/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/impl/LowLevelSoundOpenAL.h" #include "hpl1/engine/impl/OpenALSoundChannel.h" #include "hpl1/engine/impl/OpenALSoundData.h" #include "hpl1/engine/impl/OpenALSoundEnvironment.h" #include "hpl1/engine/math/Math.h" #include "hpl1/engine/system/String.h" #include "hpl1/engine/system/low_level_system.h" #include "audio/mixer.h" #include "common/system.h" #include "hpl1/debug.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cLowLevelSoundOpenAL::cLowLevelSoundOpenAL() : _activeChannels(MAX_ACTIVE_CHANNELS, nullptr) { mvFormats[0] = "OGG"; mvFormats[1] = "WAV"; mvFormats[2] = ""; mbInitialized = false; mbEnvAudioEnabled = false; mbNullEffectAttached = false; _mixer = g_system->getMixer(); } //----------------------------------------------------------------------- cLowLevelSoundOpenAL::~cLowLevelSoundOpenAL() { } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHOD ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- iSoundData *cLowLevelSoundOpenAL::LoadSoundData(const tString &asName, const tString &asFilePath, const tString &asType, bool abStream, bool abLoopStream) { cOpenALSoundData *pSoundData = hplNew(cOpenALSoundData, (asName, abStream, this)); pSoundData->SetLoopStream(abLoopStream); if (pSoundData->CreateFromFile(asFilePath) == false) { hplDelete(pSoundData); return NULL; } return pSoundData; } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::GetSupportedFormats(tStringList &alstFormats) { int lPos = 0; while (mvFormats[lPos] != "") { alstFormats.push_back(mvFormats[lPos]); lPos++; } } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::UpdateSound(float afTimeStep) { } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetListenerAttributes(const cVector3f &avPos, const cVector3f &avVel, const cVector3f &avForward, const cVector3f &avUp) { mvListenerPosition = avPos; mvListenerVelocity = avVel; mvListenerForward = avForward; mvListenerUp = avUp; mvListenerRight = cMath::Vector3Cross(mvListenerForward, mvListenerUp); // m_mtxListener = cMatrixf( // -mvListenerRight.x, -mvListenerRight.y,-mvListenerRight.z, avPos.x, // -mvListenerUp.x, -mvListenerUp.y,-mvListenerUp.z, avPos.y, // -mvListenerForward.x, -mvListenerForward.y,-mvListenerForward.z, avPos.z, // 0, 0,0, 1 // ); m_mtxListener = cMatrixf::Identity; m_mtxListener.SetRight(mvListenerRight); m_mtxListener.SetUp(mvListenerUp); m_mtxListener.SetForward(mvListenerForward * -1); m_mtxListener = cMath::MatrixInverse(m_mtxListener); m_mtxListener.SetTranslation(mvListenerPosition); } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetListenerPosition(const cVector3f &avPos) { mvListenerPosition = avPos; } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetListenerAttenuation(bool abEnabled) { mbListenerAttenuation = abEnabled; } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetSetRolloffFactor(float afFactor) { HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::SetSetRolloffFactor); } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetVolume(float volume) { g_system->getMixer()->setVolumeForSoundType(Audio::Mixer::kPlainSoundType, static_cast(volume * 255.f)); mfVolume = volume; } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::Init(bool abUseHardware, bool abForceGeneric, bool abUseEnvAudio, int alMaxChannels, int alStreamUpdateFreq, bool abUseThreading, bool abUseVoiceManagement, int alMaxMonoSourceHint, int alMaxStereoSourceHint, int alStreamingBufferSize, int alStreamingBufferCount, bool abEnableLowLevelLog, tString asDeviceName) { // Default listener settings. mvListenerForward = cVector3f(0, 0, 1); mvListenerUp = cVector3f(0, 1, 0); SetVolume(1.0f); } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetEnvVolume(float afEnvVolume) { HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::SetEnvVolume); } //----------------------------------------------------------------------- iSoundEnvironment *cLowLevelSoundOpenAL::LoadSoundEnvironment(const tString &asFilePath) { HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::LoadSoundEnvironment); } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::SetSoundEnvironment(iSoundEnvironment *apSoundEnv) { HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::SetSoundEnvironment); } //----------------------------------------------------------------------- void cLowLevelSoundOpenAL::FadeSoundEnvironment(iSoundEnvironment *apSourceSoundEnv, iSoundEnvironment *apDestSoundEnv, float afT) { HPL1_UNIMPLEMENTED(cLowLevelSoundOpenAL::FadeSoundEnvironment); } static cOpenALSoundChannel **findBestSlot(Common::Array &slots, int priority) { cOpenALSoundChannel **best = slots.end(); for (auto it = slots.begin(); it != slots.end(); ++it) { if (*it == nullptr || !(*it)->IsPlaying()) return it; if ((*it)->GetPriority() < priority) best = it; } return best; } bool cLowLevelSoundOpenAL::playChannel(cOpenALSoundChannel *channel) { auto slot = findBestSlot(_activeChannels, channel->GetPriority()); if (slot != _activeChannels.end()) { if (*slot != nullptr) { if ((*slot)->IsPlaying()) { Hpl1::logInfo(Hpl1::kDebugAudio, "evicting sound from data %s from mixer slot\n", (*slot)->mpData->GetName().c_str()); } (*slot)->Stop(); } *slot = channel; _mixer->stopHandle(channel->_handle); channel->_audioStream->rewind(); _mixer->playStream(Audio::Mixer::SoundType::kPlainSoundType, &channel->_handle, channel->_audioStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO); return true; } return false; } void cLowLevelSoundOpenAL::closeChannel(cOpenALSoundChannel *channel) { auto slot = Common::find(_activeChannels.begin(), _activeChannels.end(), channel); if (slot != _activeChannels.end()) { (*slot)->Stop(); *slot = nullptr; } } } // namespace hpl