/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #ifndef HPL_WIDGET_SLIDER_H #define HPL_WIDGET_SLIDER_H #include "hpl1/engine/gui/Widget.h" namespace hpl { class cGuiSkinFont; class cWidgetButton; //--------------------------------------------- class cWidgetSlider : public iWidget { public: cWidgetSlider(cGuiSet *apSet, cGuiSkin *apSkin, eWidgetSliderOrientation aOrientation); virtual ~cWidgetSlider(); int GetValue() { return mlValue; } void SetValue(int alValue); int GetMaxValue() { return mlMaxValue; } void SetMaxValue(int alMax); int GetButtonValueAdd() { return mlButtonValueAdd; } void SetButtonValueAdd(int alAdd); int GetBarValueSize() { return mlBarValueSize; } void SetBarValueSize(int alSize); float GetButtonSize() const { return mfButtonSize; } protected: ///////////////////////// // Own functions void UpdateBarProperties(); bool ArrowButtonDown(iWidget *apWidget, cGuiMessageData &aData); kGuiCalllbackDeclarationEnd(ArrowButtonDown); ///////////////////////// // Implemented functions void OnInit(); void OnLoadGraphics(); void OnChangeSize(); void OnChangePosition(); void OnDraw(float afTimeStep, cGuiClipRegion *apClipRegion); bool OnMouseMove(cGuiMessageData &aData); bool OnMouseDown(cGuiMessageData &aData); bool OnMouseUp(cGuiMessageData &aData); bool OnMouseEnter(cGuiMessageData &aData); bool OnMouseLeave(cGuiMessageData &aData); bool OnLostFocus(cGuiMessageData &aData); ///////////////////////// // Data eWidgetSliderOrientation mOrientation; bool mbPressed; float mfButtonSize; int mlValue; int mlMaxValue; int mlButtonValueAdd; int mlBarValueSize; // This is how big the bar is compared to the max value of the slider float mfValueStep; cVector3f mvBarPos; cVector2f mvBarSize; float mfSliderSize; cRect2f mBarRect; float mfMaxPos; float mfMinPos; cVector2f mvRelMousePos; cWidgetButton *mvButtons[2]; cGuiGfxElement *mpGfxButtonBackground; cGuiGfxElement *mvGfxBorders[4]; cGuiGfxElement *mvGfxCorners[4]; cGuiGfxElement *mvGfxArrow[2]; cGuiGfxElement *mpGfxBackground; }; } // namespace hpl #endif // HPL_WIDGET_SLIDER_H