MIN_FILTER, TGL_LINEAR_MIPMAP_LINEAR);
} else {
tglTexParameteri(GLTarget, TGL_TEXTURE_MIN_FILTER, TGL_LINEAR);
}
}
tglDisable(GLTarget);
}
}
//-----------------------------------------------------------------------
void TGLTexture::SetAnisotropyDegree(float afX) {
}
//-----------------------------------------------------------------------
void TGLTexture::SetWrapS(eTextureWrap aMode) {
if (mbContainsData) {
TGLenum GLTarget = GetTGLTextureTargetEnum(mTarget);
Hpl1::logInfo(Hpl1::kDebugTextures, "setting texture '%s' s wrap to %d\n", msName.c_str(), aMode);
tglEnable(GLTarget);
for (size_t i = 0; i < mvTextureHandles.size(); ++i) {
tglBindTexture(GLTarget, mvTextureHandles[i]);
tglTexParameteri(GLTarget, TGL_TEXTURE_WRAP_S, GetGLWrap(aMode));
}
tglDisable(GLTarget);
}
}
//-----------------------------------------------------------------------
void TGLTexture::SetWrapT(eTextureWrap aMode) {
if (mbContainsData) {
TGLenum GLTarget = GetTGLTextureTargetEnum(mTarget);
Hpl1::logInfo(Hpl1::kDebugTextures, "setting texture '%s' t wrap to %d\n", msName.c_str(), aMode);
tglEnable(GLTarget);
for (size_t i = 0; i < mvTextureHandles.size(); ++i) {
tglBindTexture(GLTarget, mvTextureHandles[i]);
tglTexParameteri(GLTarget, TGL_TEXTURE_WRAP_T, GetGLWrap(aMode));
}
tglDisable(GLTarget);
}
}
//-----------------------------------------------------------------------
void TGLTexture::SetWrapR(eTextureWrap aMode) {
HPL1_UNIMPLEMENTED(TGLTexture::SetWrapR);
}
//-----------------------------------------------------------------------
unsigned int TGLTexture::GetTextureHandle() {
if (mvTextureHandles.size() > 1) {
int lFrame = (int)mfTimeCount;
return mvTextureHandles[lFrame];
} else {
return mvTextureHandles[0];
}
}
//-----------------------------------------------------------------------
//////////////////////////////////////////////////////////////////////////
// PRIVATE METHODS
//////////////////////////////////////////////////////////////////////////
//-----------------------------------------------------------------------
bool TGLTexture::CreateFromBitmapToHandle(Bitmap2D *pBmp, int alHandleIdx) {
TGLenum GLTarget = InitCreation(alHandleIdx);
Bitmap2D *pBitmapSrc = pBmp;
_width = pBitmapSrc->getWidth();
_height = pBitmapSrc->getHeight();
if ((!cMath::IsPow2(_height) || !cMath::IsPow2(_width)) && mTarget != eTextureTarget_Rect)
Hpl1::logWarning(Hpl1::kDebugTextures, "texture '%s' does not have a pow2 size", msName.c_str());
int lChannels = 0;
TGLint internalFormat = 0;
TGLenum format = 0;
getSettings(pBitmapSrc, lChannels, internalFormat, format);
_bpp = lChannels * 8;
const unsigned char *pPixelSrc = (const unsigned char *)pBitmapSrc->getRawData();
unsigned char *pNewSrc = nullptr;
if (mlSizeLevel > 0 && (int)_width > mvMinLevelSize.x * 2) {
// Log("OldSize: %d x %d ",mlWidth,mlHeight);
int lOldW = _width;
int lSizeDiv = (int)pow((float)2, (int)mlSizeLevel);
_width /= lSizeDiv;
_height /= lSizeDiv;
while (_width < (unsigned int)mvMinLevelSize.x) {
_width *= 2;
_height *= 2;
lSizeDiv /= 2;
}
// Log("NewSize: %d x %d SizeDiv: %d\n",mlWidth,mlHeight,lSizeDiv);
pNewSrc = hplNewArray(unsigned char, lChannels *_width *_height);
int lWidthCount = _width;
int lHeightCount = _height;
int lOldAdd = lChannels * lSizeDiv;
int lOldHeightAdd = lChannels * lOldW * (lSizeDiv - 1);
const unsigned char *pOldPixel = pPixelSrc;
unsigned char *pNewPixel = pNewSrc;
while (lHeightCount) {
memcpy(pNewPixel, pOldPixel, lChannels);
pOldPixel += lOldAdd;
pNewPixel += lChannels;
lWidthCount--;
if (!lWidthCount) {
lWidthCount = _width;
lHeightCount--;
pOldPixel += lOldHeightAdd;
}
}
pPixelSrc = pNewSrc;
}
// Log("Loading %s %d x %d\n",msName.c_str(), pSrc->GetWidth(), pSrc->GetHeight());
// Log("Channels: %d Format: %x\n",lChannels, format);
tglTexImage2D(GLTarget, 0, internalFormat, _width, _height,
0, format, TGL_UNSIGNED_BYTE, pPixelSrc);
// if (tglGetError() != TGL_NO_ERROR)
// return false;
if (mbUseMipMaps && mTarget != eTextureTarget_Rect)
generateMipmaps(mTarget);
PostCreation(GLTarget);
if (mlSizeLevel > 0 && pNewSrc)
hplDeleteArray(pNewSrc);
return true;
}
//-----------------------------------------------------------------------
TGLenum TGLTexture::InitCreation(int alHandleIdx) {
TGLenum GLTarget = GetTGLTextureTargetEnum(mTarget);
tglEnable(GLTarget);
tglBindTexture(GLTarget, mvTextureHandles[alHandleIdx]);
return GLTarget;
}
//-----------------------------------------------------------------------
void TGLTexture::PostCreation(TGLenum aGLTarget) {
if (mbUseMipMaps && mTarget != eTextureTarget_Rect) {
if (mFilter == eTextureFilter_Bilinear)
tglTexParameteri(aGLTarget, TGL_TEXTURE_MIN_FILTER, TGL_LINEAR_MIPMAP_NEAREST);
else
tglTexParameteri(aGLTarget, TGL_TEXTURE_MIN_FILTER, TGL_LINEAR_MIPMAP_LINEAR);
} else {
tglTexParameteri(aGLTarget, TGL_TEXTURE_MIN_FILTER, TGL_LINEAR);
}
tglTexParameteri(aGLTarget, TGL_TEXTURE_MAG_FILTER, TGL_LINEAR);
tglDisable(aGLTarget);
mbContainsData = true;
}
//-----------------------------------------------------------------------
TGLenum TGLTexture::GetGLWrap(eTextureWrap aMode) {
// FIXME: enable other modes when related bugs are fixed
return TGL_REPEAT;
#if 0
switch (aMode) {
case eTextureWrap_Clamp:
return TGL_CLAMP;
case eTextureWrap_Repeat:
return TGL_REPEAT;
case eTextureWrap_ClampToEdge:
return TGL_CLAMP_TO_EDGE;
case eTextureWrap_ClampToBorder:
return TGL_CLAMP_TO_EDGE; // TGL_CLAMP_TO_BORDER;
default:
break;
}
return TGL_REPEAT;
#endif
}
} // namespace hpl