/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/gui/GuiPopUpMessageBox.h" #include "hpl1/engine/system/low_level_system.h" #include "hpl1/engine/math/Math.h" #include "hpl1/engine/graphics/font_data.h" #include "hpl1/engine/gui/Gui.h" #include "hpl1/engine/gui/GuiSet.h" #include "hpl1/engine/gui/GuiSkin.h" #include "hpl1/engine/gui/WidgetButton.h" #include "hpl1/engine/gui/WidgetLabel.h" #include "hpl1/engine/gui/WidgetWindow.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cGuiPopUpMessageBox::cGuiPopUpMessageBox(cGuiSet *apSet, const tWString &asLabel, const tWString &asText, const tWString &asButton1, const tWString &asButton2, void *apCallbackObject, tGuiCallbackFunc apCallback) : iGuiPopUp(apSet) { ////////////////////////// // Set up variables mpCallback = apCallback; mpCallbackObject = apCallbackObject; cGuiSkinFont *pFont = mpSkin->GetFont(eGuiSkinFont_Default); float fWindowMinLength = pFont->mpFont->getLength(pFont->mvSize, asLabel.c_str()); float fTextLength = pFont->mpFont->getLength(pFont->mvSize, asText.c_str()); if (fTextLength > fWindowMinLength) fWindowMinLength = fTextLength; float fWindowWidth = fWindowMinLength + 40 > 200 ? fWindowMinLength + 40 : 200; cVector2f vVirtSize = mpSet->GetVirtualSize(); float fWindowHeight = 90 + pFont->mvSize.y; ////////////////////////// // Window cVector3f vPos = cVector3f(vVirtSize.x / 2 - fWindowWidth / 2, vVirtSize.y / 2 - fWindowHeight / 2, 18); mpWindow = mpSet->CreateWidgetWindow(vPos, cVector2f(fWindowWidth, fWindowHeight), asLabel, NULL); ////////////////////////// // Buttons if (asButton2 == _W("")) { vPos = cVector3f(fWindowWidth / 2 - 40, 50 + pFont->mvSize.y, 1); mvButtons[0] = mpSet->CreateWidgetButton(vPos, cVector2f(80, 30), asButton1, mpWindow); mvButtons[0]->AddCallback(eGuiMessage_ButtonPressed, this, kGuiCallback(ButtonPress)); mvButtons[1] = NULL; } else { vPos = cVector3f(fWindowWidth / 2 - (80 * 2 + 20) / 2, 50 + pFont->mvSize.y, 1); mvButtons[0] = mpSet->CreateWidgetButton(vPos, cVector2f(80, 30), asButton1, mpWindow); mvButtons[0]->AddCallback(eGuiMessage_ButtonPressed, this, kGuiCallback(ButtonPress)); vPos.x += 80 + 20; mvButtons[1] = mpSet->CreateWidgetButton(vPos, cVector2f(80, 30), asButton2, mpWindow); mvButtons[1]->AddCallback(eGuiMessage_ButtonPressed, this, kGuiCallback(ButtonPress)); } ////////////////////////// // Label vPos = cVector3f(20, 30, 1); mpLabel = mpSet->CreateWidgetLabel(vPos, cVector2f(fWindowWidth - 10, pFont->mvSize.y), asText, mpWindow); ////////////////////////// // Attention mpPrevAttention = mpSet->GetAttentionWidget(); mpSet->SetAttentionWidget(mpWindow); } //----------------------------------------------------------------------- cGuiPopUpMessageBox::~cGuiPopUpMessageBox() { if (mpWindow) mpSet->DestroyWidget(mpWindow); if (mvButtons[0]) mpSet->DestroyWidget(mvButtons[0]); if (mvButtons[1]) mpSet->DestroyWidget(mvButtons[1]); if (mpLabel) mpSet->DestroyWidget(mpLabel); } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PROTECTED METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- bool cGuiPopUpMessageBox::ButtonPress(iWidget *apWidget, cGuiMessageData &aData) { int lButton = apWidget == mvButtons[0] ? 0 : 1; mpSet->SetAttentionWidget(mpPrevAttention); if (mpCallback && mpCallbackObject) { cGuiMessageData data = cGuiMessageData(lButton); mpCallback(mpCallbackObject, apWidget, data); } SelfDestruct(); return true; } kGuiCalllbackDeclaredFuncEnd(cGuiPopUpMessageBox, ButtonPress) //----------------------------------------------------------------------- } // namespace hpl